1 /* $OpenBSD: display.c,v 1.52 2023/04/21 13:39:37 op Exp $ */
2
3 /* This file is in the public domain. */
4
5 /*
6 * The functions in this file handle redisplay. The
7 * redisplay system knows almost nothing about the editing
8 * process; the editing functions do, however, set some
9 * hints to eliminate a lot of the grinding. There is more
10 * that can be done; the "vtputc" interface is a real
11 * pig.
12 */
13
14 #include <sys/queue.h>
15 #include <ctype.h>
16 #include <signal.h>
17 #include <stdio.h>
18 #include <stdlib.h>
19 #include <string.h>
20 #include <term.h>
21
22 #include "def.h"
23 #include "kbd.h"
24
25 /*
26 * A video structure always holds
27 * an array of characters whose length is equal to
28 * the longest line possible. v_text is allocated
29 * dynamically to fit the screen width.
30 */
31 struct video {
32 short v_hash; /* Hash code, for compares. */
33 short v_flag; /* Flag word. */
34 short v_color; /* Color of the line. */
35 int v_cost; /* Cost of display. */
36 char *v_text; /* The actual characters. */
37 };
38
39 #define VFCHG 0x0001 /* Changed. */
40 #define VFHBAD 0x0002 /* Hash and cost are bad. */
41 #define VFEXT 0x0004 /* extended line (beyond ncol) */
42
43 /*
44 * SCORE structures hold the optimal
45 * trace trajectory, and the cost of redisplay, when
46 * the dynamic programming redisplay code is used.
47 */
48 struct score {
49 int s_itrace; /* "i" index for track back. */
50 int s_jtrace; /* "j" index for trace back. */
51 int s_cost; /* Display cost. */
52 };
53
54 void vtmove(int, int);
55 void vtputc(int, struct mgwin *);
56 void vtpute(int, struct mgwin *);
57 int vtputs(const char *, struct mgwin *);
58 void vteeol(void);
59 void updext(int, int);
60 void modeline(struct mgwin *, int);
61 void setscores(int, int);
62 void traceback(int, int, int, int);
63 void ucopy(struct video *, struct video *);
64 void uline(int, struct video *, struct video *);
65 void hash(struct video *);
66
67
68 int sgarbf = TRUE; /* TRUE if screen is garbage. */
69 int vtrow = HUGE; /* Virtual cursor row. */
70 int vtcol = HUGE; /* Virtual cursor column. */
71 int tthue = CNONE; /* Current color. */
72 int ttrow = HUGE; /* Physical cursor row. */
73 int ttcol = HUGE; /* Physical cursor column. */
74 int tttop = HUGE; /* Top of scroll region. */
75 int ttbot = HUGE; /* Bottom of scroll region. */
76 int lbound = 0; /* leftmost bound of the current */
77 /* line being displayed */
78
79 struct video **vscreen; /* Edge vector, virtual. */
80 struct video **pscreen; /* Edge vector, physical. */
81 struct video *video; /* Actual screen data. */
82 struct video blanks; /* Blank line image. */
83
84 /*
85 * This matrix is written as an array because
86 * we do funny things in the "setscores" routine, which
87 * is very compute intensive, to make the subscripts go away.
88 * It would be "SCORE score[NROW][NROW]" in old speak.
89 * Look at "setscores" to understand what is up.
90 */
91 struct score *score; /* [NROW * NROW] */
92
93 static int linenos = TRUE;
94 static int colnos = FALSE;
95
96 /* Is macro recording enabled? */
97 extern int macrodef;
98 /* Is working directory global? */
99 extern int globalwd;
100
101 /*
102 * Since we don't have variables (we probably should) these are command
103 * processors for changing the values of mode flags.
104 */
105 int
linenotoggle(int f,int n)106 linenotoggle(int f, int n)
107 {
108 if (f & FFARG)
109 linenos = n > 0;
110 else
111 linenos = !linenos;
112
113 sgarbf = TRUE;
114
115 return (TRUE);
116 }
117
118 int
colnotoggle(int f,int n)119 colnotoggle(int f, int n)
120 {
121 if (f & FFARG)
122 colnos = n > 0;
123 else
124 colnos = !colnos;
125
126 sgarbf = TRUE;
127
128 return (TRUE);
129 }
130
131 /*
132 * Reinit the display data structures, this is called when the terminal
133 * size changes.
134 */
135 int
vtresize(int force,int newrow,int newcol)136 vtresize(int force, int newrow, int newcol)
137 {
138 int i;
139 int rowchanged, colchanged;
140 static int first_run = 1;
141 struct video *vp;
142
143 if (newrow < 1 || newcol < 1)
144 return (FALSE);
145
146 rowchanged = (newrow != nrow);
147 colchanged = (newcol != ncol);
148
149 #define TRYREALLOC(a, n) do { \
150 void *tmp; \
151 if ((tmp = realloc((a), (n))) == NULL) { \
152 panic("out of memory in display code"); \
153 } \
154 (a) = tmp; \
155 } while (0)
156
157 #define TRYREALLOCARRAY(a, n, m) do { \
158 void *tmp; \
159 if ((tmp = reallocarray((a), (n), (m))) == NULL) {\
160 panic("out of memory in display code"); \
161 } \
162 (a) = tmp; \
163 } while (0)
164
165 /* No update needed */
166 if (!first_run && !force && !rowchanged && !colchanged)
167 return (TRUE);
168
169 if (first_run)
170 memset(&blanks, 0, sizeof(blanks));
171
172 if (rowchanged || first_run) {
173 int vidstart;
174
175 /*
176 * This is not pretty.
177 */
178 if (nrow == 0)
179 vidstart = 0;
180 else
181 vidstart = 2 * (nrow - 1);
182
183 /*
184 * We're shrinking, free some internal data.
185 */
186 if (newrow < nrow) {
187 for (i = 2 * (newrow - 1); i < 2 * (nrow - 1); i++) {
188 free(video[i].v_text);
189 video[i].v_text = NULL;
190 }
191 }
192
193 TRYREALLOCARRAY(score, newrow, newrow * sizeof(struct score));
194 TRYREALLOCARRAY(vscreen, (newrow - 1), sizeof(struct video *));
195 TRYREALLOCARRAY(pscreen, (newrow - 1), sizeof(struct video *));
196 TRYREALLOCARRAY(video, (newrow - 1), 2 * sizeof(struct video));
197
198 /*
199 * Zero-out the entries we just allocated.
200 */
201 for (i = vidstart; i < 2 * (newrow - 1); i++)
202 memset(&video[i], 0, sizeof(struct video));
203
204 /*
205 * Reinitialize vscreen and pscreen arrays completely.
206 */
207 vp = &video[0];
208 for (i = 0; i < newrow - 1; ++i) {
209 vscreen[i] = vp;
210 ++vp;
211 pscreen[i] = vp;
212 ++vp;
213 }
214 }
215 if (rowchanged || colchanged || first_run) {
216 for (i = 0; i < 2 * (newrow - 1); i++)
217 TRYREALLOC(video[i].v_text, newcol);
218 TRYREALLOC(blanks.v_text, newcol);
219 }
220
221 nrow = newrow;
222 ncol = newcol;
223
224 if (ttrow > nrow)
225 ttrow = nrow;
226 if (ttcol > ncol)
227 ttcol = ncol;
228
229 first_run = 0;
230 return (TRUE);
231 }
232
233 #undef TRYREALLOC
234 #undef TRYREALLOCARRAY
235
236 /*
237 * Initialize the data structures used
238 * by the display code. The edge vectors used
239 * to access the screens are set up. The operating
240 * system's terminal I/O channel is set up. Fill the
241 * "blanks" array with ASCII blanks. The rest is done
242 * at compile time. The original window is marked
243 * as needing full update, and the physical screen
244 * is marked as garbage, so all the right stuff happens
245 * on the first call to redisplay.
246 */
247 void
vtinit(void)248 vtinit(void)
249 {
250 int i;
251
252 ttopen();
253 ttinit();
254
255 /*
256 * ttinit called ttresize(), which called vtresize(), so our data
257 * structures are setup correctly.
258 */
259
260 blanks.v_color = CTEXT;
261 for (i = 0; i < ncol; ++i)
262 blanks.v_text[i] = ' ';
263 }
264
265 /*
266 * Tidy up the virtual display system
267 * in anticipation of a return back to the host
268 * operating system. Right now all we do is position
269 * the cursor to the last line, erase the line, and
270 * close the terminal channel.
271 */
272 void
vttidy(void)273 vttidy(void)
274 {
275 ttcolor(CTEXT);
276 ttnowindow(); /* No scroll window. */
277 ttmove(nrow - 1, 0); /* Echo line. */
278 tteeol();
279 tttidy();
280 ttflush();
281 ttclose();
282 }
283
284 /*
285 * Move the virtual cursor to an origin
286 * 0 spot on the virtual display screen. I could
287 * store the column as a character pointer to the spot
288 * on the line, which would make "vtputc" a little bit
289 * more efficient. No checking for errors.
290 */
291 void
vtmove(int row,int col)292 vtmove(int row, int col)
293 {
294 vtrow = row;
295 vtcol = col;
296 }
297
298 /*
299 * Write a character to the virtual display,
300 * dealing with long lines and the display of unprintable
301 * things like control characters. Also expand tabs every 8
302 * columns. This code only puts printing characters into
303 * the virtual display image. Special care must be taken when
304 * expanding tabs. On a screen whose width is not a multiple
305 * of 8, it is possible for the virtual cursor to hit the
306 * right margin before the next tab stop is reached. This
307 * makes the tab code loop if you are not careful.
308 * Three guesses how we found this.
309 */
310 void
vtputc(int c,struct mgwin * wp)311 vtputc(int c, struct mgwin *wp)
312 {
313 struct video *vp;
314 int target;
315
316 c &= 0xff;
317
318 vp = vscreen[vtrow];
319 if (vtcol >= ncol)
320 vp->v_text[ncol - 1] = '$';
321 else if (c == '\t') {
322 target = ntabstop(vtcol, wp->w_bufp->b_tabw);
323 do {
324 vtputc(' ', wp);
325 } while (vtcol < ncol && vtcol < target);
326 } else if (ISCTRL(c)) {
327 vtputc('^', wp);
328 vtputc(CCHR(c), wp);
329 } else if (isprint(c))
330 vp->v_text[vtcol++] = c;
331 else {
332 char bf[5];
333
334 snprintf(bf, sizeof(bf), "\\%o", c);
335 vtputs(bf, wp);
336 }
337 }
338
339 /*
340 * Put a character to the virtual screen in an extended line. If we are not
341 * yet on left edge, don't print it yet. Check for overflow on the right
342 * margin.
343 */
344 void
vtpute(int c,struct mgwin * wp)345 vtpute(int c, struct mgwin *wp)
346 {
347 struct video *vp;
348 int target;
349
350 c &= 0xff;
351
352 vp = vscreen[vtrow];
353 if (vtcol >= ncol)
354 vp->v_text[ncol - 1] = '$';
355 else if (c == '\t') {
356 target = ntabstop(vtcol + lbound, wp->w_bufp->b_tabw);
357 do {
358 vtpute(' ', wp);
359 } while (((vtcol + lbound) < target) && vtcol < ncol);
360 } else if (ISCTRL(c) != FALSE) {
361 vtpute('^', wp);
362 vtpute(CCHR(c), wp);
363 } else if (isprint(c)) {
364 if (vtcol >= 0)
365 vp->v_text[vtcol] = c;
366 ++vtcol;
367 } else {
368 char bf[5], *cp;
369
370 snprintf(bf, sizeof(bf), "\\%o", c);
371 for (cp = bf; *cp != '\0'; cp++)
372 vtpute(*cp, wp);
373 }
374 }
375
376 /*
377 * Erase from the end of the software cursor to the end of the line on which
378 * the software cursor is located. The display routines will decide if a
379 * hardware erase to end of line command should be used to display this.
380 */
381 void
vteeol(void)382 vteeol(void)
383 {
384 struct video *vp;
385
386 vp = vscreen[vtrow];
387 while (vtcol < ncol)
388 vp->v_text[vtcol++] = ' ';
389 }
390
391 /*
392 * Make sure that the display is
393 * right. This is a three part process. First,
394 * scan through all of the windows looking for dirty
395 * ones. Check the framing, and refresh the screen.
396 * Second, make sure that "currow" and "curcol" are
397 * correct for the current window. Third, make the
398 * virtual and physical screens the same.
399 */
400 void
update(int modelinecolor)401 update(int modelinecolor)
402 {
403 struct line *lp;
404 struct mgwin *wp;
405 struct video *vp1;
406 struct video *vp2;
407 int c, i, j;
408 int hflag;
409 int currow, curcol;
410 int offs, size;
411
412 if (charswaiting())
413 return;
414 if (sgarbf) { /* must update everything */
415 wp = wheadp;
416 while (wp != NULL) {
417 wp->w_rflag |= WFMODE | WFFULL;
418 wp = wp->w_wndp;
419 }
420 }
421 if (linenos || colnos) {
422 wp = wheadp;
423 while (wp != NULL) {
424 wp->w_rflag |= WFMODE;
425 wp = wp->w_wndp;
426 }
427 }
428 hflag = FALSE; /* Not hard. */
429 for (wp = wheadp; wp != NULL; wp = wp->w_wndp) {
430 /*
431 * Nothing to be done.
432 */
433 if (wp->w_rflag == 0)
434 continue;
435
436 if ((wp->w_rflag & WFFRAME) == 0) {
437 lp = wp->w_linep;
438 for (i = 0; i < wp->w_ntrows; ++i) {
439 if (lp == wp->w_dotp)
440 goto out;
441 if (lp == wp->w_bufp->b_headp)
442 break;
443 lp = lforw(lp);
444 }
445 }
446 /*
447 * Put the middle-line in place.
448 */
449 i = wp->w_frame;
450 if (i > 0) {
451 --i;
452 if (i >= wp->w_ntrows)
453 i = wp->w_ntrows - 1;
454 } else if (i < 0) {
455 i += wp->w_ntrows;
456 if (i < 0)
457 i = 0;
458 } else
459 i = wp->w_ntrows / 2; /* current center, no change */
460
461 /*
462 * Find the line.
463 */
464 lp = wp->w_dotp;
465 while (i != 0 && lback(lp) != wp->w_bufp->b_headp) {
466 --i;
467 lp = lback(lp);
468 }
469 wp->w_linep = lp;
470 wp->w_rflag |= WFFULL; /* Force full. */
471 out:
472 lp = wp->w_linep; /* Try reduced update. */
473 i = wp->w_toprow;
474 if ((wp->w_rflag & ~WFMODE) == WFEDIT) {
475 while (lp != wp->w_dotp) {
476 ++i;
477 lp = lforw(lp);
478 }
479 vscreen[i]->v_color = CTEXT;
480 vscreen[i]->v_flag |= (VFCHG | VFHBAD);
481 vtmove(i, 0);
482 for (j = 0; j < llength(lp); ++j)
483 vtputc(lgetc(lp, j), wp);
484 vteeol();
485 } else if ((wp->w_rflag & (WFEDIT | WFFULL)) != 0) {
486 hflag = TRUE;
487 while (i < wp->w_toprow + wp->w_ntrows) {
488 vscreen[i]->v_color = CTEXT;
489 vscreen[i]->v_flag |= (VFCHG | VFHBAD);
490 vtmove(i, 0);
491 if (lp != wp->w_bufp->b_headp) {
492 for (j = 0; j < llength(lp); ++j)
493 vtputc(lgetc(lp, j), wp);
494 lp = lforw(lp);
495 }
496 vteeol();
497 ++i;
498 }
499 }
500 if ((wp->w_rflag & WFMODE) != 0)
501 modeline(wp, modelinecolor);
502 wp->w_rflag = 0;
503 wp->w_frame = 0;
504 }
505 lp = curwp->w_linep; /* Cursor location. */
506 currow = curwp->w_toprow;
507 while (lp != curwp->w_dotp) {
508 ++currow;
509 lp = lforw(lp);
510 }
511 curcol = 0;
512 i = 0;
513 while (i < curwp->w_doto) {
514 c = lgetc(lp, i++);
515 if (c == '\t') {
516 curcol = ntabstop(curcol, curwp->w_bufp->b_tabw);
517 } else if (ISCTRL(c) != FALSE)
518 curcol += 2;
519 else if (isprint(c))
520 curcol++;
521 else {
522 char bf[5];
523
524 snprintf(bf, sizeof(bf), "\\%o", c);
525 curcol += strlen(bf);
526 }
527 }
528 if (curcol >= ncol - 1) { /* extended line. */
529 /* flag we are extended and changed */
530 vscreen[currow]->v_flag |= VFEXT | VFCHG;
531 updext(currow, curcol); /* and output extended line */
532 } else
533 lbound = 0; /* not extended line */
534
535 /*
536 * Make sure no lines need to be de-extended because the cursor is no
537 * longer on them.
538 */
539 wp = wheadp;
540 while (wp != NULL) {
541 lp = wp->w_linep;
542 i = wp->w_toprow;
543 while (i < wp->w_toprow + wp->w_ntrows) {
544 if (vscreen[i]->v_flag & VFEXT) {
545 /* always flag extended lines as changed */
546 vscreen[i]->v_flag |= VFCHG;
547 if ((wp != curwp) || (lp != wp->w_dotp) ||
548 (curcol < ncol - 1)) {
549 vtmove(i, 0);
550 for (j = 0; j < llength(lp); ++j)
551 vtputc(lgetc(lp, j), wp);
552 vteeol();
553 /* this line no longer is extended */
554 vscreen[i]->v_flag &= ~VFEXT;
555 }
556 }
557 lp = lforw(lp);
558 ++i;
559 }
560 /* if garbaged then fix up mode lines */
561 if (sgarbf != FALSE)
562 vscreen[i]->v_flag |= VFCHG;
563 /* and onward to the next window */
564 wp = wp->w_wndp;
565 }
566
567 if (sgarbf != FALSE) { /* Screen is garbage. */
568 sgarbf = FALSE; /* Erase-page clears. */
569 epresf = FALSE; /* The message area. */
570 tttop = HUGE; /* Forget where you set. */
571 ttbot = HUGE; /* scroll region. */
572 tthue = CNONE; /* Color unknown. */
573 ttmove(0, 0);
574 tteeop();
575 for (i = 0; i < nrow - 1; ++i) {
576 uline(i, vscreen[i], &blanks);
577 ucopy(vscreen[i], pscreen[i]);
578 }
579 ttmove(currow, curcol - lbound);
580 ttflush();
581 return;
582 }
583 if (hflag != FALSE) { /* Hard update? */
584 for (i = 0; i < nrow - 1; ++i) {/* Compute hash data. */
585 hash(vscreen[i]);
586 hash(pscreen[i]);
587 }
588 offs = 0; /* Get top match. */
589 while (offs != nrow - 1) {
590 vp1 = vscreen[offs];
591 vp2 = pscreen[offs];
592 if (vp1->v_color != vp2->v_color
593 || vp1->v_hash != vp2->v_hash)
594 break;
595 uline(offs, vp1, vp2);
596 ucopy(vp1, vp2);
597 ++offs;
598 }
599 if (offs == nrow - 1) { /* Might get it all. */
600 ttmove(currow, curcol - lbound);
601 ttflush();
602 return;
603 }
604 size = nrow - 1; /* Get bottom match. */
605 while (size != offs) {
606 vp1 = vscreen[size - 1];
607 vp2 = pscreen[size - 1];
608 if (vp1->v_color != vp2->v_color
609 || vp1->v_hash != vp2->v_hash)
610 break;
611 uline(size - 1, vp1, vp2);
612 ucopy(vp1, vp2);
613 --size;
614 }
615 if ((size -= offs) == 0) /* Get screen size. */
616 panic("Illegal screen size in update");
617 setscores(offs, size); /* Do hard update. */
618 traceback(offs, size, size, size);
619 for (i = 0; i < size; ++i)
620 ucopy(vscreen[offs + i], pscreen[offs + i]);
621 ttmove(currow, curcol - lbound);
622 ttflush();
623 return;
624 }
625 for (i = 0; i < nrow - 1; ++i) { /* Easy update. */
626 vp1 = vscreen[i];
627 vp2 = pscreen[i];
628 if ((vp1->v_flag & VFCHG) != 0) {
629 uline(i, vp1, vp2);
630 ucopy(vp1, vp2);
631 }
632 }
633 ttmove(currow, curcol - lbound);
634 ttflush();
635 }
636
637 /*
638 * Update a saved copy of a line,
639 * kept in a video structure. The "vvp" is
640 * the one in the "vscreen". The "pvp" is the one
641 * in the "pscreen". This is called to make the
642 * virtual and physical screens the same when
643 * display has done an update.
644 */
645 void
ucopy(struct video * vvp,struct video * pvp)646 ucopy(struct video *vvp, struct video *pvp)
647 {
648 vvp->v_flag &= ~VFCHG; /* Changes done. */
649 pvp->v_flag = vvp->v_flag; /* Update model. */
650 pvp->v_hash = vvp->v_hash;
651 pvp->v_cost = vvp->v_cost;
652 pvp->v_color = vvp->v_color;
653 bcopy(vvp->v_text, pvp->v_text, ncol);
654 }
655
656 /*
657 * updext: update the extended line which the cursor is currently on at a
658 * column greater than the terminal width. The line will be scrolled right or
659 * left to let the user see where the cursor is.
660 */
661 void
updext(int currow,int curcol)662 updext(int currow, int curcol)
663 {
664 struct line *lp; /* pointer to current line */
665 int j; /* index into line */
666
667 if (ncol < 2)
668 return;
669
670 /*
671 * calculate what column the left bound should be
672 * (force cursor into middle half of screen)
673 */
674 lbound = curcol - (curcol % (ncol >> 1)) - (ncol >> 2);
675
676 /*
677 * scan through the line outputting characters to the virtual screen
678 * once we reach the left edge
679 */
680 vtmove(currow, -lbound); /* start scanning offscreen */
681 lp = curwp->w_dotp; /* line to output */
682 for (j = 0; j < llength(lp); ++j) /* until the end-of-line */
683 vtpute(lgetc(lp, j), curwp);
684 vteeol(); /* truncate the virtual line */
685 vscreen[currow]->v_text[0] = '$'; /* and put a '$' in column 1 */
686 }
687
688 /*
689 * Update a single line. This routine only
690 * uses basic functionality (no insert and delete character,
691 * but erase to end of line). The "vvp" points at the video
692 * structure for the line on the virtual screen, and the "pvp"
693 * is the same for the physical screen. Avoid erase to end of
694 * line when updating CMODE color lines, because of the way that
695 * reverse video works on most terminals.
696 */
697 void
uline(int row,struct video * vvp,struct video * pvp)698 uline(int row, struct video *vvp, struct video *pvp)
699 {
700 char *cp1;
701 char *cp2;
702 char *cp3;
703 char *cp4;
704 char *cp5;
705 int nbflag;
706
707 if (vvp->v_color != pvp->v_color) { /* Wrong color, do a */
708 ttmove(row, 0); /* full redraw. */
709 #ifdef STANDOUT_GLITCH
710 if (pvp->v_color != CTEXT && magic_cookie_glitch >= 0)
711 tteeol();
712 #endif
713 ttcolor(vvp->v_color);
714 #ifdef STANDOUT_GLITCH
715 cp1 = &vvp->v_text[magic_cookie_glitch > 0 ? magic_cookie_glitch : 0];
716 /*
717 * The odd code for magic_cookie_glitch==0 is to avoid
718 * putting the invisible glitch character on the next line.
719 * (Hazeltine executive 80 model 30)
720 */
721 cp2 = &vvp->v_text[ncol - (magic_cookie_glitch >= 0 ?
722 (magic_cookie_glitch != 0 ? magic_cookie_glitch : 1) : 0)];
723 #else
724 cp1 = &vvp->v_text[0];
725 cp2 = &vvp->v_text[ncol];
726 #endif
727 while (cp1 != cp2) {
728 ttputc(*cp1++);
729 ++ttcol;
730 }
731 ttcolor(CTEXT);
732 return;
733 }
734 cp1 = &vvp->v_text[0]; /* Compute left match. */
735 cp2 = &pvp->v_text[0];
736 while (cp1 != &vvp->v_text[ncol] && cp1[0] == cp2[0]) {
737 ++cp1;
738 ++cp2;
739 }
740 if (cp1 == &vvp->v_text[ncol]) /* All equal. */
741 return;
742 nbflag = FALSE;
743 cp3 = &vvp->v_text[ncol]; /* Compute right match. */
744 cp4 = &pvp->v_text[ncol];
745 while (cp3[-1] == cp4[-1]) {
746 --cp3;
747 --cp4;
748 if (cp3[0] != ' ') /* Note non-blanks in */
749 nbflag = TRUE; /* the right match. */
750 }
751 cp5 = cp3; /* Is erase good? */
752 if (nbflag == FALSE && vvp->v_color == CTEXT) {
753 while (cp5 != cp1 && cp5[-1] == ' ')
754 --cp5;
755 /* Alcyon hack */
756 if ((int) (cp3 - cp5) <= tceeol)
757 cp5 = cp3;
758 }
759 /* Alcyon hack */
760 ttmove(row, (int) (cp1 - &vvp->v_text[0]));
761 #ifdef STANDOUT_GLITCH
762 if (vvp->v_color != CTEXT && magic_cookie_glitch > 0) {
763 if (cp1 < &vvp->v_text[magic_cookie_glitch])
764 cp1 = &vvp->v_text[magic_cookie_glitch];
765 if (cp5 > &vvp->v_text[ncol - magic_cookie_glitch])
766 cp5 = &vvp->v_text[ncol - magic_cookie_glitch];
767 } else if (magic_cookie_glitch < 0)
768 #endif
769 ttcolor(vvp->v_color);
770 while (cp1 != cp5) {
771 ttputc(*cp1++);
772 ++ttcol;
773 }
774 if (cp5 != cp3) /* Do erase. */
775 tteeol();
776 }
777
778 /*
779 * Redisplay the mode line for the window pointed to by the "wp".
780 * This is the only routine that has any idea of how the mode line is
781 * formatted. You can change the modeline format by hacking at this
782 * routine. Called by "update" any time there is a dirty window. Note
783 * that if STANDOUT_GLITCH is defined, first and last magic_cookie_glitch
784 * characters may never be seen.
785 */
786 void
modeline(struct mgwin * wp,int modelinecolor)787 modeline(struct mgwin *wp, int modelinecolor)
788 {
789 int n, md;
790 struct buffer *bp;
791 char sl[21]; /* Overkill. Space for 2^64 in base 10. */
792 int len;
793
794 n = wp->w_toprow + wp->w_ntrows; /* Location. */
795 vscreen[n]->v_color = modelinecolor; /* Mode line color. */
796 vscreen[n]->v_flag |= (VFCHG | VFHBAD); /* Recompute, display. */
797 vtmove(n, 0); /* Seek to right line. */
798 bp = wp->w_bufp;
799 vtputc('-', wp);
800 vtputc('-', wp);
801 if ((bp->b_flag & BFREADONLY) != 0) {
802 vtputc('%', wp);
803 if ((bp->b_flag & BFCHG) != 0)
804 vtputc('*', wp);
805 else
806 vtputc('%', wp);
807 } else if ((bp->b_flag & BFCHG) != 0) { /* "*" if changed. */
808 vtputc('*', wp);
809 vtputc('*', wp);
810 } else {
811 vtputc('-', wp);
812 vtputc('-', wp);
813 }
814 vtputc('-', wp);
815 n = 5;
816 n += vtputs("Mg: ", wp);
817 if (bp->b_bname[0] != '\0')
818 n += vtputs(&(bp->b_bname[0]), wp);
819 while (n < 42) { /* Pad out with blanks. */
820 vtputc(' ', wp);
821 ++n;
822 }
823 vtputc('(', wp);
824 ++n;
825 for (md = 0; ; ) {
826 n += vtputs(bp->b_modes[md]->p_name, wp);
827 if (++md > bp->b_nmodes)
828 break;
829 vtputc('-', wp);
830 ++n;
831 }
832 /* XXX These should eventually move to a real mode */
833 if (macrodef == TRUE)
834 n += vtputs("-def", wp);
835 if (globalwd == TRUE)
836 n += vtputs("-gwd", wp);
837 vtputc(')', wp);
838 ++n;
839
840 if (linenos && colnos)
841 len = snprintf(sl, sizeof(sl), "--L%d--C%d", wp->w_dotline,
842 getcolpos(wp));
843 else if (linenos)
844 len = snprintf(sl, sizeof(sl), "--L%d", wp->w_dotline);
845 else if (colnos)
846 len = snprintf(sl, sizeof(sl), "--C%d", getcolpos(wp));
847 if ((linenos || colnos) && len < sizeof(sl) && len != -1)
848 n += vtputs(sl, wp);
849
850 while (n < ncol) { /* Pad out. */
851 vtputc('-', wp);
852 ++n;
853 }
854 }
855
856 /*
857 * Output a string to the mode line, report how long it was.
858 */
859 int
vtputs(const char * s,struct mgwin * wp)860 vtputs(const char *s, struct mgwin *wp)
861 {
862 int n = 0;
863
864 while (*s != '\0') {
865 vtputc(*s++, wp);
866 ++n;
867 }
868 return (n);
869 }
870
871 /*
872 * Compute the hash code for the line pointed to by the "vp".
873 * Recompute it if necessary. Also set the approximate redisplay
874 * cost. The validity of the hash code is marked by a flag bit.
875 * The cost understand the advantages of erase to end of line.
876 * Tuned for the VAX by Bob McNamara; better than it used to be on
877 * just about any machine.
878 */
879 void
hash(struct video * vp)880 hash(struct video *vp)
881 {
882 int i, n;
883 char *s;
884
885 if ((vp->v_flag & VFHBAD) != 0) { /* Hash bad. */
886 s = &vp->v_text[ncol - 1];
887 for (i = ncol; i != 0; --i, --s)
888 if (*s != ' ')
889 break;
890 n = ncol - i; /* Erase cheaper? */
891 if (n > tceeol)
892 n = tceeol;
893 vp->v_cost = i + n; /* Bytes + blanks. */
894 for (n = 0; i != 0; --i, --s)
895 n = (n << 5) + n + *s;
896 vp->v_hash = n; /* Hash code. */
897 vp->v_flag &= ~VFHBAD; /* Flag as all done. */
898 }
899 }
900
901 /*
902 * Compute the Insert-Delete
903 * cost matrix. The dynamic programming algorithm
904 * described by James Gosling is used. This code assumes
905 * that the line above the echo line is the last line involved
906 * in the scroll region. This is easy to arrange on the VT100
907 * because of the scrolling region. The "offs" is the origin 0
908 * offset of the first row in the virtual/physical screen that
909 * is being updated; the "size" is the length of the chunk of
910 * screen being updated. For a full screen update, use offs=0
911 * and size=nrow-1.
912 *
913 * Older versions of this code implemented the score matrix by
914 * a two dimensional array of SCORE nodes. This put all kinds of
915 * multiply instructions in the code! This version is written to
916 * use a linear array and pointers, and contains no multiplication
917 * at all. The code has been carefully looked at on the VAX, with
918 * only marginal checking on other machines for efficiency. In
919 * fact, this has been tuned twice! Bob McNamara tuned it even
920 * more for the VAX, which is a big issue for him because of
921 * the 66 line X displays.
922 *
923 * On some machines, replacing the "for (i=1; i<=size; ++i)" with
924 * i = 1; do { } while (++i <=size)" will make the code quite a
925 * bit better; but it looks ugly.
926 */
927 void
setscores(int offs,int size)928 setscores(int offs, int size)
929 {
930 struct score *sp;
931 struct score *sp1;
932 struct video **vp, **pp;
933 struct video **vbase, **pbase;
934 int tempcost;
935 int bestcost;
936 int j, i;
937
938 vbase = &vscreen[offs - 1]; /* By hand CSE's. */
939 pbase = &pscreen[offs - 1];
940 score[0].s_itrace = 0; /* [0, 0] */
941 score[0].s_jtrace = 0;
942 score[0].s_cost = 0;
943 sp = &score[1]; /* Row 0, inserts. */
944 tempcost = 0;
945 vp = &vbase[1];
946 for (j = 1; j <= size; ++j) {
947 sp->s_itrace = 0;
948 sp->s_jtrace = j - 1;
949 tempcost += tcinsl;
950 tempcost += (*vp)->v_cost;
951 sp->s_cost = tempcost;
952 ++vp;
953 ++sp;
954 }
955 sp = &score[nrow]; /* Column 0, deletes. */
956 tempcost = 0;
957 for (i = 1; i <= size; ++i) {
958 sp->s_itrace = i - 1;
959 sp->s_jtrace = 0;
960 tempcost += tcdell;
961 sp->s_cost = tempcost;
962 sp += nrow;
963 }
964 sp1 = &score[nrow + 1]; /* [1, 1]. */
965 pp = &pbase[1];
966 for (i = 1; i <= size; ++i) {
967 sp = sp1;
968 vp = &vbase[1];
969 for (j = 1; j <= size; ++j) {
970 sp->s_itrace = i - 1;
971 sp->s_jtrace = j;
972 bestcost = (sp - nrow)->s_cost;
973 if (j != size) /* Cd(A[i])=0 @ Dis. */
974 bestcost += tcdell;
975 tempcost = (sp - 1)->s_cost;
976 tempcost += (*vp)->v_cost;
977 if (i != size) /* Ci(B[j])=0 @ Dsj. */
978 tempcost += tcinsl;
979 if (tempcost < bestcost) {
980 sp->s_itrace = i;
981 sp->s_jtrace = j - 1;
982 bestcost = tempcost;
983 }
984 tempcost = (sp - nrow - 1)->s_cost;
985 if ((*pp)->v_color != (*vp)->v_color
986 || (*pp)->v_hash != (*vp)->v_hash)
987 tempcost += (*vp)->v_cost;
988 if (tempcost < bestcost) {
989 sp->s_itrace = i - 1;
990 sp->s_jtrace = j - 1;
991 bestcost = tempcost;
992 }
993 sp->s_cost = bestcost;
994 ++sp; /* Next column. */
995 ++vp;
996 }
997 ++pp;
998 sp1 += nrow; /* Next row. */
999 }
1000 }
1001
1002 /*
1003 * Trace back through the dynamic programming cost
1004 * matrix, and update the screen using an optimal sequence
1005 * of redraws, insert lines, and delete lines. The "offs" is
1006 * the origin 0 offset of the chunk of the screen we are about to
1007 * update. The "i" and "j" are always started in the lower right
1008 * corner of the matrix, and imply the size of the screen.
1009 * A full screen traceback is called with offs=0 and i=j=nrow-1.
1010 * There is some do-it-yourself double subscripting here,
1011 * which is acceptable because this routine is much less compute
1012 * intensive then the code that builds the score matrix!
1013 */
1014 void
traceback(int offs,int size,int i,int j)1015 traceback(int offs, int size, int i, int j)
1016 {
1017 int itrace, jtrace;
1018 int k;
1019 int ninsl, ndraw, ndell;
1020
1021 if (i == 0 && j == 0) /* End of update. */
1022 return;
1023 itrace = score[(nrow * i) + j].s_itrace;
1024 jtrace = score[(nrow * i) + j].s_jtrace;
1025 if (itrace == i) { /* [i, j-1] */
1026 ninsl = 0; /* Collect inserts. */
1027 if (i != size)
1028 ninsl = 1;
1029 ndraw = 1;
1030 while (itrace != 0 || jtrace != 0) {
1031 if (score[(nrow * itrace) + jtrace].s_itrace != itrace)
1032 break;
1033 jtrace = score[(nrow * itrace) + jtrace].s_jtrace;
1034 if (i != size)
1035 ++ninsl;
1036 ++ndraw;
1037 }
1038 traceback(offs, size, itrace, jtrace);
1039 if (ninsl != 0) {
1040 ttcolor(CTEXT);
1041 ttinsl(offs + j - ninsl, offs + size - 1, ninsl);
1042 }
1043 do { /* B[j], A[j] blank. */
1044 k = offs + j - ndraw;
1045 uline(k, vscreen[k], &blanks);
1046 } while (--ndraw);
1047 return;
1048 }
1049 if (jtrace == j) { /* [i-1, j] */
1050 ndell = 0; /* Collect deletes. */
1051 if (j != size)
1052 ndell = 1;
1053 while (itrace != 0 || jtrace != 0) {
1054 if (score[(nrow * itrace) + jtrace].s_jtrace != jtrace)
1055 break;
1056 itrace = score[(nrow * itrace) + jtrace].s_itrace;
1057 if (j != size)
1058 ++ndell;
1059 }
1060 if (ndell != 0) {
1061 ttcolor(CTEXT);
1062 ttdell(offs + i - ndell, offs + size - 1, ndell);
1063 }
1064 traceback(offs, size, itrace, jtrace);
1065 return;
1066 }
1067 traceback(offs, size, itrace, jtrace);
1068 k = offs + j - 1;
1069 uline(k, vscreen[k], pscreen[offs + i - 1]);
1070 }
1071