/dports/sysutils/fluent-bit/fluent-bit-1.8.11/lib/cmetrics/src/ |
H A D | cmt_encode_influx.c | 111 struct cmt_label *slabel; in tts_virtual_release() 162 if (i < n) { in tts_virtual_release() 163 cmt_sds_cat_safe(buf, ",", 1); in tts_virtual_release()
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/dports/sysutils/vchanger/vchanger/src/ |
H A D | diskchanger.h | 73 VirtualSlotArray vslot; variable
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/dports/lang/ocaml/ocaml-4.05.0/byterun/caml/ |
H A D | backtrace_prim.h | 71 #define Backtrace_slot_val(vslot) ((backtrace_slot)(Long_val(vslot) << 1)) argument
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/dports/lang/ocaml-nox11/ocaml-4.05.0/byterun/caml/ |
H A D | backtrace_prim.h | 71 #define Backtrace_slot_val(vslot) ((backtrace_slot)(Long_val(vslot) << 1)) argument
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | octarender.cpp | 625 VSlot &vslot = lookupvslot(va->texelems[i].texture, false); in setupdata() local 735 void addtris(VSlot &vslot, int orient, const sortkey &key, vertex *verts, int *index, int numverts,… in addtris() 851 static inline void calctexgen(VSlot &vslot, int orient, vec4 &sgen, vec4 &tgen) in calctexgen() 929 void addcubeverts(VSlot &vslot, int orient, int size, vec *pos, int convex, ushort texture, vertinf… in addcubeverts() 1181 VSlot &vslot = lookupvslot(c.texture[i], true), in gencubeverts() local 1391 VSlot &vslot = lookupvslot(mf.tex, true), in genmergedfaces() local 1449 VSlot &vslot = lookupvslot(mf.tex, true); in addmergedverts() local 1778 VSlot &vslot = lookupvslot(tex, false); in precachetextures() local
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H A D | renderva.cpp | 1209 VSlot *vslot, *texgenvslot; member 1265 VSlot &vslot; member 1484 static void changeslottmus(renderstate &cur, int pass, Slot &slot, VSlot &vslot) in changeslottmus() 1583 static void changetexgen(renderstate &cur, int orient, Slot &slot, VSlot &vslot) in changetexgen() 1619 VSlot &vslot = b.vslot; in changeshader() local
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H A D | normal.cpp | 209 VSlot &vslot = lookupvslot(c.texture[i], false); in addnormals() local
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | octarender.cpp | 559 VSlot &vslot = lookupvslot(va->texelems[i].texture, false); in setupdata() local 665 void addtris(VSlot &vslot, int orient, const sortkey &key, vertex *verts, int *index, int numverts,… in addtris() 785 static inline void calctexgen(VSlot &vslot, int orient, vec4 &sgen, vec4 &tgen) in calctexgen() 862 void addcubeverts(VSlot &vslot, int orient, int size, vec *pos, int convex, ushort texture, vertinf… in addcubeverts() 1110 VSlot &vslot = lookupvslot(c.texture[i], true), in gencubeverts() local 1314 VSlot &vslot = lookupvslot(mf.tex, true), in genmergedfaces() local 1372 VSlot &vslot = lookupvslot(mf.tex, true); in addmergedverts() local 1706 VSlot &vslot = lookupvslot(tex, false); in precachetextures() local
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H A D | renderva.cpp | 1056 VSlot *vslot, *texgenvslot; member 1116 VSlot &vslot; member 1308 static void changeslottmus(renderstate &cur, int pass, Slot &slot, VSlot &vslot) in changeslottmus() 1393 static void changetexgen(renderstate &cur, int orient, Slot &slot, VSlot &vslot) in changetexgen() 1428 VSlot &vslot = b.vslot; in changeshader() local
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H A D | normal.cpp | 209 VSlot &vslot = lookupvslot(c.texture[i], false); in addnormals() local
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | octarender.cpp | 559 VSlot &vslot = lookupvslot(va->texelems[i].texture, false); in setupdata() local 665 void addtris(VSlot &vslot, int orient, const sortkey &key, vertex *verts, int *index, int numverts,… in addtris() 785 static inline void calctexgen(VSlot &vslot, int orient, vec4 &sgen, vec4 &tgen) in calctexgen() 862 void addcubeverts(VSlot &vslot, int orient, int size, vec *pos, int convex, ushort texture, vertinf… in addcubeverts() 1110 VSlot &vslot = lookupvslot(c.texture[i], true), in gencubeverts() local 1314 VSlot &vslot = lookupvslot(mf.tex, true), in genmergedfaces() local 1372 VSlot &vslot = lookupvslot(mf.tex, true); in addmergedverts() local 1706 VSlot &vslot = lookupvslot(tex, false); in precachetextures() local
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H A D | renderva.cpp | 1056 VSlot *vslot, *texgenvslot; member 1116 VSlot &vslot; member 1308 static void changeslottmus(renderstate &cur, int pass, Slot &slot, VSlot &vslot) in changeslottmus() 1393 static void changetexgen(renderstate &cur, int orient, Slot &slot, VSlot &vslot) in changetexgen() 1428 VSlot &vslot = b.vslot; in changeshader() local
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H A D | normal.cpp | 209 VSlot &vslot = lookupvslot(c.texture[i], false); in addnormals() local
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/dports/lang/ocaml/ocaml-4.05.0/byterun/ |
H A D | backtrace.c | 205 #define Debuginfo_val(vslot) ((debuginfo)(Long_val(vslot) << 1)) argument
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/dports/lang/ocaml-nox11/ocaml-4.05.0/byterun/ |
H A D | backtrace.c | 205 #define Debuginfo_val(vslot) ((debuginfo)(Long_val(vslot) << 1)) argument
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | renderva.cpp | 873 VSlot *vslot, *texgenvslot; member 930 VSlot &vslot; member 1132 static void changeslottmus(renderstate &cur, int pass, Slot &slot, VSlot &vslot) in changeslottmus() 1191 static void changeshader(renderstate &cur, Shader *s, Slot &slot, VSlot &vslot, bool shadowed) in changeshader() 1213 static void changetexgen(renderstate &cur, int dim, Slot &slot, VSlot &vslot) in changetexgen()
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H A D | octarender.cpp | 743 static inline void calctexgen(VSlot &vslot, int dim, vec4 &sgen, vec4 &tgen) in calctexgen() 814 void addcubeverts(VSlot &vslot, int orient, int size, vec *pos, int convex, ushort texture, ushort … in addcubeverts() 1075 VSlot &vslot = lookupvslot(c.texture[i], true), in gencubeverts() local 1361 VSlot &vslot = lookupvslot(mf.tex, true), in genmergedfaces() local 1420 VSlot &vslot = lookupvslot(mf.tex, true); in addmergedverts() local
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H A D | lightmap.cpp | 21 VSlot *vslot; member 1136 …t cy, int cz, int size, const vec *v, const vec *n, int numv, const Slot &slot, const VSlot &vslot) in findlights() 1482 VSlot &vslot = lookupvslot(c.texture[i], false), in setupsurfaces() local 1840 VSlot &vslot = lookupvslot(c.texture[i], false), in previewblends() local 2312 VSlot &vslot = lookupvslot(ch.texture[j], false); in rotatenormals() local
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | renderva.cpp | 845 VSlot *vslot, *texgenvslot; member 902 VSlot &vslot; member 1100 static void changeslottmus(renderstate &cur, int pass, Slot &slot, VSlot &vslot) in changeslottmus() 1156 static void changeshader(renderstate &cur, Shader *s, Slot &slot, VSlot &vslot, bool shadowed) in changeshader() 1178 static void changetexgen(renderstate &cur, int dim, Slot &slot, VSlot &vslot) in changetexgen()
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H A D | octarender.cpp | 741 static inline void calctexgen(VSlot &vslot, int dim, vec4 &sgen, vec4 &tgen) in calctexgen() 813 void addcubeverts(VSlot &vslot, int orient, int size, vec *pos, int convex, ushort texture, ushort … in addcubeverts() 1074 VSlot &vslot = lookupvslot(c.texture[i], true), in gencubeverts() local 1360 VSlot &vslot = lookupvslot(mf.tex, true), in genmergedfaces() local 1419 VSlot &vslot = lookupvslot(mf.tex, true); in addmergedverts() local
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H A D | lightmap.cpp | 21 VSlot *vslot; member 1128 …t cy, int cz, int size, const vec *v, const vec *n, int numv, const Slot &slot, const VSlot &vslot) in findlights() 1470 VSlot &vslot = lookupvslot(c.texture[i], false), in setupsurfaces() local 1828 VSlot &vslot = lookupvslot(c.texture[i], false), in previewblends() local 2292 VSlot &vslot = lookupvslot(ch.texture[j], false); in rotatenormals() local
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/dports/java/openjdk16/jdk16u-jdk-16.0.2-7-1/src/hotspot/share/prims/ |
H A D | vectorSupport.cpp | 138 int vslot = (i * elem_size) / VMRegImpl::stack_slot_size; in allocate_vector_payload_helper() local
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/dports/java/openjdk17/jdk17u-jdk-17.0.1-12-1/src/hotspot/share/prims/ |
H A D | vectorSupport.cpp | 150 int vslot = (i * elem_size) / VMRegImpl::stack_slot_size; in allocate_vector_payload_helper() local
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/dports/databases/postgresql13-server/postgresql-13.5/src/backend/executor/ |
H A D | functions.c | 112 JunkFilter *junkFilter; /* will be NULL if function returns VOID */ 161 static void postquel_end(execution_state *es);
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/dports/databases/postgresql12-contrib/postgresql-12.9/src/backend/executor/ |
H A D | execTuples.c | 111 VirtualTupleTableSlot *vslot = (VirtualTupleTableSlot *) slot; in tts_virtual_clear() local 161 VirtualTupleTableSlot *vslot = (VirtualTupleTableSlot *) slot; in tts_virtual_materialize() local
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