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Searched defs:vslot (Results 1 – 25 of 85) sorted by relevance

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/dports/sysutils/fluent-bit/fluent-bit-1.8.11/lib/cmetrics/src/
H A Dcmt_encode_influx.c111 struct cmt_label *slabel; in tts_virtual_release()
162 if (i < n) { in tts_virtual_release()
163 cmt_sds_cat_safe(buf, ",", 1); in tts_virtual_release()
/dports/sysutils/vchanger/vchanger/src/
H A Ddiskchanger.h73 VirtualSlotArray vslot; variable
/dports/lang/ocaml/ocaml-4.05.0/byterun/caml/
H A Dbacktrace_prim.h71 #define Backtrace_slot_val(vslot) ((backtrace_slot)(Long_val(vslot) << 1)) argument
/dports/lang/ocaml-nox11/ocaml-4.05.0/byterun/caml/
H A Dbacktrace_prim.h71 #define Backtrace_slot_val(vslot) ((backtrace_slot)(Long_val(vslot) << 1)) argument
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Doctarender.cpp625 VSlot &vslot = lookupvslot(va->texelems[i].texture, false); in setupdata() local
735 void addtris(VSlot &vslot, int orient, const sortkey &key, vertex *verts, int *index, int numverts,… in addtris()
851 static inline void calctexgen(VSlot &vslot, int orient, vec4 &sgen, vec4 &tgen) in calctexgen()
929 void addcubeverts(VSlot &vslot, int orient, int size, vec *pos, int convex, ushort texture, vertinf… in addcubeverts()
1181 VSlot &vslot = lookupvslot(c.texture[i], true), in gencubeverts() local
1391 VSlot &vslot = lookupvslot(mf.tex, true), in genmergedfaces() local
1449 VSlot &vslot = lookupvslot(mf.tex, true); in addmergedverts() local
1778 VSlot &vslot = lookupvslot(tex, false); in precachetextures() local
H A Drenderva.cpp1209 VSlot *vslot, *texgenvslot; member
1265 VSlot &vslot; member
1484 static void changeslottmus(renderstate &cur, int pass, Slot &slot, VSlot &vslot) in changeslottmus()
1583 static void changetexgen(renderstate &cur, int orient, Slot &slot, VSlot &vslot) in changetexgen()
1619 VSlot &vslot = b.vslot; in changeshader() local
H A Dnormal.cpp209 VSlot &vslot = lookupvslot(c.texture[i], false); in addnormals() local
/dports/games/tesseract-data/tesseract/src/engine/
H A Doctarender.cpp559 VSlot &vslot = lookupvslot(va->texelems[i].texture, false); in setupdata() local
665 void addtris(VSlot &vslot, int orient, const sortkey &key, vertex *verts, int *index, int numverts,… in addtris()
785 static inline void calctexgen(VSlot &vslot, int orient, vec4 &sgen, vec4 &tgen) in calctexgen()
862 void addcubeverts(VSlot &vslot, int orient, int size, vec *pos, int convex, ushort texture, vertinf… in addcubeverts()
1110 VSlot &vslot = lookupvslot(c.texture[i], true), in gencubeverts() local
1314 VSlot &vslot = lookupvslot(mf.tex, true), in genmergedfaces() local
1372 VSlot &vslot = lookupvslot(mf.tex, true); in addmergedverts() local
1706 VSlot &vslot = lookupvslot(tex, false); in precachetextures() local
H A Drenderva.cpp1056 VSlot *vslot, *texgenvslot; member
1116 VSlot &vslot; member
1308 static void changeslottmus(renderstate &cur, int pass, Slot &slot, VSlot &vslot) in changeslottmus()
1393 static void changetexgen(renderstate &cur, int orient, Slot &slot, VSlot &vslot) in changetexgen()
1428 VSlot &vslot = b.vslot; in changeshader() local
H A Dnormal.cpp209 VSlot &vslot = lookupvslot(c.texture[i], false); in addnormals() local
/dports/games/tesseract/tesseract/src/engine/
H A Doctarender.cpp559 VSlot &vslot = lookupvslot(va->texelems[i].texture, false); in setupdata() local
665 void addtris(VSlot &vslot, int orient, const sortkey &key, vertex *verts, int *index, int numverts,… in addtris()
785 static inline void calctexgen(VSlot &vslot, int orient, vec4 &sgen, vec4 &tgen) in calctexgen()
862 void addcubeverts(VSlot &vslot, int orient, int size, vec *pos, int convex, ushort texture, vertinf… in addcubeverts()
1110 VSlot &vslot = lookupvslot(c.texture[i], true), in gencubeverts() local
1314 VSlot &vslot = lookupvslot(mf.tex, true), in genmergedfaces() local
1372 VSlot &vslot = lookupvslot(mf.tex, true); in addmergedverts() local
1706 VSlot &vslot = lookupvslot(tex, false); in precachetextures() local
H A Drenderva.cpp1056 VSlot *vslot, *texgenvslot; member
1116 VSlot &vslot; member
1308 static void changeslottmus(renderstate &cur, int pass, Slot &slot, VSlot &vslot) in changeslottmus()
1393 static void changetexgen(renderstate &cur, int orient, Slot &slot, VSlot &vslot) in changetexgen()
1428 VSlot &vslot = b.vslot; in changeshader() local
H A Dnormal.cpp209 VSlot &vslot = lookupvslot(c.texture[i], false); in addnormals() local
/dports/lang/ocaml/ocaml-4.05.0/byterun/
H A Dbacktrace.c205 #define Debuginfo_val(vslot) ((debuginfo)(Long_val(vslot) << 1)) argument
/dports/lang/ocaml-nox11/ocaml-4.05.0/byterun/
H A Dbacktrace.c205 #define Debuginfo_val(vslot) ((debuginfo)(Long_val(vslot) << 1)) argument
/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Drenderva.cpp873 VSlot *vslot, *texgenvslot; member
930 VSlot &vslot; member
1132 static void changeslottmus(renderstate &cur, int pass, Slot &slot, VSlot &vslot) in changeslottmus()
1191 static void changeshader(renderstate &cur, Shader *s, Slot &slot, VSlot &vslot, bool shadowed) in changeshader()
1213 static void changetexgen(renderstate &cur, int dim, Slot &slot, VSlot &vslot) in changetexgen()
H A Doctarender.cpp743 static inline void calctexgen(VSlot &vslot, int dim, vec4 &sgen, vec4 &tgen) in calctexgen()
814 void addcubeverts(VSlot &vslot, int orient, int size, vec *pos, int convex, ushort texture, ushort … in addcubeverts()
1075 VSlot &vslot = lookupvslot(c.texture[i], true), in gencubeverts() local
1361 VSlot &vslot = lookupvslot(mf.tex, true), in genmergedfaces() local
1420 VSlot &vslot = lookupvslot(mf.tex, true); in addmergedverts() local
H A Dlightmap.cpp21 VSlot *vslot; member
1136 …t cy, int cz, int size, const vec *v, const vec *n, int numv, const Slot &slot, const VSlot &vslot) in findlights()
1482 VSlot &vslot = lookupvslot(c.texture[i], false), in setupsurfaces() local
1840 VSlot &vslot = lookupvslot(c.texture[i], false), in previewblends() local
2312 VSlot &vslot = lookupvslot(ch.texture[j], false); in rotatenormals() local
/dports/games/sauerbraten/sauerbraten/src/engine/
H A Drenderva.cpp845 VSlot *vslot, *texgenvslot; member
902 VSlot &vslot; member
1100 static void changeslottmus(renderstate &cur, int pass, Slot &slot, VSlot &vslot) in changeslottmus()
1156 static void changeshader(renderstate &cur, Shader *s, Slot &slot, VSlot &vslot, bool shadowed) in changeshader()
1178 static void changetexgen(renderstate &cur, int dim, Slot &slot, VSlot &vslot) in changetexgen()
H A Doctarender.cpp741 static inline void calctexgen(VSlot &vslot, int dim, vec4 &sgen, vec4 &tgen) in calctexgen()
813 void addcubeverts(VSlot &vslot, int orient, int size, vec *pos, int convex, ushort texture, ushort … in addcubeverts()
1074 VSlot &vslot = lookupvslot(c.texture[i], true), in gencubeverts() local
1360 VSlot &vslot = lookupvslot(mf.tex, true), in genmergedfaces() local
1419 VSlot &vslot = lookupvslot(mf.tex, true); in addmergedverts() local
H A Dlightmap.cpp21 VSlot *vslot; member
1128 …t cy, int cz, int size, const vec *v, const vec *n, int numv, const Slot &slot, const VSlot &vslot) in findlights()
1470 VSlot &vslot = lookupvslot(c.texture[i], false), in setupsurfaces() local
1828 VSlot &vslot = lookupvslot(c.texture[i], false), in previewblends() local
2292 VSlot &vslot = lookupvslot(ch.texture[j], false); in rotatenormals() local
/dports/java/openjdk16/jdk16u-jdk-16.0.2-7-1/src/hotspot/share/prims/
H A DvectorSupport.cpp138 int vslot = (i * elem_size) / VMRegImpl::stack_slot_size; in allocate_vector_payload_helper() local
/dports/java/openjdk17/jdk17u-jdk-17.0.1-12-1/src/hotspot/share/prims/
H A DvectorSupport.cpp150 int vslot = (i * elem_size) / VMRegImpl::stack_slot_size; in allocate_vector_payload_helper() local
/dports/databases/postgresql13-server/postgresql-13.5/src/backend/executor/
H A Dfunctions.c112 JunkFilter *junkFilter; /* will be NULL if function returns VOID */
161 static void postquel_end(execution_state *es);
/dports/databases/postgresql12-contrib/postgresql-12.9/src/backend/executor/
H A DexecTuples.c111 VirtualTupleTableSlot *vslot = (VirtualTupleTableSlot *) slot; in tts_virtual_clear() local
161 VirtualTupleTableSlot *vslot = (VirtualTupleTableSlot *) slot; in tts_virtual_materialize() local

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