Home
last modified time | relevance | path

Searched defs:wallnum (Results 1 – 25 of 70) sorted by relevance

123

/dports/games/xsc/xsc-1.6/
H A Dcastle.C244 Castle::ring_size(const int wallnum) const in ring_size()
251 Castle::seg_center(const int wallnum, /*const*/ float degrees, in seg_center()
270 Castle::get_gc(const int wallnum) const in get_gc()
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/
H A Dbstub.c406 const char *ExtGetWallCaption(short wallnum) in ExtGetWallCaption()
478 void ExtShowWallData(short wallnum) //F6 in ExtShowWallData()
535 void ExtEditWallData(short wallnum) //F8 in ExtEditWallData()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DBSTUB.C332 const char *ExtGetWallCaption(short wallnum) in ExtGetWallCaption()
399 void ExtShowWallData(short wallnum) //F6 in ExtShowWallData()
452 void ExtEditWallData(short wallnum) //F8 in ExtEditWallData()
H A DBUILD.H49 short wallptr, wallnum; member
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DBSTUB.C332 const char *ExtGetWallCaption(short wallnum) in ExtGetWallCaption()
399 void ExtShowWallData(short wallnum) //F6 in ExtShowWallData()
452 void ExtEditWallData(short wallnum) //F8 in ExtEditWallData()
/dports/games/jfsw/jfsw-c434002/src/
H A Dsector.h62 short sectnum, wallnum, spritenum; member
H A Djnstub.c2269 ExtGetWallCaption(short wallnum) in ExtGetWallCaption()
2932 ExtShowWallData(short wallnum) // F6 in ExtShowWallData()
2990 ExtEditWallData(short UNUSED(wallnum)) // F8 in ExtEditWallData()
H A Dsector.c808 short wallnum; in FindSectorByTag() local
834 FindSectorByTag_Wall(short wallnum, int tag) in FindSectorByTag_Wall()
1016 OperateWall(short wallnum, short UNUSED(player_is_operating)) in OperateWall()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dsector.h62 short sectnum, wallnum, spritenum; member
H A Djnstub.cpp2333 ExtGetWallCaption(short wallnum) in ExtGetWallCaption()
2994 ExtShowWallData(short wallnum) // F6 in ExtShowWallData()
3051 ExtEditWallData(int16_t UNUSED(wallnum)) // F8 in ExtEditWallData()
H A Dsector.cpp713 short wallnum; in FindSectorByTag() local
739 FindSectorByTag_Wall(short wallnum, int tag) in FindSectorByTag_Wall()
920 OperateWall(short wallnum, short player_is_operating) in OperateWall()
/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/
H A Dbstub.cpp479 const char *ExtGetWallCaption(short wallnum) in ExtGetWallCaption()
551 void ExtShowWallData(short wallnum) //F6 in ExtShowWallData()
608 void ExtEditWallData(short wallnum) //F8 in ExtEditWallData()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A Dgame9.c1147 void lotsofglass(short i,short wallnum,short n) in lotsofglass()
1195 void lotsofpopcorn(short i,short wallnum,short n) in lotsofpopcorn()
1285 void lotsofcolourglass(short i,short wallnum,short n) in lotsofcolourglass()
/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/
H A Dbstub.cpp1557 const char *ExtGetWallCaption(short wallnum) in ExtGetWallCaption()
1830 void ExtShowWallData(short wallnum) //F6 in ExtShowWallData()
1932 void ExtEditWallData(short wallnum) //F8 in ExtEditWallData()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/
H A Dreality_render.cpp1304 void RT_SetWallGlobals(int wallnum, int cstat) in RT_SetWallGlobals()
1325 void RT_SetWallGlobals2(int wallnum, int cstat) in RT_SetWallGlobals2()
1405 int RT_WallCalc_NoSlope(int sectnum, int wallnum) in RT_WallCalc_NoSlope()
1625 int RT_WallCalc_Slope(int sectnum, int wallnum) in RT_WallCalc_Slope()
1873 int RT_WallCalc(int sectnum, int wallnum) in RT_WallCalc()
2360 void RT_DrawWall(int wallnum) in RT_DrawWall()
2620 void RT_DrawMaskWall(int wallnum) in RT_DrawMaskWall()
/dports/games/d2x/d2x-0.2.5/main/
H A Dgamesave.c1326 int segnum,sidenum,wallnum; in load_game_data() local
1340 int wallnum = Segments[Highest_segment_index].sides[sidenum].wall_num; in load_game_data() local
H A Dwall.c1348 int wallnum; in add_stuck_object() local
1400 void kill_stuck_objects(int wallnum) in kill_stuck_objects()
H A Dmulti.c2263 int wallnum; in multi_do_hostage_door_status() local
3220 multi_send_hostage_door_status(int wallnum) in multi_send_hostage_door_status()
4014 void multi_send_wall_status (int wallnum,ubyte type,ubyte flags,ubyte state) in multi_send_wall_status()
4036 void multi_send_wall_status_specific (int pnum,int wallnum,ubyte type,ubyte flags,ubyte state) in multi_send_wall_status_specific()
4057 short wallnum; in multi_do_wall_status() local
H A Dwall.h92 short objnum, wallnum; member
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dmirrors.cpp53 void PolymerRORCallback(int16_t sectnum, int16_t wallnum, int8_t rorstat, int16_t* msectnum, int32_… in PolymerRORCallback()
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine_oldmap.h6 uint16_t wallptr, wallnum; member
45 uint16_t wallptr, wallnum; member
H A Dbuild.cpp50 static inline const char *CallExtGetWallCaption(int16_t wallnum) { return ExtGetWallCaption(wallnum… in CallExtGetWallCaption()
2872 void SetFirstWall(int32_t sectnum, int32_t wallnum, int32_t alsoynw) in SetFirstWall()
9270 void fixxrepeat(int16_t wallnum, uint32_t lenrepquot) // lenrepquot: divscale12(wallength,xrepeat) in fixxrepeat()
10667 void showwalldata(int16_t wallnum, int16_t small) in showwalldata()
10915 static int32_t GetWallBaseZ(int32_t wallnum) in GetWallBaseZ()
11325 static void CallExtShowWallData(int16_t wallnum) in CallExtShowWallData()
11337 static void CallExtEditWallData(int16_t wallnum) in CallExtEditWallData()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dsector.h46 int16_t wallnum, tag; member
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dsector.h44 int16_t wallnum, tag; member
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dwall.h96 wallnum_t wallnum = wall_none; member

123