/dports/games/xsc/xsc-1.6/ |
H A D | castle.C | 244 Castle::ring_size(const int wallnum) const in ring_size() 251 Castle::seg_center(const int wallnum, /*const*/ float degrees, in seg_center() 270 Castle::get_gc(const int wallnum) const in get_gc()
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | bstub.c | 406 const char *ExtGetWallCaption(short wallnum) in ExtGetWallCaption() 478 void ExtShowWallData(short wallnum) //F6 in ExtShowWallData() 535 void ExtEditWallData(short wallnum) //F8 in ExtEditWallData()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | BSTUB.C | 332 const char *ExtGetWallCaption(short wallnum) in ExtGetWallCaption() 399 void ExtShowWallData(short wallnum) //F6 in ExtShowWallData() 452 void ExtEditWallData(short wallnum) //F8 in ExtEditWallData()
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H A D | BUILD.H | 49 short wallptr, wallnum; member
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | BSTUB.C | 332 const char *ExtGetWallCaption(short wallnum) in ExtGetWallCaption() 399 void ExtShowWallData(short wallnum) //F6 in ExtShowWallData() 452 void ExtEditWallData(short wallnum) //F8 in ExtEditWallData()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | sector.h | 62 short sectnum, wallnum, spritenum; member
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H A D | jnstub.c | 2269 ExtGetWallCaption(short wallnum) in ExtGetWallCaption() 2932 ExtShowWallData(short wallnum) // F6 in ExtShowWallData() 2990 ExtEditWallData(short UNUSED(wallnum)) // F8 in ExtEditWallData()
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H A D | sector.c | 808 short wallnum; in FindSectorByTag() local 834 FindSectorByTag_Wall(short wallnum, int tag) in FindSectorByTag_Wall() 1016 OperateWall(short wallnum, short UNUSED(player_is_operating)) in OperateWall()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | sector.h | 62 short sectnum, wallnum, spritenum; member
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H A D | jnstub.cpp | 2333 ExtGetWallCaption(short wallnum) in ExtGetWallCaption() 2994 ExtShowWallData(short wallnum) // F6 in ExtShowWallData() 3051 ExtEditWallData(int16_t UNUSED(wallnum)) // F8 in ExtEditWallData()
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H A D | sector.cpp | 713 short wallnum; in FindSectorByTag() local 739 FindSectorByTag_Wall(short wallnum, int tag) in FindSectorByTag_Wall() 920 OperateWall(short wallnum, short player_is_operating) in OperateWall()
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/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/ |
H A D | bstub.cpp | 479 const char *ExtGetWallCaption(short wallnum) in ExtGetWallCaption() 551 void ExtShowWallData(short wallnum) //F6 in ExtShowWallData() 608 void ExtEditWallData(short wallnum) //F8 in ExtEditWallData()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | game9.c | 1147 void lotsofglass(short i,short wallnum,short n) in lotsofglass() 1195 void lotsofpopcorn(short i,short wallnum,short n) in lotsofpopcorn() 1285 void lotsofcolourglass(short i,short wallnum,short n) in lotsofcolourglass()
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | bstub.cpp | 1557 const char *ExtGetWallCaption(short wallnum) in ExtGetWallCaption() 1830 void ExtShowWallData(short wallnum) //F6 in ExtShowWallData() 1932 void ExtEditWallData(short wallnum) //F8 in ExtEditWallData()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/ |
H A D | reality_render.cpp | 1304 void RT_SetWallGlobals(int wallnum, int cstat) in RT_SetWallGlobals() 1325 void RT_SetWallGlobals2(int wallnum, int cstat) in RT_SetWallGlobals2() 1405 int RT_WallCalc_NoSlope(int sectnum, int wallnum) in RT_WallCalc_NoSlope() 1625 int RT_WallCalc_Slope(int sectnum, int wallnum) in RT_WallCalc_Slope() 1873 int RT_WallCalc(int sectnum, int wallnum) in RT_WallCalc() 2360 void RT_DrawWall(int wallnum) in RT_DrawWall() 2620 void RT_DrawMaskWall(int wallnum) in RT_DrawMaskWall()
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/dports/games/d2x/d2x-0.2.5/main/ |
H A D | gamesave.c | 1326 int segnum,sidenum,wallnum; in load_game_data() local 1340 int wallnum = Segments[Highest_segment_index].sides[sidenum].wall_num; in load_game_data() local
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H A D | wall.c | 1348 int wallnum; in add_stuck_object() local 1400 void kill_stuck_objects(int wallnum) in kill_stuck_objects()
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H A D | multi.c | 2263 int wallnum; in multi_do_hostage_door_status() local 3220 multi_send_hostage_door_status(int wallnum) in multi_send_hostage_door_status() 4014 void multi_send_wall_status (int wallnum,ubyte type,ubyte flags,ubyte state) in multi_send_wall_status() 4036 void multi_send_wall_status_specific (int pnum,int wallnum,ubyte type,ubyte flags,ubyte state) in multi_send_wall_status_specific() 4057 short wallnum; in multi_do_wall_status() local
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H A D | wall.h | 92 short objnum, wallnum; member
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | mirrors.cpp | 53 void PolymerRORCallback(int16_t sectnum, int16_t wallnum, int8_t rorstat, int16_t* msectnum, int32_… in PolymerRORCallback()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine_oldmap.h | 6 uint16_t wallptr, wallnum; member 45 uint16_t wallptr, wallnum; member
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H A D | build.cpp | 50 static inline const char *CallExtGetWallCaption(int16_t wallnum) { return ExtGetWallCaption(wallnum… in CallExtGetWallCaption() 2872 void SetFirstWall(int32_t sectnum, int32_t wallnum, int32_t alsoynw) in SetFirstWall() 9270 void fixxrepeat(int16_t wallnum, uint32_t lenrepquot) // lenrepquot: divscale12(wallength,xrepeat) in fixxrepeat() 10667 void showwalldata(int16_t wallnum, int16_t small) in showwalldata() 10915 static int32_t GetWallBaseZ(int32_t wallnum) in GetWallBaseZ() 11325 static void CallExtShowWallData(int16_t wallnum) in CallExtShowWallData() 11337 static void CallExtEditWallData(int16_t wallnum) in CallExtEditWallData()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | sector.h | 46 int16_t wallnum, tag; member
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | sector.h | 44 int16_t wallnum, tag; member
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/ |
H A D | wall.h | 96 wallnum_t wallnum = wall_none; member
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