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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/scenario/
H A DScenario.cpp439 int32_t waterTiles = 0; in scenario_create_ducks() local
/dports/games/keeperrl/keeperrl-alpha23/
H A Dlevel_maker.cpp543 optional<Vec2> fillLake(LevelBuilder* builder, set<Vec2>& waterTiles, Rectangle area, Vec2 pos) { in fillLake()
586 set<Vec2> waterTiles; in make() local