Searched defs:waterTiles (Results 1 – 2 of 2) sorted by relevance
439 int32_t waterTiles = 0; in scenario_create_ducks() local
543 optional<Vec2> fillLake(LevelBuilder* builder, set<Vec2>& waterTiles, Rectangle area, Vec2 pos) { in fillLake()586 set<Vec2> waterTiles; in make() local