Home
last modified time | relevance | path

Searched defs:waveSpeed (Results 1 – 18 of 18) sorted by relevance

/dports/audio/dpf-plugins-lv2/DPF-Plugins-1.4/plugins/PingPongPan/
H A DDistrhoPluginPingPongPan.hpp103 float waveSpeed; member in DistrhoPluginPingPongPan
/dports/x11-wm/compiz-plugins-main/compiz-plugins-main-0.8.8/src/animation/
H A Ddream.c65 float waveSpeed = 7.0f; in fxDreamModelStepObject() local
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A DCWaterSurfaceSceneNode.cpp19 CWaterSurfaceSceneNode::CWaterSurfaceSceneNode(f32 waveHeight, f32 waveSpeed, f32 waveLength, in CWaterSurfaceSceneNode()
H A Ddmfsupport.h105 f32 waveSpeed;//!<waves speed. member
H A DCSceneManager.cpp389 ISceneNode* CSceneManager::addWaterSurfaceSceneNode(IMesh* mesh, f32 waveHeight, f32 waveSpeed, f32… in addWaterSurfaceSceneNode()
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCWaterSurfaceSceneNode.cpp19 CWaterSurfaceSceneNode::CWaterSurfaceSceneNode(f32 waveHeight, f32 waveSpeed, f32 waveLength, in CWaterSurfaceSceneNode()
H A Ddmfsupport.h105 f32 waveSpeed;//!<waves speed. member
H A DCSceneManager.cpp614 ISceneNode* CSceneManager::addWaterSurfaceSceneNode(IMesh* mesh, f32 waveHeight, f32 waveSpeed, f32… in addWaterSurfaceSceneNode()
/dports/math/vtk9/VTK-9.1.0/Rendering/OpenGL2/Testing/Cxx/
H A DTestFluidDemo.cxx114 constexpr static float waveSpeed = 5.0f; in updateFunc() local
/dports/math/dune-alugrid/dune-alugrid-08c6496d4d4a33df6456c3b402182f353dc2e76d/examples/
H A Dfvscheme.hh263 double waveSpeed = 0.0; in apply() local
/dports/math/dune-alugrid/dune-alugrid-08c6496d4d4a33df6456c3b402182f353dc2e76d/examples/callback/
H A Dfvscheme.hh263 double waveSpeed = 0.0; in apply() local
/dports/math/dune-alugrid/dune-alugrid-08c6496d4d4a33df6456c3b402182f353dc2e76d/examples/loadbalance/
H A Dfvscheme.hh263 double waveSpeed = 0.0; in apply() local
/dports/math/dune-alugrid/dune-alugrid-08c6496d4d4a33df6456c3b402182f353dc2e76d/examples/quality/
H A Dfvscheme.hh263 double waveSpeed = 0.0; in apply() local
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DShot.h61 float waveSpeed, waveMag; member
/dports/math/dune-alugrid/dune-alugrid-08c6496d4d4a33df6456c3b402182f353dc2e76d/examples/testEfficiency/
H A Dfvscheme.hh296 double waveSpeed = 0.0; in apply() local
/dports/math/dune-alugrid/dune-alugrid-08c6496d4d4a33df6456c3b402182f353dc2e76d/examples/communication/
H A Dfvscheme.hh296 double waveSpeed = 0.0; in apply() local
/dports/devel/raylib/raylib-3.7.0/examples/text/
H A Dtext_draw_3d.c52 Vector3 waveSpeed; member
/dports/graphics/blender/blender-2.91.0/extern/mantaflow/preprocessed/plugin/
H A Dsurfaceturbulence.cpp58 Real waveSpeed; member
1912 Real waveSpeed = 16.0f, in particleSurfaceTurbulence()
2088 Real waveSpeed = _args.getOpt<Real>("waveSpeed", 16, 16.0f, &_lock); in _W_0() local