Searched defs:weaponBits (Results 1 – 5 of 5) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/ |
H A D | reality_player.cpp | 147 int weaponBits, int p, int weaponScale = 65536) in RT_DrawWeaponTileWithID() 342 int32_t weaponBits = 0; in RT_P_DisplayWeapon() local
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_info.cpp | 513 static void CG_DrawLoadWeapons( int weaponBits ) in CG_DrawLoadWeapons() 665 static void CG_GetLoadScreenInfo(int *weaponBits,int *forceBits) in CG_GetLoadScreenInfo()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | player.cpp | 1894 …eaponTile(int weaponX, int weaponY, int weaponTile, int weaponShade, int weaponBits, int weaponPal) in G_DrawWeaponTile() 1934 int weaponBits, int p) in G_DrawWeaponTileWithID() 1945 int weaponBits, int p) in G_DrawWeaponTileUnfadedWithID() 2247 int32_t weaponBits = 0; in P_DisplayWeapon() local
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | player.cpp | 1798 …eaponTile(int weaponX, int weaponY, int weaponTile, int weaponShade, int weaponBits, int weaponPal… in G_DrawWeaponTile() 1838 int weaponBits, int p, int weaponScale = 65536) in G_DrawWeaponTileWithID() 1849 int weaponBits, int p) in G_DrawWeaponTileUnfadedWithID() 2159 int32_t weaponBits = 0; in P_DisplayWeapon() local
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H A D | sector.cpp | 3725 int weaponBits = (playerBits>>SK_WEAPON_BITS)&15; in P_HandleKeys() local
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