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Searched defs:weaponBits (Results 1 – 5 of 5) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/
H A Dreality_player.cpp147 int weaponBits, int p, int weaponScale = 65536) in RT_DrawWeaponTileWithID()
342 int32_t weaponBits = 0; in RT_P_DisplayWeapon() local
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_info.cpp513 static void CG_DrawLoadWeapons( int weaponBits ) in CG_DrawLoadWeapons()
665 static void CG_GetLoadScreenInfo(int *weaponBits,int *forceBits) in CG_GetLoadScreenInfo()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dplayer.cpp1894 …eaponTile(int weaponX, int weaponY, int weaponTile, int weaponShade, int weaponBits, int weaponPal) in G_DrawWeaponTile()
1934 int weaponBits, int p) in G_DrawWeaponTileWithID()
1945 int weaponBits, int p) in G_DrawWeaponTileUnfadedWithID()
2247 int32_t weaponBits = 0; in P_DisplayWeapon() local
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dplayer.cpp1798 …eaponTile(int weaponX, int weaponY, int weaponTile, int weaponShade, int weaponBits, int weaponPal… in G_DrawWeaponTile()
1838 int weaponBits, int p, int weaponScale = 65536) in G_DrawWeaponTileWithID()
1849 int weaponBits, int p) in G_DrawWeaponTileUnfadedWithID()
2159 int32_t weaponBits = 0; in P_DisplayWeapon() local
H A Dsector.cpp3725 int weaponBits = (playerBits>>SK_WEAPON_BITS)&15; in P_HandleKeys() local