Searched defs:weaponID (Results 1 – 10 of 10) sorted by relevance
31 std::map<std::string, int> weaponID; variable
977 static int AbleToPickupWeapon(enum WEAPON_ID weaponID) in AbleToPickupWeapon()1518 int SlotForThisWeapon(enum WEAPON_ID weaponID) { in SlotForThisWeapon()
51 unsigned int weaponID; member
101 void setWeapon( const Sint32 weaponID ) { in setWeapon()
177 int weaponID; member
80 bool CShootList::addShoot( int weaponID, TimeDiff fTime, float fSpeed, int nAngle, CWorm *pcWorm, b… in addShoot()
1165 const unsigned int weaponID = p1 - 1; in GetUnitVal() local1185 const int weaponID = p1 - 1; in GetUnitVal() local
202 …virtual bool Explosion(int weaponID, int projectileID, const float3& pos, const CUnit* owner) { re… in Explosion()
232 typedef uint16 weaponID; typedef
2240 nlohmann::json wzapi::getWeaponInfo(WZAPI_PARAMS(std::string weaponID)) WZAPI_DEPRECATED in getWeaponInfo()