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Searched defs:weapon_name (Results 1 – 25 of 45) sorted by relevance

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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dbattleranimationweapon.h31 DBString weapon_name; variable
/dports/games/jfsw/jfsw-c434002/src/
H A Ddamage.h30 …t_func, damage_lo, damage_hi, radius, max_ammo, min_ammo, with_weapon, weapon_name, ammo_name, wea… argument
37 …t_func, damage_lo, damage_hi, radius, max_ammo, min_ammo, with_weapon, weapon_name, ammo_name, wea… argument
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Ddamage.h30 …t_func, damage_lo, damage_hi, radius, max_ammo, min_ammo, with_weapon, weapon_name, ammo_name, wea… argument
37 …t_func, damage_lo, damage_hi, radius, max_ammo, min_ammo, with_weapon, weapon_name, ammo_name, wea… argument
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dweapon.cpp604 void select_primary_weapon(player_info &player_info, const char *const weapon_name, const uint_fast… in select_primary_weapon()
674 void select_secondary_weapon(player_info &player_info, const char *const weapon_name, const uint_fa… in select_secondary_weapon()
712 … bool reject_shareware_weapon_select(const uint_fast32_t weapon_num, const char *const weapon_name) in reject_shareware_weapon_select()
723 …t player_info &player_info, const primary_weapon_index_t weapon_num, const char *const weapon_name) in reject_unusable_primary_weapon_select()
737 …player_info &player_info, const secondary_weapon_index_t weapon_num, const char *const weapon_name) in reject_unusable_secondary_weapon_select()
755 const auto weapon_name = PRIMARY_WEAPON_NAMES(weapon_num); in do_primary_weapon_select() local
817 const auto weapon_name = SECONDARY_WEAPON_NAMES(weapon_num); in do_secondary_weapon_select() local
1509 auto weapon_name = PRIMARY_WEAPON_NAMES(Primary_weapon); in DropCurrentWeapon() local
/dports/misc/mnn/MNN-1.2.0/3rd_party/flatbuffers/samples/
H A Dsample_binary.rs144 let weapon_name = equipped.name(); in main() localVariable
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/flatbuffers/src/samples/
H A Dsample_binary.rs144 let weapon_name = equipped.name(); in main() localVariable
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/flatbuffers/src/samples/
H A Dsample_binary.rs144 let weapon_name = equipped.name(); in main() localVariable
/dports/security/vault/vault-1.8.2/vendor/github.com/google/flatbuffers/samples/
H A Dsample_binary.rs144 let weapon_name = equipped.name(); in main() localVariable
/dports/www/osrm-backend/osrm-backend-5.26.0/third_party/flatbuffers/samples/
H A Dsample_binary.rs144 let weapon_name = equipped.name(); in main() localVariable
/dports/www/grafana8/grafana-8.3.6/vendor/github.com/google/flatbuffers/samples/
H A Dsample_binary.rs145 let weapon_name = equipped.name(); in main() localVariable
/dports/devel/flatbuffers/flatbuffers-2.0.0/samples/
H A Dsample_binary.rs145 let weapon_name = equipped.name(); in main() localVariable
/dports/devel/flatcc/flatcc-0.6.0/samples/monster/
H A Dmonster.c283 const char *weapon_name = ns(Weapon_name(weapon)); in access_monster_buffer() local
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudartillery.cpp67 char weapon_name[NAME_LENGTH]; in ssm_init() local
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudartillery.cpp62 char weapon_name[NAME_LENGTH]; in parse_ssm() local
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/lab/dialogs/
H A Dactions.cpp32 auto weapon_name = caller->GetSelectedItem()->Name; in change_primary() local
46 auto weapon_name = caller->GetSelectedItem()->Name; in change_secondary() local
/dports/games/fs2open/fs2open.github.com-release_21_4_1/fred2/
H A Ddumpstats.cpp687 char *weapon_name; in dump_loadout() local
H A Dplayerstarteditor.cpp569 char weapon_name[255] = ""; in OnSelchangeWeaponList() local
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/fred2/
H A Ddumpstats.cpp689 char *weapon_name; in dump_loadout() local
H A Dplayerstarteditor.cpp565 char weapon_name[255] = ""; in OnSelchangeWeaponList() local
/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOGAMENCY.cpp62 static const char *weapon_name[] = variable
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/playerman/
H A Dplayercontrol.cpp1642 …id player_generate_killer_weapon_name(int weapon_info_index, int killer_species, char *weapon_name)
1668 char weapon_name[NAME_LENGTH]; local
/dports/games/freeorion/freeorion-0.4.10.2/combat/
H A DCombatEvents.h207 std::string weapon_name; member
/dports/games/scummvm/scummvm-2.5.1/engines/icb/
H A Dactor_view_pc.cpp81 const char *weapon_name; variable
/dports/games/0verkill/0verkill-0.16/
H A Ddata.h65 unsigned char *weapon_name[ARMS]; variable
/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/
H A DHUDRenderer.cpp225 char *weapon_name = temporary; in update_weapon_panel() local

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