/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudartillery.cpp | 270 int weapon_objnum; in ssm_process() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudartillery.cpp | 383 int weapon_objnum; in ssm_process() local
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/dports/games/d2x/d2x-0.2.5/main/ |
H A D | escort.c | 951 void bash_buddy_weapon_info(int weapon_objnum) in bash_buddy_weapon_info() 967 int weapon_objnum; in maybe_buddy_fire_mega() local 1007 int weapon_objnum; in maybe_buddy_fire_smart() local
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ai/ |
H A D | aiturret.cpp | 1721 int weapon_objnum; in turret_fire_weapon() local 1915 int weapon_objnum; in turret_swarm_fire_from_turret() local
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H A D | aibig.cpp | 1713 int ai_big_maybe_enter_strafe_mode(object *pl_objp, int weapon_objnum, int consider_target_only) in ai_big_maybe_enter_strafe_mode()
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H A D | aicode.cpp | 1059 void ai_update_danger_weapon(int attacked_objnum, int weapon_objnum) in ai_update_danger_weapon()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ai/ |
H A D | aiturret.cpp | 1723 int weapon_objnum; in turret_fire_weapon() local 2051 int weapon_objnum; in turret_swarm_fire_from_turret() local
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H A D | aibig.cpp | 1876 int ai_big_maybe_enter_strafe_mode(const object *pl_objp, int weapon_objnum) in ai_big_maybe_enter_strafe_mode()
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H A D | aicode.cpp | 1073 void ai_update_danger_weapon(int attacked_objnum, int weapon_objnum) in ai_update_danger_weapon()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/d2x-rebirth/main/ |
H A D | escort.cpp | 1113 …const imobjptridx_t weapon_objnum = Laser_create_new_easy( buddy_objp->orient.fvec, buddy_objp->po… in maybe_buddy_fire_mega() local 1140 …const imobjptridx_t weapon_objnum = Laser_create_new_easy( buddy_objp->orient.fvec, buddy_objp->po… in maybe_buddy_fire_smart() local
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/weapon/ |
H A D | weapons.cpp | 4839 void weapon_set_tracking_info(int weapon_objnum, int parent_objnum, int target_objnum, int target_i… in weapon_set_tracking_info() 5429 int weapon_objnum; in spawn_child_weapons() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/network/ |
H A D | multimsgs.cpp | 3333 void send_turret_fired_packet( int ship_objnum, int subsys_index, int weapon_objnum ) in send_turret_fired_packet() 3397 int offset, weapon_objnum; in process_turret_fired_packet() local 8550 void send_flak_fired_packet(int ship_objnum, int subsys_index, int weapon_objnum, float flak_range) in send_flak_fired_packet() 8606 int offset, weapon_objnum; in process_flak_fired_packet() local
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/network/ |
H A D | multimsgs.cpp | 3209 void send_turret_fired_packet( int ship_objnum, int subsys_index, int weapon_objnum ) in send_turret_fired_packet() 3263 int offset, weapon_objnum, wid = -1; in process_turret_fired_packet() local 8264 void send_flak_fired_packet(int ship_objnum, int subsys_index, int weapon_objnum, float flak_range) in send_flak_fired_packet() 8309 int offset, weapon_objnum, wid = -1; in process_flak_fired_packet() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/weapon/ |
H A D | weapons.cpp | 5628 void weapon_set_tracking_info(int weapon_objnum, int parent_objnum, int target_objnum, int target_i… in weapon_set_tracking_info() 6368 int weapon_objnum; in spawn_child_weapons() local
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/ |
H A D | ship.cpp | 9678 int weapon_objnum; in ship_fire_primary_debug() local 9903 void ship_fire_tracer(int weapon_objnum) in ship_fire_tracer() 10024 int weapon, i, j, w, v, weapon_objnum; in ship_fire_primary() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/ |
H A D | ship.cpp | 11302 int weapon_idx, i, j, w, v, weapon_objnum; in ship_fire_primary() local
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/ |
H A D | sexp.cpp | 14400 int weapon_class, parent_objnum, target_objnum, weapon_objnum; in sexp_weapon_create() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/parse/ |
H A D | sexp.cpp | 16091 int weapon_class, parent_objnum, target_objnum, weapon_objnum, angle_count, is_locked; in sexp_weapon_create() local
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