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Searched defs:which_player (Results 1 – 5 of 5) sorted by relevance

/dports/games/xrisk/xrisk-2.15/src/
H A Dcontrol_states.c80 static int which_player=0; in wait_for_turn() local
/dports/games/uqm/uqm-0.8.0/src/uqm/supermelee/
H A Dpickmele.c439 UpdatePickMeleeFleetValue (FRAME frame, COUNT which_player) in UpdatePickMeleeFleetValue()
632 DrawPickMeleeFrame (COUNT which_player) in DrawPickMeleeFrame()
887 GetNextMeleeStarShip (COUNT which_player, HSTARSHIP *result) in GetNextMeleeStarShip()
/dports/games/uqm/uqm-0.8.0/src/uqm/
H A Dpickship.c305 GetEncounterStarShip (STARSHIP *LastStarShipPtr, COUNT which_player) in GetEncounterStarShip()
H A Dencount.c102 BuildBattle (COUNT which_player) in BuildBattle()
/dports/games/alephone/alephone-release-20190331/Source_Files/Network/
H A Dnetwork_dialogs.cpp2267 draw_names(DialogPtr &dialog, struct net_rank *ranks, short number_of_bars, short which_player) { in draw_names()