Searched defs:which_player (Results 1 – 5 of 5) sorted by relevance
80 static int which_player=0; in wait_for_turn() local
439 UpdatePickMeleeFleetValue (FRAME frame, COUNT which_player) in UpdatePickMeleeFleetValue()632 DrawPickMeleeFrame (COUNT which_player) in DrawPickMeleeFrame()887 GetNextMeleeStarShip (COUNT which_player, HSTARSHIP *result) in GetNextMeleeStarShip()
305 GetEncounterStarShip (STARSHIP *LastStarShipPtr, COUNT which_player) in GetEncounterStarShip()
102 BuildBattle (COUNT which_player) in BuildBattle()
2267 draw_names(DialogPtr &dialog, struct net_rank *ranks, short number_of_bars, short which_player) { in draw_names()