Searched defs:wielder (Results 1 – 4 of 4) sorted by relevance
3500 bool Item::canUnequip(const Stat* const wielder) in canUnequip()4452 bool shouldInvertEquipmentBeatitude(const Stat* const wielder) in shouldInvertEquipmentBeatitude()4688 real_t getArtifactWeaponEffectChance(const ItemType type, Stat& wielder, real_t* const effectAmount) in getArtifactWeaponEffectChance()
1519 ObjectID wielder = obj->possessor(); in isObjectBeingUsed() local1709 Actor *wielder = (Actor *)GameObject::objectAddress(wielderID); in weaponRating() local1934 Actor *wielder = (Actor *)GameObject::objectAddress(wielderID); in weaponRating() local2023 Actor *wielder = (Actor *)GameObject::objectAddress(wielderID); in weaponRating() local2324 ObjectID wielder = obj->possessor(); in isObjectBeingUsed() local
1531 static int _shatter_player(int pow, actor *wielder, bool devastator = false) in _shatter_player()1618 void shillelagh(actor *wielder, coord_def where, int pow) in shillelagh()
10029 STRATEGYBLOCK *wielder) {