/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/ |
H A D | pmove.c | 385 static void PM_Accelerate (const vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate() 407 static void PM_AirAccelerate (const vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate() 443 vec3_t wishdir; in PM_WaterMove() local 544 vec3_t wishdir; in PM_AirMove() local 636 vec3_t wishdir; in PM_FlyingMove() local 940 vec3_t wishdir; in SpectatorMove() local
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | pmove.c | 354 static void PM_Accelerate(vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate() 382 static void PM_AirAccelerate(vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate() 434 vec3_t wishvel, wishdir; in PM_WaterMove() local 464 vec3_t wishvel, wishdir; in PM_FlyMove() local 488 vec3_t wishvel, wishdir; in PM_AirMove() local 820 vec3_t wishvel, wishdir; in PM_SpectatorMove() local
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/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | pmove.c | 354 static void PM_Accelerate(vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate() 382 static void PM_AirAccelerate(vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate() 434 vec3_t wishvel, wishdir; in PM_WaterMove() local 464 vec3_t wishvel, wishdir; in PM_FlyMove() local 488 vec3_t wishvel, wishdir; in PM_AirMove() local 820 vec3_t wishvel, wishdir; in PM_SpectatorMove() local
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/common/ |
H A D | pmove.c | 376 PM_Accelerate(vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate() 399 PM_AirAccelerate(vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate() 437 vec3_t wishdir; in PM_WaterMove() local 499 vec3_t wishdir; in PM_AirMove() local 761 vec3_t wishdir; in SpectatorMove() local
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/ |
H A D | bg_pmove.c | 301 static void PM_Accelerate( vec3_t wishdir, float wishspeed, float accel ) in PM_Accelerate() 831 vec3_t wishdir; in PM_WaterMove() local 909 vec3_t wishdir; in PM_JetPackMove() local 954 vec3_t wishdir; in PM_FlyMove() local 998 vec3_t wishdir; in PM_AirMove() local 1054 vec3_t wishdir; in PM_ClimbMove() local 1167 vec3_t wishdir; in PM_WalkMove() local 1299 vec3_t wishdir; in PM_LadderMove() local 1408 vec3_t wishdir; in PM_NoclipMove() local
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/dports/games/quakeforge/quakeforge-0.7.2/qw/source/ |
H A D | pmove.c | 394 PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate() 417 PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate() 447 vec3_t start, dest, wishdir, wishvel; in PM_WaterMove() local 493 vec3_t wishdir, wishvel; in PM_AirMove() local 735 vec3_t wishdir, wishvel; in SpectatorMove() local
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | bg_pmove.c | 240 static void PM_Accelerate( vec3_t wishdir, float wishspeed, float accel ) { in PM_Accelerate() 475 vec3_t wishdir; in PM_WaterMove() local 564 vec3_t wishdir; in PM_FlyMove() local 605 vec3_t wishdir; in PM_AirMove() local 696 vec3_t wishdir; in PM_WalkMove() local 847 vec3_t wishdir; in PM_NoclipMove() local
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | bg_pmove.c | 240 static void PM_Accelerate( vec3_t wishdir, float wishspeed, float accel ) { in PM_Accelerate() 475 vec3_t wishdir; in PM_WaterMove() local 564 vec3_t wishdir; in PM_FlyMove() local 605 vec3_t wishdir; in PM_AirMove() local 696 vec3_t wishdir; in PM_WalkMove() local 847 vec3_t wishdir; in PM_NoclipMove() local
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | bg_pmove.c | 240 static void PM_Accelerate( vec3_t wishdir, float wishspeed, float accel ) { in PM_Accelerate() 475 vec3_t wishdir; in PM_WaterMove() local 564 vec3_t wishdir; in PM_FlyMove() local 605 vec3_t wishdir; in PM_AirMove() local 696 vec3_t wishdir; in PM_WalkMove() local 847 vec3_t wishdir; in PM_NoclipMove() local
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/dports/games/evq3/evq3/code/game/ |
H A D | bg_pmove.c | 240 static void PM_Accelerate( vec3_t wishdir, float wishspeed, float accel ) { in PM_Accelerate() 475 vec3_t wishdir; in PM_WaterMove() local 564 vec3_t wishdir; in PM_FlyMove() local 605 vec3_t wishdir; in PM_AirMove() local 696 vec3_t wishdir; in PM_WalkMove() local 847 vec3_t wishdir; in PM_NoclipMove() local
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/ |
H A D | Physics_Player.cpp | 124 void idPhysics_Player::Accelerate( const idVec3 &wishdir, const float wishspeed, const float accel … in Accelerate() 528 idVec3 wishdir; in WaterMove() local 579 idVec3 wishdir; in FlyMove() local 609 idVec3 wishdir; in AirMove() local 649 idVec3 wishdir; in WalkMove() local 778 idVec3 wishdir; in NoclipMove() local 824 idVec3 wishdir; in SpectatorMove() local 855 idVec3 wishdir, wishvel, right; in LadderMove() local
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/ |
H A D | Physics_Player.cpp | 124 void idPhysics_Player::Accelerate( const idVec3 &wishdir, const float wishspeed, const float accel … in Accelerate() 528 idVec3 wishdir; in WaterMove() local 579 idVec3 wishdir; in FlyMove() local 609 idVec3 wishdir; in AirMove() local 649 idVec3 wishdir; in WalkMove() local 778 idVec3 wishdir; in NoclipMove() local 824 idVec3 wishdir; in SpectatorMove() local 855 idVec3 wishdir, wishvel, right; in LadderMove() local
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | pmove.c | 302 void PM_Accelerate(vec3_t wishdir, float wishspeed, float accel){ in PM_Accelerate() 318 void PM_AirAccelerate(vec3_t wishdir, float wishspeed, float accel){ in PM_AirAccelerate() 432 vec3_t wishdir; in PM_WaterMove() local 470 vec3_t wishdir; in PM_AirMove() local 723 vec3_t wishdir; in PM_FlyMove() local
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/dports/games/egl/egl-0.3.1_9/cgame/ |
H A D | pmove.c | 323 static void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate() 349 static void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate() 447 vec3_t wishvel, wishdir; in PM_WaterMove() local 484 vec3_t wishvel, wishdir; in PM_AirMove() local 783 vec3_t wishvel, wishdir, end; in PM_FlyMove() local
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/dports/games/egl/egl-0.3.1_9/server/ |
H A D | sv_pmove.c | 307 static void SV_PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) { in SV_PM_Accelerate() 332 static void SV_PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) { in SV_PM_AirAccelerate() 423 vec3_t wishvel, wishdir; in SV_PM_WaterMove() local 459 vec3_t wishvel, wishdir; in SV_PM_AirMove() local 730 vec3_t wishvel, wishdir, end; in SV_PM_FlyMove() local
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/dports/games/r1q2/r1q2-8012_5/qcommon/ |
H A D | pmove.c | 396 static void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate() 415 static void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate() 540 vec3_t wishdir; in PM_WaterMove() local 610 vec3_t wishdir; in PM_AirMove() local 921 vec3_t wishdir; in PM_FlyMove() local
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/dports/games/q2pro/q2pro/source/ |
H A D | pmove.c | 344 void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate() 361 void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate() 485 vec3_t wishdir; in PM_WaterMove() local 528 vec3_t wishdir; in PM_AirMove() local 832 vec3_t wishdir; in PM_FlyMove() local
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/dports/games/quake2max/Quake2maX_0.45-src_unix/qcommon/ |
H A D | pmove.c | 397 void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate() 414 void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate() 538 vec3_t wishdir; in PM_WaterMove() local 580 vec3_t wishdir; in PM_AirMove() local 889 vec3_t wishdir; in PM_FlyMove() local
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/dports/games/quake2-source/quake2-r0.16.2/src/qcommon/ |
H A D | pmove.c | 397 void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate() 414 void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate() 538 vec3_t wishdir; in PM_WaterMove() local 580 vec3_t wishdir; in PM_AirMove() local 889 vec3_t wishdir; in PM_FlyMove() local
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/dports/games/qudos/QuDos-0.40.1-src/src/qcommon/ |
H A D | pmove.c | 317 PM_Accelerate(vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate() 335 PM_AirAccelerate(vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate() 447 vec3_t wishdir; in PM_WaterMove() local 486 vec3_t wishdir; in PM_AirMove() local 753 vec3_t wishdir; in PM_FlyMove() local
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/dports/games/q2p/Q2P-0.2-2006-12-31/qcommon/ |
H A D | pmove.c | 347 void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate() 364 void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate() 488 vec3_t wishdir; in PM_WaterMove() local 530 vec3_t wishdir; in PM_AirMove() local 826 vec3_t wishdir; in PM_FlyMove() local
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/dports/games/alienarena/alienarena-7.66/source/qcommon/ |
H A D | pmove.c | 405 void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate() 422 void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate() 546 vec3_t wishdir; in PM_WaterMove() local 595 vec3_t wishdir; in PM_AirMove() local 926 vec3_t wishdir; in PM_FlyMove() local
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/dports/games/alienarena-data/alienarena-7.66/source/qcommon/ |
H A D | pmove.c | 405 void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate() 422 void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate() 546 vec3_t wishdir; in PM_WaterMove() local 595 vec3_t wishdir; in PM_AirMove() local 926 vec3_t wishdir; in PM_FlyMove() local
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/dports/games/quake2lnx/quake2-r0.16.2/src/qcommon/ |
H A D | pmove.c | 397 void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate() 414 void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate() 538 vec3_t wishdir; in PM_WaterMove() local 580 vec3_t wishdir; in PM_AirMove() local 889 vec3_t wishdir; in PM_FlyMove() local
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | bg_pmove.c | 323 static void PM_Accelerate( vec3_t wishdir, float wishspeed, float accel ) { in PM_Accelerate() 655 vec3_t wishdir; in PM_WaterMove() local 755 vec3_t wishdir; in PM_FlyMove() local 801 vec3_t wishdir; in PM_AirMove() local 904 vec3_t wishdir; in PM_WalkMove() local 1125 vec3_t wishdir; in PM_NoclipMove() local 3860 vec3_t wishdir, wishvel; local
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