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Searched defs:wishdir (Results 1 – 25 of 61) sorted by relevance

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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/
H A Dpmove.c385 static void PM_Accelerate (const vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate()
407 static void PM_AirAccelerate (const vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate()
443 vec3_t wishdir; in PM_WaterMove() local
544 vec3_t wishdir; in PM_AirMove() local
636 vec3_t wishdir; in PM_FlyingMove() local
940 vec3_t wishdir; in SpectatorMove() local
/dports/games/mvdsv/mvdsv-0.34/src/
H A Dpmove.c354 static void PM_Accelerate(vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate()
382 static void PM_AirAccelerate(vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate()
434 vec3_t wishvel, wishdir; in PM_WaterMove() local
464 vec3_t wishvel, wishdir; in PM_FlyMove() local
488 vec3_t wishvel, wishdir; in PM_AirMove() local
820 vec3_t wishvel, wishdir; in PM_SpectatorMove() local
/dports/games/qwdtools/mvdsv-0.34/src/
H A Dpmove.c354 static void PM_Accelerate(vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate()
382 static void PM_AirAccelerate(vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate()
434 vec3_t wishvel, wishdir; in PM_WaterMove() local
464 vec3_t wishvel, wishdir; in PM_FlyMove() local
488 vec3_t wishvel, wishdir; in PM_AirMove() local
820 vec3_t wishvel, wishdir; in PM_SpectatorMove() local
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/common/
H A Dpmove.c376 PM_Accelerate(vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate()
399 PM_AirAccelerate(vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate()
437 vec3_t wishdir; in PM_WaterMove() local
499 vec3_t wishdir; in PM_AirMove() local
761 vec3_t wishdir; in SpectatorMove() local
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/
H A Dbg_pmove.c301 static void PM_Accelerate( vec3_t wishdir, float wishspeed, float accel ) in PM_Accelerate()
831 vec3_t wishdir; in PM_WaterMove() local
909 vec3_t wishdir; in PM_JetPackMove() local
954 vec3_t wishdir; in PM_FlyMove() local
998 vec3_t wishdir; in PM_AirMove() local
1054 vec3_t wishdir; in PM_ClimbMove() local
1167 vec3_t wishdir; in PM_WalkMove() local
1299 vec3_t wishdir; in PM_LadderMove() local
1408 vec3_t wishdir; in PM_NoclipMove() local
/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dpmove.c394 PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate()
417 PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate()
447 vec3_t start, dest, wishdir, wishvel; in PM_WaterMove() local
493 vec3_t wishdir, wishvel; in PM_AirMove() local
735 vec3_t wishdir, wishvel; in SpectatorMove() local
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dbg_pmove.c240 static void PM_Accelerate( vec3_t wishdir, float wishspeed, float accel ) { in PM_Accelerate()
475 vec3_t wishdir; in PM_WaterMove() local
564 vec3_t wishdir; in PM_FlyMove() local
605 vec3_t wishdir; in PM_AirMove() local
696 vec3_t wishdir; in PM_WalkMove() local
847 vec3_t wishdir; in PM_NoclipMove() local
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dbg_pmove.c240 static void PM_Accelerate( vec3_t wishdir, float wishspeed, float accel ) { in PM_Accelerate()
475 vec3_t wishdir; in PM_WaterMove() local
564 vec3_t wishdir; in PM_FlyMove() local
605 vec3_t wishdir; in PM_AirMove() local
696 vec3_t wishdir; in PM_WalkMove() local
847 vec3_t wishdir; in PM_NoclipMove() local
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dbg_pmove.c240 static void PM_Accelerate( vec3_t wishdir, float wishspeed, float accel ) { in PM_Accelerate()
475 vec3_t wishdir; in PM_WaterMove() local
564 vec3_t wishdir; in PM_FlyMove() local
605 vec3_t wishdir; in PM_AirMove() local
696 vec3_t wishdir; in PM_WalkMove() local
847 vec3_t wishdir; in PM_NoclipMove() local
/dports/games/evq3/evq3/code/game/
H A Dbg_pmove.c240 static void PM_Accelerate( vec3_t wishdir, float wishspeed, float accel ) { in PM_Accelerate()
475 vec3_t wishdir; in PM_WaterMove() local
564 vec3_t wishdir; in PM_FlyMove() local
605 vec3_t wishdir; in PM_AirMove() local
696 vec3_t wishdir; in PM_WalkMove() local
847 vec3_t wishdir; in PM_NoclipMove() local
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/
H A DPhysics_Player.cpp124 void idPhysics_Player::Accelerate( const idVec3 &wishdir, const float wishspeed, const float accel … in Accelerate()
528 idVec3 wishdir; in WaterMove() local
579 idVec3 wishdir; in FlyMove() local
609 idVec3 wishdir; in AirMove() local
649 idVec3 wishdir; in WalkMove() local
778 idVec3 wishdir; in NoclipMove() local
824 idVec3 wishdir; in SpectatorMove() local
855 idVec3 wishdir, wishvel, right; in LadderMove() local
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/
H A DPhysics_Player.cpp124 void idPhysics_Player::Accelerate( const idVec3 &wishdir, const float wishspeed, const float accel … in Accelerate()
528 idVec3 wishdir; in WaterMove() local
579 idVec3 wishdir; in FlyMove() local
609 idVec3 wishdir; in AirMove() local
649 idVec3 wishdir; in WalkMove() local
778 idVec3 wishdir; in NoclipMove() local
824 idVec3 wishdir; in SpectatorMove() local
855 idVec3 wishdir, wishvel, right; in LadderMove() local
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dpmove.c302 void PM_Accelerate(vec3_t wishdir, float wishspeed, float accel){ in PM_Accelerate()
318 void PM_AirAccelerate(vec3_t wishdir, float wishspeed, float accel){ in PM_AirAccelerate()
432 vec3_t wishdir; in PM_WaterMove() local
470 vec3_t wishdir; in PM_AirMove() local
723 vec3_t wishdir; in PM_FlyMove() local
/dports/games/egl/egl-0.3.1_9/cgame/
H A Dpmove.c323 static void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate()
349 static void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate()
447 vec3_t wishvel, wishdir; in PM_WaterMove() local
484 vec3_t wishvel, wishdir; in PM_AirMove() local
783 vec3_t wishvel, wishdir, end; in PM_FlyMove() local
/dports/games/egl/egl-0.3.1_9/server/
H A Dsv_pmove.c307 static void SV_PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) { in SV_PM_Accelerate()
332 static void SV_PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) { in SV_PM_AirAccelerate()
423 vec3_t wishvel, wishdir; in SV_PM_WaterMove() local
459 vec3_t wishvel, wishdir; in SV_PM_AirMove() local
730 vec3_t wishvel, wishdir, end; in SV_PM_FlyMove() local
/dports/games/r1q2/r1q2-8012_5/qcommon/
H A Dpmove.c396 static void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate()
415 static void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate()
540 vec3_t wishdir; in PM_WaterMove() local
610 vec3_t wishdir; in PM_AirMove() local
921 vec3_t wishdir; in PM_FlyMove() local
/dports/games/q2pro/q2pro/source/
H A Dpmove.c344 void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate()
361 void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate()
485 vec3_t wishdir; in PM_WaterMove() local
528 vec3_t wishdir; in PM_AirMove() local
832 vec3_t wishdir; in PM_FlyMove() local
/dports/games/quake2max/Quake2maX_0.45-src_unix/qcommon/
H A Dpmove.c397 void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate()
414 void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate()
538 vec3_t wishdir; in PM_WaterMove() local
580 vec3_t wishdir; in PM_AirMove() local
889 vec3_t wishdir; in PM_FlyMove() local
/dports/games/quake2-source/quake2-r0.16.2/src/qcommon/
H A Dpmove.c397 void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate()
414 void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate()
538 vec3_t wishdir; in PM_WaterMove() local
580 vec3_t wishdir; in PM_AirMove() local
889 vec3_t wishdir; in PM_FlyMove() local
/dports/games/qudos/QuDos-0.40.1-src/src/qcommon/
H A Dpmove.c317 PM_Accelerate(vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate()
335 PM_AirAccelerate(vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate()
447 vec3_t wishdir; in PM_WaterMove() local
486 vec3_t wishdir; in PM_AirMove() local
753 vec3_t wishdir; in PM_FlyMove() local
/dports/games/q2p/Q2P-0.2-2006-12-31/qcommon/
H A Dpmove.c347 void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate()
364 void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate()
488 vec3_t wishdir; in PM_WaterMove() local
530 vec3_t wishdir; in PM_AirMove() local
826 vec3_t wishdir; in PM_FlyMove() local
/dports/games/alienarena/alienarena-7.66/source/qcommon/
H A Dpmove.c405 void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate()
422 void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate()
546 vec3_t wishdir; in PM_WaterMove() local
595 vec3_t wishdir; in PM_AirMove() local
926 vec3_t wishdir; in PM_FlyMove() local
/dports/games/alienarena-data/alienarena-7.66/source/qcommon/
H A Dpmove.c405 void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate()
422 void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate()
546 vec3_t wishdir; in PM_WaterMove() local
595 vec3_t wishdir; in PM_AirMove() local
926 vec3_t wishdir; in PM_FlyMove() local
/dports/games/quake2lnx/quake2-r0.16.2/src/qcommon/
H A Dpmove.c397 void PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) in PM_Accelerate()
414 void PM_AirAccelerate (vec3_t wishdir, float wishspeed, float accel) in PM_AirAccelerate()
538 vec3_t wishdir; in PM_WaterMove() local
580 vec3_t wishdir; in PM_AirMove() local
889 vec3_t wishdir; in PM_FlyMove() local
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dbg_pmove.c323 static void PM_Accelerate( vec3_t wishdir, float wishspeed, float accel ) { in PM_Accelerate()
655 vec3_t wishdir; in PM_WaterMove() local
755 vec3_t wishdir; in PM_FlyMove() local
801 vec3_t wishdir; in PM_AirMove() local
904 vec3_t wishdir; in PM_WalkMove() local
1125 vec3_t wishdir; in PM_NoclipMove() local
3860 vec3_t wishdir, wishvel; local

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