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Searched defs:worldMatrix (Results 1 – 25 of 114) sorted by relevance

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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/object/subclass/
H A Dstatic_object.cpp60 Math::Matrix worldMatrix = ComputeWorldMatrix(position, angleY); in CStaticObject() local
98 Math::Matrix worldMatrix = m_engine->GetStaticMeshWorldMatrix(m_meshHandle); in TransformCrashSphere() local
104 Math::Matrix worldMatrix = m_engine->GetStaticMeshWorldMatrix(m_meshHandle); in TransformCameraCollisionSphere() local
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/dae2ogre/src/
H A DDAE2OgreSceneGraphWriter.cpp59 …COLLADABU::Math::Matrix4 worldMatrix = parentWorldMatrix * nodeToWriter->getTransformationMatrix(); in writeNode() local
77 const COLLADABU::Math::Matrix4& worldMatrix ) in storeInstanceGeometries()
H A DDAE2OgreMeshWriter.cpp137 const COLLADABU::Math::Matrix4& worldMatrix = instanceGeometryInfo.worldMatrix; in write() local
/dports/editors/calligra/calligra-3.2.1/libs/flake/
H A DKoParameterShape.cpp84 QTransform worldMatrix = painter.worldTransform(); in paintHandles() local
106 QTransform worldMatrix = painter.worldTransform(); in paintHandle() local
H A DKoPathPoint.cpp273 QTransform worldMatrix = painter.worldTransform(); in paint() local
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/dae23ds/src/
H A DDAE23dsMeshWriter.cpp215 … MeshWriter::transformAndWriteVertex( const T& vertex, const COLLADABU::Math::Matrix4& worldMatrix in transformAndWriteVertex()
232 bool MeshWriter::writeVertices(const COLLADABU::Math::Matrix4& worldMatrix) in writeVertices()
300 …s(size_t firstTriangleIndex, CountType trianglesCount, const COLLADABU::Math::Matrix4& worldMatrix) in writeVerticesForMultipleObjects()
661 bool MeshWriter::writeMeshMatrix( const COLLADABU::Math::Matrix4& worldMatrix ) in writeMeshMatrix()
H A DDAE23dsSceneGraphHandler.cpp64 …COLLADABU::Math::Matrix4 worldMatrix = parentWorldMatrix * nodeToWriter->getTransformationMatrix(); in handleNode() local
/dports/print/scribus-devel/scribus-1.5.7/scribus/plugins/import/wmf/
H A Dwmfcontext.h44 QTransform worldMatrix; variable
79 QTransform& worldMatrix () { return current().worldMatrix; } in worldMatrix() function
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/dae2ogre/include/
H A DDAE2OgreOgreWriter.h52 COLLADABU::Math::Matrix4 worldMatrix; member
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/
H A Dbase_renderer3d.cpp48 void BaseRenderer3D::project(const Math::Matrix4 &worldMatrix, const Math::Vector3d &point, int32 &… in project()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/core/transforms/
H A Dqtransform.cpp259 void QTransformPrivate::setWorldMatrix(const QMatrix4x4 &worldMatrix) in setWorldMatrix()
392 QMatrix4x4 QTransform::worldMatrix() const in worldMatrix() function in Qt3DCore::QTransform
/dports/graphics/nomacs/nomacs-3.16.224/ImageLounge/src/DkCore/
H A DDkPluginInterface.h186 void setWorldMatrix(QTransform* worldMatrix) { in setWorldMatrix()
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/dae23ds_lib3ds/src/
H A DDAE23dsSceneGraphHandler.cpp55 …COLLADABU::Math::Matrix4 worldMatrix = parentWorldMatrix * nodeToWriter->getTransformationMatrix(); in handleNode() local
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/render/materialsystem/
H A Dshaderdata.cpp210 void ShaderData::updateWorldTransform(const Matrix4x4 &worldMatrix) in updateWorldTransform()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/perf_tests/
H A DInstancingPerf.cpp243 Matrix4 worldMatrix = Matrix4::translate(Vector3(0, 0, -3.0f)); in initializeBenchmark() local
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libcore/asobj/flash/geom/
H A DTransform_as.cpp61 SWFMatrix worldMatrix() const { in worldMatrix() function in gnash::Transform_as
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/dae23ds_lib3ds/include/
H A DDAE23dsWriter.h119 COLLADABU::Math::Matrix4 worldMatrix; member
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/perf_tests/
H A DInstancingPerf.cpp248 Matrix4 worldMatrix = Matrix4::translate(Vector3(0, 0, -3.0f)); in initializeBenchmark() local
/dports/graphics/nomacs/nomacs-3.16.224/ImageLounge/src/DkGui/
H A DDkThumbsWidgets.h135 QTransform worldMatrix; variable
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/
H A Dgl_refl.c676 float worldMatrix[16]; in R_DoReflTransform() local
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/
H A Dgl_refl.c667 float worldMatrix[16]; in R_DoReflTransform() local
/dports/converters/wkhtmltopdf/qt-5db36ec/src/gui/painting/
H A Dqpainter_p.h160 QTransform worldMatrix; // World transformation matrix, not window and viewport variable
/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/gui/painting/
H A Dqpainter_p.h162 QTransform worldMatrix; // World transformation matrix, not window and viewport variable
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/gui/painting/
H A Dqpainter_p.h162 QTransform worldMatrix; // World transformation matrix, not window and viewport variable
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/gui/painting/
H A Dqpainter_p.h162 QTransform worldMatrix; // World transformation matrix, not window and viewport variable

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