/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/object/subclass/ |
H A D | static_object.cpp | 60 Math::Matrix worldMatrix = ComputeWorldMatrix(position, angleY); in CStaticObject() local 98 Math::Matrix worldMatrix = m_engine->GetStaticMeshWorldMatrix(m_meshHandle); in TransformCrashSphere() local 104 Math::Matrix worldMatrix = m_engine->GetStaticMeshWorldMatrix(m_meshHandle); in TransformCameraCollisionSphere() local
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/dae2ogre/src/ |
H A D | DAE2OgreSceneGraphWriter.cpp | 59 …COLLADABU::Math::Matrix4 worldMatrix = parentWorldMatrix * nodeToWriter->getTransformationMatrix(); in writeNode() local 77 const COLLADABU::Math::Matrix4& worldMatrix ) in storeInstanceGeometries()
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H A D | DAE2OgreMeshWriter.cpp | 137 const COLLADABU::Math::Matrix4& worldMatrix = instanceGeometryInfo.worldMatrix; in write() local
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/dports/editors/calligra/calligra-3.2.1/libs/flake/ |
H A D | KoParameterShape.cpp | 84 QTransform worldMatrix = painter.worldTransform(); in paintHandles() local 106 QTransform worldMatrix = painter.worldTransform(); in paintHandle() local
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H A D | KoPathPoint.cpp | 273 QTransform worldMatrix = painter.worldTransform(); in paint() local
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/dae23ds/src/ |
H A D | DAE23dsMeshWriter.cpp | 215 … MeshWriter::transformAndWriteVertex( const T& vertex, const COLLADABU::Math::Matrix4& worldMatrix… in transformAndWriteVertex() 232 bool MeshWriter::writeVertices(const COLLADABU::Math::Matrix4& worldMatrix) in writeVertices() 300 …s(size_t firstTriangleIndex, CountType trianglesCount, const COLLADABU::Math::Matrix4& worldMatrix) in writeVerticesForMultipleObjects() 661 bool MeshWriter::writeMeshMatrix( const COLLADABU::Math::Matrix4& worldMatrix ) in writeMeshMatrix()
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H A D | DAE23dsSceneGraphHandler.cpp | 64 …COLLADABU::Math::Matrix4 worldMatrix = parentWorldMatrix * nodeToWriter->getTransformationMatrix(); in handleNode() local
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/dports/print/scribus-devel/scribus-1.5.7/scribus/plugins/import/wmf/ |
H A D | wmfcontext.h | 44 QTransform worldMatrix; variable 79 QTransform& worldMatrix () { return current().worldMatrix; } in worldMatrix() function
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/dae2ogre/include/ |
H A D | DAE2OgreOgreWriter.h | 52 COLLADABU::Math::Matrix4 worldMatrix; member
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/ |
H A D | base_renderer3d.cpp | 48 void BaseRenderer3D::project(const Math::Matrix4 &worldMatrix, const Math::Vector3d &point, int32 &… in project()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/core/transforms/ |
H A D | qtransform.cpp | 259 void QTransformPrivate::setWorldMatrix(const QMatrix4x4 &worldMatrix) in setWorldMatrix() 392 QMatrix4x4 QTransform::worldMatrix() const in worldMatrix() function in Qt3DCore::QTransform
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/dports/graphics/nomacs/nomacs-3.16.224/ImageLounge/src/DkCore/ |
H A D | DkPluginInterface.h | 186 void setWorldMatrix(QTransform* worldMatrix) { in setWorldMatrix()
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/dae23ds_lib3ds/src/ |
H A D | DAE23dsSceneGraphHandler.cpp | 55 …COLLADABU::Math::Matrix4 worldMatrix = parentWorldMatrix * nodeToWriter->getTransformationMatrix(); in handleNode() local
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/render/materialsystem/ |
H A D | shaderdata.cpp | 210 void ShaderData::updateWorldTransform(const Matrix4x4 &worldMatrix) in updateWorldTransform()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/perf_tests/ |
H A D | InstancingPerf.cpp | 243 Matrix4 worldMatrix = Matrix4::translate(Vector3(0, 0, -3.0f)); in initializeBenchmark() local
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libcore/asobj/flash/geom/ |
H A D | Transform_as.cpp | 61 SWFMatrix worldMatrix() const { in worldMatrix() function in gnash::Transform_as
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/dae23ds_lib3ds/include/ |
H A D | DAE23dsWriter.h | 119 COLLADABU::Math::Matrix4 worldMatrix; member
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/perf_tests/ |
H A D | InstancingPerf.cpp | 248 Matrix4 worldMatrix = Matrix4::translate(Vector3(0, 0, -3.0f)); in initializeBenchmark() local
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/dports/graphics/nomacs/nomacs-3.16.224/ImageLounge/src/DkGui/ |
H A D | DkThumbsWidgets.h | 135 QTransform worldMatrix; variable
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/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_refl.c | 676 float worldMatrix[16]; in R_DoReflTransform() local
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/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_refl.c | 667 float worldMatrix[16]; in R_DoReflTransform() local
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/gui/painting/ |
H A D | qpainter_p.h | 160 QTransform worldMatrix; // World transformation matrix, not window and viewport variable
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/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qpainter_p.h | 162 QTransform worldMatrix; // World transformation matrix, not window and viewport variable
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qpainter_p.h | 162 QTransform worldMatrix; // World transformation matrix, not window and viewport variable
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/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/gui/painting/ |
H A D | qpainter_p.h | 162 QTransform worldMatrix; // World transformation matrix, not window and viewport variable
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