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Searched defs:world_position (Results 1 – 9 of 9) sorted by relevance

/dports/games/gtkradiant/GPL/GtkRadiant/plugins/entity/
H A Dtargetable.h279 void compile(const VolumeTest& volume, const Vector3& world_position) const in compile()
285 void render(Renderer& renderer, const VolumeTest& volume, const Vector3& world_position) const in render()
309 void compile(const VolumeTest& volume, const Vector3& world_position) const in compile()
314 void render(Renderer& renderer, const VolumeTest& volume, const Vector3& world_position) const in render()
386 const Vector3& world_position() const in world_position() function
/dports/games/netradiant/netradiant-20150621-src/plugins/entity/
H A Dtargetable.h254 void compile( const VolumeTest& volume, const Vector3& world_position ) const { in compile()
259 void render( Renderer& renderer, const VolumeTest& volume, const Vector3& world_position ) const { in render()
279 void compile( const VolumeTest& volume, const Vector3& world_position ) const { in compile()
283 void render( Renderer& renderer, const VolumeTest& volume, const Vector3& world_position ) const { in render()
344 const Vector3& world_position() const { in world_position() function
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/entity/
H A Dtargetable.h231 void compile (const VolumeTest& volume, const Vector3& world_position) const in compile()
236 void render (Renderer& renderer, const VolumeTest& volume, const Vector3& world_position) const in render()
291 const Vector3& world_position () const in world_position() function
/dports/games/vamos/vamos-0.7.1/body/
H A DRigid_Body.cc347 Rigid_Body::world_moment (const Vamos_Geometry::Three_Vector& world_position) in world_moment()
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/ai/
H A Dai.cpp33 sf::Vector2f world_position = owner->getPosition(); in drawOnGMRadar() local
/dports/games/vamos/vamos-0.7.1/track/
H A DRoad_Segment.cc649 Road_Segment::coordinates (const Three_Vector& world_position, in coordinates()
/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screenComponents/
H A DradarView.cpp921 sf::Vector2f GuiRadarView::worldToScreen(sf::Vector2f world_position) in worldToScreen()
/dports/games/dose-response/dose-response-179c326/src/
H A Dworld.rs94 pub fn world_position(&self, level_position: level::LevelPosition) -> Point { in world_position() method
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudtarget.cpp7225 vec3d world_position; in render() local
7264 vec3d world_position; in render() local
7313 vec3d world_position; in render() local