/dports/games/ufoai/ufoai-2.5-source/src/game/ |
H A D | g_health.cpp | 95 woundInfo_t* wounds = &target->chr.wounds; in G_TreatActor() local 146 woundInfo_t &wounds = ent->chr.wounds; in G_BleedWounds() local 169 woundInfo_t &wounds = ent->chr.wounds; in G_SendWoundStats() local
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H A D | g_events.cpp | 392 const woundInfo_t &wounds = ent.chr.wounds; in G_EventActorWound() local
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H A D | chr_shared.h | 382 woundInfo_t wounds; /**< Character wounds */ member
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/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/events/event/actor/ |
H A D | e_event_actorwound.cpp | 37 int entnum, bodyPart, wounds, treatment; in CL_ActorWound() local
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/dports/games/zangband/zangband/src/ |
H A D | mutation.c | 1713 int wounds = p_ptr->mhp - p_ptr->chp; in mutation_random_aux() local 1732 int wounds = p_ptr->msp - p_ptr->csp; in mutation_random_aux() local
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H A D | effects.c | 3018 s16b wounds = p_ptr->tim.cut; in do_poly_wounds() local
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/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/ |
H A D | cp_hospital.cpp | 35 woundInfo_t& wounds = chr->wounds; in HOS_HealWounds() local
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H A D | cp_hospital_callbacks.cpp | 36 const woundInfo_t& wounds = chr.wounds; in HOS_EntryWoundData() local
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H A D | cp_campaign.cpp | 69 woundInfo_t wounds; member
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/dports/games/avp/avp-20170505/src/avp/ |
H A D | bh_agun.c | 1492 static void KillAGun(STRATEGYBLOCK *sbPtr,int wounds,DAMAGE_PROFILE *damage, int multiple,VECTORCH … in KillAGun() 1526 void AGunIsDamaged(STRATEGYBLOCK *sbPtr, DAMAGE_PROFILE *damage, int multiple, int wounds,VECTORCH … in AGunIsDamaged()
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H A D | bh_debri.c | 860 …ent_sbPtr,SECTION_DATA *root, VECTORCH *positionPtr, MATRIXCH *orientation, int *wounds, int speed) in MakeHierarchicalDebris() 1402 … Pop_Section(STRATEGYBLOCK *sbPtr,SECTION_DATA *section_data, VECTORCH *blastcentre, int *wounds) { in Pop_Section()
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H A D | bh_alien.c | 1336 void AlienIsDamaged(STRATEGYBLOCK *sbPtr, DAMAGE_PROFILE *damage, int multiple, int wounds,SECTION_… in AlienIsDamaged() 1526 void KillAlien(STRATEGYBLOCK *sbPtr,int wounds,DAMAGE_PROFILE *damage, int multiple,VECTORCH *incom… in KillAlien()
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H A D | bh_corpse.c | 717 void CorpseIsDamaged(STRATEGYBLOCK *sbPtr, DAMAGE_PROFILE *damage, int multiple, int wounds,SECTION… in CorpseIsDamaged()
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H A D | bh_xeno.c | 1114 void XenoborgIsDamaged(STRATEGYBLOCK *sbPtr, DAMAGE_PROFILE *damage, int multiple, int wounds,VECTO… in XenoborgIsDamaged() 1148 static void KillXeno(STRATEGYBLOCK *sbPtr,int wounds,DAMAGE_PROFILE *damage, int multiple,VECTORCH … in KillXeno()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dm/ |
H A D | projexpl.cpp | 328 …int16 wounds = kDMWoundReadHand | kDMWoundActionHand | kDMWoundHead | kDMWoundTorso | kDMWoundLegs… in createExplosion() local
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H A D | inventory.cpp | 1000 int16 wounds = curChampion->_wounds; in clickOnMouth() local
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H A D | timeline.cpp | 406 …int16 wounds = kDMWoundTorso | (verticalDoorFl ? kDMWoundHead : kDMWoundReadHand | kDMWoundActionH… in processEventDoorAnimation() local
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H A D | champion.cpp | 1084 int16 ChampionMan::getDamagedChampionCount(uint16 attack, int16 wounds, int16 attackType) { in getDamagedChampionCount() 2161 int16 wounds = champ->getWounds(); in getMaximumLoad() local
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/dports/games/scummvm/scummvm-2.5.1/engines/dm/ |
H A D | projexpl.cpp | 330 …int16 wounds = kDMWoundReadHand | kDMWoundActionHand | kDMWoundHead | kDMWoundTorso | kDMWoundLegs… in createExplosion() local
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H A D | inventory.cpp | 1000 int16 wounds = curChampion->_wounds; in clickOnMouth() local
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H A D | timeline.cpp | 406 …int16 wounds = kDMWoundTorso | (verticalDoorFl ? kDMWoundHead : kDMWoundReadHand | kDMWoundActionH… in processEventDoorAnimation() local
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H A D | champion.cpp | 1084 int16 ChampionMan::getDamagedChampionCount(uint16 attack, int16 wounds, int16 attackType) { in getDamagedChampionCount() 2161 int16 wounds = champ->getWounds(); in getMaximumLoad() local
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | mon-info.cc | 1424 const string wounds = wounds_description(); in wounds_description_sentence() local
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/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/ |
H A D | TileEngine.cpp | 1051 const int wounds = bu->getFatalWounds(); in hit() local 1195 int wounds = 0; in explode() local
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/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/ |
H A D | cl_localentity.h | 82 woundInfo_t wounds; member
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