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Searched defs:writeUint16LE (Results 1 – 20 of 20) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lilliput/
H A Dstream.cpp34 void ScriptStream::writeUint16LE(int value, int relativePos) { in writeUint16LE() function in Lilliput::ScriptStream
/dports/games/scummvm/scummvm-2.5.1/engines/lilliput/
H A Dstream.cpp34 void ScriptStream::writeUint16LE(int value, int relativePos) { in writeUint16LE() function in Lilliput::ScriptStream
/dports/games/scummvm/scummvm-2.5.1/devtools/create_cryomni3d/
H A Dutil.cpp92 size_t writeUint16LE(FILE *fp, uint16 value) { in writeUint16LE() function
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/sound/decoder/wave/
H A Dstream.h115 void writeUint16LE(uint16 value) { in writeUint16LE() function
/dports/games/libretro-scummvm/scummvm-7b1e929/devtools/create_kyradat/
H A Dutil.cpp126 void writeUint16LE(FILE *fp, uint16 value) { in writeUint16LE() function
/dports/games/libretro-scummvm/scummvm-7b1e929/devtools/create_neverhood/
H A Dutil.cpp126 void writeUint16LE(FILE *fp, uint16 value) { in writeUint16LE() function
/dports/games/libretro-scummvm/scummvm-7b1e929/devtools/create_teenagent/
H A Dutil.cpp126 void writeUint16LE(FILE *fp, uint16 value) { in writeUint16LE() function
/dports/games/scummvm/scummvm-2.5.1/devtools/create_neverhood/
H A Dutil.cpp126 void writeUint16LE(FILE *fp, uint16 value) { in writeUint16LE() function
/dports/games/scummvm/scummvm-2.5.1/devtools/create_teenagent/
H A Dutil.cpp126 void writeUint16LE(FILE *fp, uint16 value) { in writeUint16LE() function
/dports/games/scummvm/scummvm-2.5.1/devtools/create_kyradat/
H A Dutil.cpp126 void writeUint16LE(FILE *fp, uint16 value) { in writeUint16LE() function
/dports/games/libretro-scummvm/scummvm-7b1e929/devtools/create_cryomni3d/
H A Dutil.cpp92 size_t writeUint16LE(FILE *fp, uint16 value) { in writeUint16LE() function
/dports/games/libretro-scummvm/scummvm-7b1e929/devtools/create_glk/
H A Dcreate_glk.cpp211 void writeUint16LE(uint16 v) { in writeUint16LE() function in File
/dports/games/scummvm/scummvm-2.5.1/devtools/create_glk/
H A Dcreate_glk.cpp205 void writeUint16LE(uint16 v) { in writeUint16LE() function in File
/dports/games/residualvm/residualvm-0.3.1/common/
H A Dstream.h126 void writeUint16LE(uint16 value) { in writeUint16LE() function
/dports/games/libretro-scummvm/scummvm-7b1e929/common/
H A Dstream.h126 void writeUint16LE(uint16 value) { in writeUint16LE() function
/dports/games/scummvm/scummvm-2.5.1/common/
H A Dstream.h151 void writeUint16LE(uint16 value) { in writeUint16LE() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/support/
H A Dsimple_file.cpp268 void SimpleFile::writeUint16LE(uint val) { in writeUint16LE() function in Titanic::SimpleFile
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/support/
H A Dsimple_file.cpp268 void SimpleFile::writeUint16LE(uint val) { in writeUint16LE() function in Titanic::SimpleFile
/dports/games/scummvm-tools/scummvm-tools-2.5.0/common/
H A Dfile.cpp453 void File::writeUint16LE(uint16 value) { in writeUint16LE() function in Common::File
/dports/games/reminiscence/REminiscence-0.4.9/
H A Dfile.cpp388 void File::writeUint16LE(uint16_t n) { in writeUint16LE() function in File