Home
last modified time | relevance | path

Searched defs:xtoviewangle (Results 1 – 17 of 17) sorted by relevance

/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Dr_main.cpp97 angle_t *xtoviewangle; variable
/dports/games/prboom/prboom-2.5.0/src/
H A Dr_main.c103 angle_t xtoviewangle[MAX_SCREENWIDTH+1]; // killough 2/8/98 variable
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dr_main.c101 angle_t xtoviewangle[MAX_SCREENWIDTH+1]; // killough 2/8/98 variable
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dr_main.c60 angle_t xtoviewangle[MAXWIDTH + 1]; variable
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dr_main.c101 angle_t xtoviewangle[MAXWIDTH+1]; variable
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dr_main.c62 angle_t xtoviewangle[MAXWIDTH + 1]; variable
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dr_main.c98 angle_t xtoviewangle[SCREENWIDTH+1]; variable
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dr_main.c101 angle_t xtoviewangle[SCREENWIDTH+1]; variable
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dr_main.c61 angle_t xtoviewangle[SCREENWIDTH + 1]; variable
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dr_main.c60 angle_t xtoviewangle[SCREENWIDTH + 1]; variable
/dports/games/heretic/glheretic-1.2/
H A Dr_main.c54 angle_t *xtoviewangle; variable
/dports/games/uhexen/uhexen-0.601/src/
H A Dr_main.c55 angle_t xtoviewangle[SCREENWIDTH+1]; variable
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dr_main.c103 angle_t xtoviewangle[MAXWIDTH+1]; variable
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dr_main.cpp144 angle_t xtoviewangle[MAXWIDTH+1]; variable
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dr_main.c140 angle_t *xtoviewangle; // killough 2/8/98 variable
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dr_main.cpp116 angle_t *xtoviewangle; variable
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dr_main.c93 angle_t xtoviewangle[MAXVIDWIDTH+1]; variable