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/dports/games/dangen/dangen-0.5/spqr/
H A Dinsane-hand.c198 insane_hand_hit(tenm_object *my, tenm_object *your) in insane_hand_hit()
1479 insane_hand_ship_hit(tenm_object *my, tenm_object *your) in insane_hand_ship_hit()
2114 insane_hand_ship_shot_hit(tenm_object *my, tenm_object *your) in insane_hand_ship_shot_hit()
H A Dhugin.c180 hugin_hit(tenm_object *my, tenm_object *your) in hugin_hit()
707 munin_hit(tenm_object *my, tenm_object *your) in munin_hit()
H A Dgosanpachi.c165 gosanpachi_hit(tenm_object *my, tenm_object *your) in gosanpachi_hit()
H A Dempty-wind.c191 empty_wind_hit(tenm_object *my, tenm_object *your) in empty_wind_hit()
H A Dcat-tail.c224 cat_tail_hit(tenm_object *my, tenm_object *your) in cat_tail_hit()
1197 cat_tail_turret_hit(tenm_object *my, tenm_object *your) in cat_tail_turret_hit()
H A Dnormal-shot.c210 normal_shot_hit(tenm_object *my, tenm_object *your) in normal_shot_hit()
H A Dperpeki.c234 perpeki_hit(tenm_object *my, tenm_object *your) in perpeki_hit()
1606 perpeki_backdancer_hit(tenm_object *my, tenm_object *your) in perpeki_backdancer_hit()
H A Dspellbook.c184 spellbook_hit(tenm_object *my, tenm_object *your) in spellbook_hit()
H A Dstrikers.c390 striker_505_hit(tenm_object *my, tenm_object *your) in striker_505_hit()
951 striker_446_hit(tenm_object *my, tenm_object *your) in striker_446_hit()
1519 striker_1341_hit(tenm_object *my, tenm_object *your) in striker_1341_hit()
H A Dplayer.c403 player_hit(tenm_object *my, tenm_object *your) in player_hit()
H A Drespiration.c155 respiration_hit(tenm_object *my, tenm_object *your) in respiration_hit()
H A Dtadashi.c174 tadashi_hit(tenm_object *my, tenm_object *your) in tadashi_hit()
H A Dwatcher-below.c178 watcher_below_hit(tenm_object *my, tenm_object *your) in watcher_below_hit()
881 watcher_below_bit_hit(tenm_object *my, tenm_object *your) in watcher_below_bit_hit()
H A Dmankanshoku.c178 mankanshoku_hit(tenm_object *my, tenm_object *your) in mankanshoku_hit()
H A Dplayer-shot.c196 player_shot_hit(tenm_object *my, tenm_object *your) in player_shot_hit()
400 deal_damage(tenm_object *my, tenm_object *your, int n) in deal_damage()
441 deal_damage2(tenm_object *my, tenm_object *your) in deal_damage2()
H A Dsilver-chimera.c202 silver_chimera_hit(tenm_object *my, tenm_object *your) in silver_chimera_hit()
810 silver_chimera_spread_hit(tenm_object *my, tenm_object *your) in silver_chimera_spread_hit()
1284 silver_chimera_bit_hit(tenm_object *my, tenm_object *your) in silver_chimera_bit_hit()
H A Dtutor.c328 tutor_hit(tenm_object *my, tenm_object *your) in tutor_hit()
/dports/games/xsoldier/xsoldier-1.8/
H A Dboss.c139 DelAtt BossHit1(ObjData *my, ObjData *your) in BossHit1()
1018 DelAtt BossHit8(ObjData *my, ObjData *your) in BossHit8()
H A Dplayer.c307 DelAtt PlayerHit(ObjData *my, ObjData *your) in PlayerHit()
428 DelAtt PlayerShotHit1(ObjData *my, ObjData *your) in PlayerShotHit1()
499 DelAtt PlayerShotHit3(ObjData *my, ObjData *your) in PlayerShotHit3()
H A Denemy.c96 DelAtt EnemyHit1(ObjData *my, ObjData *your) in EnemyHit1()
H A Dcallback.c33 DelAtt NullHit(ObjData *my, ObjData *your) in NullHit()
39 DelAtt NullDelHit(ObjData *my, ObjData *your) in NullDelHit()
45 DelAtt DeleteHit(ObjData *my, ObjData *your) in DeleteHit()
52 DelAtt DamageHit(ObjData *my, ObjData *your) in DamageHit()
79 DelAtt LargeDamageHit(ObjData *my, ObjData *your) in LargeDamageHit()
/dports/games/vultures-eye/vulture-2.3.67/slashem/src/
H A Dzap.c2704 static const char your[] = "your"; /* should be extern */ local
/dports/games/vultures-eye/vulture-2.3.67/unnethack/src/
H A Dzap.c2298 static const char your[] = "your"; /* should be extern */ local
/dports/games/vultures-eye/vulture-2.3.67/nethack/src/
H A Dzap.c2234 static const char your[] = "your"; /* should be extern */ local
/dports/editors/jed/jed-0.99-19/lib/
H A Ddabbrev.sl35 % You could even define your own metafunction that does something usefull function

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