/dports/games/3dc/3Dc/src/ |
H A D | piece.c | 445 Level zDiff; in KingMayMove() local 529 Level zDiff; in QueenMayMove() local 560 Level zDiff; in BishopMayMove() local 615 Level zDiff; in RookMayMove() local 735 Level zDiff; in CannonMayMove() local
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/dports/biology/babel/babel-1.6/ |
H A D | assbnd.c | 116 double xDiff, yDiff, zDiff, MaxLength, dist2; in assign_bonds() local 172 double xDiff, yDiff, zDiff, MaxLength, dist2; in assign_pdb_bonds() local
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/dports/math/ogdf/OGDF/src/ogdf/energybased/ |
H A D | StressMinimization.cpp | 162 double zDiff = 0.0; in calcStress() local 274 double zDiff = (GA.has(GraphAttributes::threeD)) ? GA.z(v) - GA.z(w) : 0.0; in nextIteration() local
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/dports/math/vtk9/VTK-9.1.0/ThirdParty/vtkm/vtkvtkm/vtk-m/vtkm/worklet/ |
H A D | LagrangianStructures.h | 142 Scalar zDiff = 1.0f / (zin2[2] - zin1[2]); in operator() local
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/dports/misc/usd/USD-21.11/pxr/base/gf/ |
H A D | vec3f.cpp | 171 GfVec3f zDiff = *tz - cz; in GfOrthogonalizeBasis() local
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H A D | vec3d.cpp | 171 GfVec3d zDiff = *tz - cz; in GfOrthogonalizeBasis() local
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H A D | vec3h.cpp | 171 GfVec3h zDiff = *tz - cz; in GfOrthogonalizeBasis() local
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/dports/games/gnubg/gnubg-1.06.002/board3d/ |
H A D | model.c | 175 float zDiff = pn1->z - pn0->z; in GenerateShadowEdges() local
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H A D | misc3d.c | 741 float zDiff = end[2] - start[2]; in moveAlong() local
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | bg_panimate.cpp | 1371 float zDiff = pm->gent->enemy->currentOrigin[2] - pm->ps->origin[2]; in PM_SaberFlipOverAttackMove() local
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H A D | AI_Jedi.cpp | 4613 float target_dist, zDiff = NPC->currentOrigin[2]-player->currentOrigin[2]; in Jedi_CheckAmbushPlayer() local
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H A D | wp_saber.cpp | 1957 …float defPitchAdd = 0, zDiff = ((attacker->currentOrigin[2]+attacker->client->standheight)-(defend… in WP_SabersCheckLock2() local
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/dports/graphics/yacreader/yacreader-9.8.2/common/gl/ |
H A D | yacreader_flow_gl.cpp | 409 float zDiff = toVector.z - currentVector.z; in animate() local
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/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/ |
H A D | move.cpp | 646 int zDiff = sector[nSectorPre].floorz - sector[nSector].floorz; in MoveCreatureWithCaution() local
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H A D | player.cpp | 621 int zDiff = sprite[i].z - z; in feebtag() local
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | sector.cpp | 773 int const zDiff = pSector->ceilingz - pSector->floorz; in G_OperateSectors() local
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H A D | actors.cpp | 4561 int const zDiff = pPlayer->pos.z - pSprite->z; in G_MoveActors() local
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | gameexec.cpp | 858 int const zDiff = RRRA ? (28<<8) : (30<<8); in VM_Move() local
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H A D | sector.cpp | 918 int const zDiff = pSector->ceilingz - pSector->floorz; in G_OperateSectors() local
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/ride/ |
H A D | RideRatings.cpp | 490 int32_t zDiff = static_cast<int32_t>(tileElement->base_height) in ride_ratings_score_close_proximity_loops_helper() local 504 int32_t zDiff = static_cast<int32_t>(tileElement->base_height) in ride_ratings_score_close_proximity_loops_helper() local
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | bg_panimate.cpp | 2891 float zDiff = pm->gent->enemy->currentOrigin[2] - pm->ps->origin[2]; in PM_SaberFlipOverAttackMove() local
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H A D | AI_Jedi.cpp | 6205 float target_dist, zDiff = NPC->currentOrigin[2]-player->currentOrigin[2]; in Jedi_CheckAmbushPlayer() local
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/dports/devel/fossil/fossil-src-2.17/src/ |
H A D | import.c | 1223 const char *zDiff = blob_buffer(pDiff); in svn_apply_svndiff() local
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | NPC_AI_Jedi.c | 5439 float zDiff; in Jedi_CheckAmbushPlayer() local
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/peep/ |
H A D | Guest.cpp | 475 auto zDiff = std::abs(otherGuest->z - guestLoc.z); in ApplyEasterEggToNearbyGuests() local
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