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Searched defs:zDiff (Results 1 – 25 of 30) sorted by relevance

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/dports/games/3dc/3Dc/src/
H A Dpiece.c445 Level zDiff; in KingMayMove() local
529 Level zDiff; in QueenMayMove() local
560 Level zDiff; in BishopMayMove() local
615 Level zDiff; in RookMayMove() local
735 Level zDiff; in CannonMayMove() local
/dports/biology/babel/babel-1.6/
H A Dassbnd.c116 double xDiff, yDiff, zDiff, MaxLength, dist2; in assign_bonds() local
172 double xDiff, yDiff, zDiff, MaxLength, dist2; in assign_pdb_bonds() local
/dports/math/ogdf/OGDF/src/ogdf/energybased/
H A DStressMinimization.cpp162 double zDiff = 0.0; in calcStress() local
274 double zDiff = (GA.has(GraphAttributes::threeD)) ? GA.z(v) - GA.z(w) : 0.0; in nextIteration() local
/dports/math/vtk9/VTK-9.1.0/ThirdParty/vtkm/vtkvtkm/vtk-m/vtkm/worklet/
H A DLagrangianStructures.h142 Scalar zDiff = 1.0f / (zin2[2] - zin1[2]); in operator() local
/dports/misc/usd/USD-21.11/pxr/base/gf/
H A Dvec3f.cpp171 GfVec3f zDiff = *tz - cz; in GfOrthogonalizeBasis() local
H A Dvec3d.cpp171 GfVec3d zDiff = *tz - cz; in GfOrthogonalizeBasis() local
H A Dvec3h.cpp171 GfVec3h zDiff = *tz - cz; in GfOrthogonalizeBasis() local
/dports/games/gnubg/gnubg-1.06.002/board3d/
H A Dmodel.c175 float zDiff = pn1->z - pn0->z; in GenerateShadowEdges() local
H A Dmisc3d.c741 float zDiff = end[2] - start[2]; in moveAlong() local
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dbg_panimate.cpp1371 float zDiff = pm->gent->enemy->currentOrigin[2] - pm->ps->origin[2]; in PM_SaberFlipOverAttackMove() local
H A DAI_Jedi.cpp4613 float target_dist, zDiff = NPC->currentOrigin[2]-player->currentOrigin[2]; in Jedi_CheckAmbushPlayer() local
H A Dwp_saber.cpp1957 …float defPitchAdd = 0, zDiff = ((attacker->currentOrigin[2]+attacker->client->standheight)-(defend… in WP_SabersCheckLock2() local
/dports/graphics/yacreader/yacreader-9.8.2/common/gl/
H A Dyacreader_flow_gl.cpp409 float zDiff = toVector.z - currentVector.z; in animate() local
/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/
H A Dmove.cpp646 int zDiff = sector[nSectorPre].floorz - sector[nSector].floorz; in MoveCreatureWithCaution() local
H A Dplayer.cpp621 int zDiff = sprite[i].z - z; in feebtag() local
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dsector.cpp773 int const zDiff = pSector->ceilingz - pSector->floorz; in G_OperateSectors() local
H A Dactors.cpp4561 int const zDiff = pPlayer->pos.z - pSprite->z; in G_MoveActors() local
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dgameexec.cpp858 int const zDiff = RRRA ? (28<<8) : (30<<8); in VM_Move() local
H A Dsector.cpp918 int const zDiff = pSector->ceilingz - pSector->floorz; in G_OperateSectors() local
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/ride/
H A DRideRatings.cpp490 int32_t zDiff = static_cast<int32_t>(tileElement->base_height) in ride_ratings_score_close_proximity_loops_helper() local
504 int32_t zDiff = static_cast<int32_t>(tileElement->base_height) in ride_ratings_score_close_proximity_loops_helper() local
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dbg_panimate.cpp2891 float zDiff = pm->gent->enemy->currentOrigin[2] - pm->ps->origin[2]; in PM_SaberFlipOverAttackMove() local
H A DAI_Jedi.cpp6205 float target_dist, zDiff = NPC->currentOrigin[2]-player->currentOrigin[2]; in Jedi_CheckAmbushPlayer() local
/dports/devel/fossil/fossil-src-2.17/src/
H A Dimport.c1223 const char *zDiff = blob_buffer(pDiff); in svn_apply_svndiff() local
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DNPC_AI_Jedi.c5439 float zDiff; in Jedi_CheckAmbushPlayer() local
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/peep/
H A DGuest.cpp475 auto zDiff = std::abs(otherGuest->z - guestLoc.z); in ApplyEasterEggToNearbyGuests() local

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