/dports/devel/boost-docs/boost_1_72_0/libs/qvm/test/ |
H A D | projection_test.cpp | 14 test_perspective_lh( T fov_y, T aspect_ratio, T z_near, T z_far ) in test_perspective_lh() 24 test_perspective_rh( T fov_y, T aspect_ratio, T z_near, T z_far ) in test_perspective_rh()
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/dports/devel/boost-python-libs/boost_1_72_0/libs/qvm/test/ |
H A D | projection_test.cpp | 14 test_perspective_lh( T fov_y, T aspect_ratio, T z_near, T z_far ) in test_perspective_lh() 24 test_perspective_rh( T fov_y, T aspect_ratio, T z_near, T z_far ) in test_perspective_rh()
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/dports/devel/boost-libs/boost_1_72_0/libs/qvm/test/ |
H A D | projection_test.cpp | 14 test_perspective_lh( T fov_y, T aspect_ratio, T z_near, T z_far ) in test_perspective_lh() 24 test_perspective_rh( T fov_y, T aspect_ratio, T z_near, T z_far ) in test_perspective_rh()
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/dports/devel/hyperscan/boost_1_75_0/libs/qvm/test/ |
H A D | projection_test.cpp | 14 test_perspective_lh( T fov_y, T aspect_ratio, T z_near, T z_far ) in test_perspective_lh() 24 test_perspective_rh( T fov_y, T aspect_ratio, T z_near, T z_far ) in test_perspective_rh()
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/dports/misc/openmvg/openMVG-2.0/src/software/SfM/ |
H A D | main_FrustumFiltering.cpp | 52 const double z_far = -1., // default far plane in BuildPairsFromFrustumsIntersections() 76 double z_far = -1.; in main() local
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H A D | main_ComputeStructureFromKnownPoses.cpp | 47 const double z_far = -1.) // default far plane in BuildPairsFromFrustumsIntersections()
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/dports/graphics/open3d/Open3D-0.2/src/Visualization/Utility/ |
H A D | GLHelper.cpp | 56 double z_near, double z_far) in Perspective() 70 double z_near, double z_far) in Ortho()
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/dports/graphics/py-open3d-python/Open3D-0.2/src/Visualization/Utility/ |
H A D | GLHelper.cpp | 56 double z_near, double z_far) in Perspective() 70 double z_near, double z_far) in Ortho()
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/dports/graphics/clutter/clutter-1.26.4/clutter/ |
H A D | clutter-stage.h | 115 gfloat z_far; member 135 gfloat z_far; member
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/dports/misc/openmvg/openMVG-2.0/src/openMVG/geometry/ |
H A D | frustum.hpp | 43 double z_far; member
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/dports/misc/openmvg/openMVG-2.0/src/software/SfM/export/ |
H A D | main_ExportCameraFrustums.cpp | 36 double z_far = -1.; in main() local
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/dports/x11-wm/muffin/muffin-4.8.0/clutter/clutter/ |
H A D | clutter-stage.h | 115 gfloat z_far; member 135 gfloat z_far; member
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/simulation/src/ |
H A D | camera.cpp | 40 float z_far) in setParameters()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/basic/ogre3d/src/ |
H A D | RocketApplication.cpp | 211 float z_far = 1; in BuildProjectionMatrix() local
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/dports/devel/godot/godot-3.2.3-stable/modules/arkit/ |
H A D | arkit_interface.h | 60 float eye_height, z_near, z_far; variable
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/arkit/ |
H A D | arkit_interface.h | 60 float eye_height, z_near, z_far; variable
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/dports/graphics/open3d/Open3D-0.2/src/Visualization/Visualizer/ |
H A D | VisualizerRender.cpp | 265 double z_far = view_control_ptr_->GetZFar(); in CaptureDepthFloatBuffer() local 337 double z_far = view_control_ptr_->GetZFar(); in CaptureDepthImage() local
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/dports/graphics/py-open3d-python/Open3D-0.2/src/Visualization/Visualizer/ |
H A D | VisualizerRender.cpp | 265 double z_far = view_control_ptr_->GetZFar(); in CaptureDepthFloatBuffer() local 337 double z_far = view_control_ptr_->GetZFar(); in CaptureDepthImage() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/ |
H A D | shadows.cpp | 84 …_debug_show_frustum(matrix* orient, vec3d *pos, float fov, float aspect, float z_near, float z_far) in shadows_debug_show_frustum() 222 …*light_matrix, matrix *orient, vec3d * /*pos*/, float fov, float aspect, float z_near, float z_far) in shadows_construct_light_frustum()
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/dports/graphics/cogl/cogl-1.22.8/cogl/ |
H A D | cogl.c | 289 float z_far) in cogl_set_fog() 468 float z_far) in cogl_perspective() 480 float z_far) in cogl_frustum()
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/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/ |
H A D | cogl.c | 289 float z_far) in cogl_set_fog() 468 float z_far) in cogl_perspective() 480 float z_far) in cogl_frustum()
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/dports/math/py-yt/yt-4.0.1/yt/utilities/ |
H A D | math_utils.py | 882 def get_perspective_matrix(fovy, aspect, z_near, z_far): argument 954 def get_orthographic_matrix(maxr, aspect, z_near, z_far): argument
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/dports/devel/py-trimesh/trimesh-3.5.25/trimesh/scene/ |
H A D | cameras.py | 17 z_far=1000.0): argument
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/dports/graphics/cogl/cogl-1.22.8/examples/ |
H A D | cogl-crate.c | 153 float fovy, aspect, z_near, z_2d, z_far; in main() local
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/dports/x11-wm/mutter/mutter-41.1/clutter/clutter/ |
H A D | clutter-stage.h | 114 gfloat z_far; member
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