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Searched defs:zvel (Results 1 – 25 of 68) sorted by relevance

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/dports/science/ascent/ascent-0.7.1-66-gbcf2742a/src/examples/proxies/cloverleaf3d-ref/
H A Dadvection.f9037 INTEGER :: xvel,yvel,zvel local
H A Ddefinitions.f9039 ,zvel component
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dplayer.cpp438 static void Proj_MaybeAddSpread(int doSpread, int32_t *zvel, int *shootAng, int zRange, int angRang… in Proj_MaybeAddSpread()
460 …itscan(int spriteNum, int playerNum, int projecTile, vec3_t *srcVect, int32_t *zvel, int *shootAng, in P_PreFireHitscan()
517 …PreFireHitscan(const spritetype *pSprite, vec3_t * const srcVect, int32_t * const zvel, int * cons… in A_PreFireHitscan()
533 …n(int spriteNum, int32_t const cstatmask, const vec3_t * const srcVect, int zvel, int const shootA… in Proj_DoHitscan()
587 static int Proj_MaybeDamageCF2(int const spriteNum, int const zvel, int const hitSect) in Proj_MaybeDamageCF2()
623 …int const projecTile, int const zvel, int const spawnTile, int const decalTile, int const wallDama… in P_PostFireHitscan()
744 …const hitdata_t *hitData, int const spriteNum, int const projecTile, int const zvel, int const sho… in A_PostFireHitscan()
878 int32_t zvel = 0; in A_ShootCustom() local
/dports/x11/xlockmore/xlockmore-5.67/modes/
H A Dpyro.c139 float xvel, yvel, zvel; member
177 float xvel, yvel, x, zvel = 0.0, z = 0.0; in ignite() local
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A Dplayer1.c305 long sx, sy, sz, vel, zvel, hitx, hity, hitz, x, oldzvel, dal; in shoot() local
H A DBUILD.H131 short ang, owner, xvel, yvel, zvel; member
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine_oldmap.h38 int16_t picnum, ang, xvel, yvel, zvel, owner; member
76 int16_t picnum, ang, xvel, yvel, zvel, owner; member
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dplayer.cpp383 static void Proj_MaybeAddSpread(int doSpread, int32_t *zvel, int *shootAng, int zRange, int angRang… in Proj_MaybeAddSpread()
396 static void Proj_MaybeAddSpreadSwapped(int doSpread, int32_t *zvel, int *shootAng, int zRange, int … in Proj_MaybeAddSpreadSwapped()
410 …itscan(int spriteNum, int playerNum, int projecTile, vec3_t *srcVect, int32_t *zvel, int *shootAng, in P_PreFireHitscan()
472 …PreFireHitscan(const spritetype *pSprite, vec3_t * const srcVect, int32_t * const zvel, int * cons… in A_PreFireHitscan()
488 …n(int spriteNum, int32_t const cstatmask, const vec3_t * const srcVect, int zvel, int const shootA… in Proj_DoHitscan()
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/
H A Dai.c721 fix xvel, yvel, zvel; in ai_fire_special() local
/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/
H A Dbe_aas_debug.c593 float speed, zvel; in AAS_ShowReachability() local
H A Dbe_aas_move.c870 int AAS_HorizontalVelocityForJump( float zvel, vec3_t start, vec3_t end, float *velocity ) { in AAS_HorizontalVelocityForJump()
/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/
H A Dbe_aas_debug.c593 float speed, zvel; in AAS_ShowReachability() local
H A Dbe_aas_move.c870 int AAS_HorizontalVelocityForJump( float zvel, vec3_t start, vec3_t end, float *velocity ) { in AAS_HorizontalVelocityForJump()
/dports/games/ioquake3/ioquake3-1.36/code/botlib/
H A Dbe_aas_debug.c608 float speed, zvel; in AAS_ShowReachability() local
/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/
H A Dbe_aas_debug.c608 float speed, zvel; in AAS_ShowReachability() local
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/botlib/
H A Dbe_aas_debug.c609 float speed, zvel; in AAS_ShowReachability() local
/dports/games/evq3/evq3/code/botlib/
H A Dbe_aas_debug.c608 float speed, zvel; in AAS_ShowReachability() local
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/botlib/
H A Dbe_aas_debug.c633 float speed, zvel; in AAS_ShowReachability() local
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dbuildtypes.h239 int16_t zvel, inittype; member
/dports/games/openarena/openarena-engine-source-0.8.8/code/botlib/
H A Dbe_aas_debug.c608 float speed, zvel; in AAS_ShowReachability() local
/dports/games/openjk/OpenJK-07675e2/codemp/botlib/
H A Dbe_aas_debug.cpp613 float speed, zvel; in AAS_ShowReachability() local
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/botlib/
H A Dbe_aas_debug.c608 float speed, zvel; in AAS_ShowReachability() local
/dports/astro/py-astlib/astLib-0.11.7/PyWCSTools/wcssubs-3.9.5/
H A Dwcs.i92 double zvel; /* Radial velocity (v/c away from observer)*/ member
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DBUILD.H111 short ang, owner, xvel, yvel, zvel; member
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DBUILD.H112 short ang, owner, xvel, yvel, zvel; member

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