/dports/science/ascent/ascent-0.7.1-66-gbcf2742a/src/examples/proxies/cloverleaf3d-ref/ |
H A D | advection.f90 | 37 INTEGER :: xvel,yvel,zvel local
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H A D | definitions.f90 | 39 ,zvel component
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | player.cpp | 438 static void Proj_MaybeAddSpread(int doSpread, int32_t *zvel, int *shootAng, int zRange, int angRang… in Proj_MaybeAddSpread() 460 …itscan(int spriteNum, int playerNum, int projecTile, vec3_t *srcVect, int32_t *zvel, int *shootAng, in P_PreFireHitscan() 517 …PreFireHitscan(const spritetype *pSprite, vec3_t * const srcVect, int32_t * const zvel, int * cons… in A_PreFireHitscan() 533 …n(int spriteNum, int32_t const cstatmask, const vec3_t * const srcVect, int zvel, int const shootA… in Proj_DoHitscan() 587 static int Proj_MaybeDamageCF2(int const spriteNum, int const zvel, int const hitSect) in Proj_MaybeDamageCF2() 623 …int const projecTile, int const zvel, int const spawnTile, int const decalTile, int const wallDama… in P_PostFireHitscan() 744 …const hitdata_t *hitData, int const spriteNum, int const projecTile, int const zvel, int const sho… in A_PostFireHitscan() 878 int32_t zvel = 0; in A_ShootCustom() local
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/dports/x11/xlockmore/xlockmore-5.67/modes/ |
H A D | pyro.c | 139 float xvel, yvel, zvel; member 177 float xvel, yvel, x, zvel = 0.0, z = 0.0; in ignite() local
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | player1.c | 305 long sx, sy, sz, vel, zvel, hitx, hity, hitz, x, oldzvel, dal; in shoot() local
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H A D | BUILD.H | 131 short ang, owner, xvel, yvel, zvel; member
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine_oldmap.h | 38 int16_t picnum, ang, xvel, yvel, zvel, owner; member 76 int16_t picnum, ang, xvel, yvel, zvel, owner; member
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | player.cpp | 383 static void Proj_MaybeAddSpread(int doSpread, int32_t *zvel, int *shootAng, int zRange, int angRang… in Proj_MaybeAddSpread() 396 static void Proj_MaybeAddSpreadSwapped(int doSpread, int32_t *zvel, int *shootAng, int zRange, int … in Proj_MaybeAddSpreadSwapped() 410 …itscan(int spriteNum, int playerNum, int projecTile, vec3_t *srcVect, int32_t *zvel, int *shootAng, in P_PreFireHitscan() 472 …PreFireHitscan(const spritetype *pSprite, vec3_t * const srcVect, int32_t * const zvel, int * cons… in A_PreFireHitscan() 488 …n(int spriteNum, int32_t const cstatmask, const vec3_t * const srcVect, int zvel, int const shootA… in Proj_DoHitscan()
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/ |
H A D | ai.c | 721 fix xvel, yvel, zvel; in ai_fire_special() local
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/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/ |
H A D | be_aas_debug.c | 593 float speed, zvel; in AAS_ShowReachability() local
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H A D | be_aas_move.c | 870 int AAS_HorizontalVelocityForJump( float zvel, vec3_t start, vec3_t end, float *velocity ) { in AAS_HorizontalVelocityForJump()
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/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/ |
H A D | be_aas_debug.c | 593 float speed, zvel; in AAS_ShowReachability() local
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H A D | be_aas_move.c | 870 int AAS_HorizontalVelocityForJump( float zvel, vec3_t start, vec3_t end, float *velocity ) { in AAS_HorizontalVelocityForJump()
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/dports/games/ioquake3/ioquake3-1.36/code/botlib/ |
H A D | be_aas_debug.c | 608 float speed, zvel; in AAS_ShowReachability() local
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/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/ |
H A D | be_aas_debug.c | 608 float speed, zvel; in AAS_ShowReachability() local
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/botlib/ |
H A D | be_aas_debug.c | 609 float speed, zvel; in AAS_ShowReachability() local
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/dports/games/evq3/evq3/code/botlib/ |
H A D | be_aas_debug.c | 608 float speed, zvel; in AAS_ShowReachability() local
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/botlib/ |
H A D | be_aas_debug.c | 633 float speed, zvel; in AAS_ShowReachability() local
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | buildtypes.h | 239 int16_t zvel, inittype; member
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/dports/games/openarena/openarena-engine-source-0.8.8/code/botlib/ |
H A D | be_aas_debug.c | 608 float speed, zvel; in AAS_ShowReachability() local
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/dports/games/openjk/OpenJK-07675e2/codemp/botlib/ |
H A D | be_aas_debug.cpp | 613 float speed, zvel; in AAS_ShowReachability() local
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/botlib/ |
H A D | be_aas_debug.c | 608 float speed, zvel; in AAS_ShowReachability() local
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/dports/astro/py-astlib/astLib-0.11.7/PyWCSTools/wcssubs-3.9.5/ |
H A D | wcs.i | 92 double zvel; /* Radial velocity (v/c away from observer)*/ member
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | BUILD.H | 111 short ang, owner, xvel, yvel, zvel; member
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | BUILD.H | 112 short ang, owner, xvel, yvel, zvel; member
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