/reactos/dll/cpl/powercfg/lang/ |
H A D | zh-HK.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | sq-AL.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | pt-PT.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | tr-TR.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | he-IL.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | zh-TW.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | ja-JP.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | no-NO.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | ru-RU.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | sk-SK.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | bg-BG.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | de-DE.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | el-GR.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | en-US.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | es-ES.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | fr-FR.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | id-ID.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | it-IT.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | nl-NL.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | th-TH.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | uk-UA.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | cs-CZ.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | pl-PL.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | zh-CN.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|
H A D | ro-RO.rc | 393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)
Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
|