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/reactos/dll/cpl/powercfg/lang/
H A Dzh-HK.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dsq-AL.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dpt-PT.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dtr-TR.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dhe-IL.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dzh-TW.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dja-JP.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dno-NO.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dru-RU.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dsk-SK.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dbg-BG.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dde-DE.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Del-GR.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Den-US.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Des-ES.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dfr-FR.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Did-ID.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dit-IT.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dnl-NL.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dth-TH.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Duk-UA.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dcs-CZ.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dpl-PL.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dzh-CN.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.
H A Dro-RO.rc393a88a3 Thu Nov 09 23:33:17 GMT 2023 Joachim Henze <joachim.henze@reactos.org> [POWERCFG] 640x480-ify and overhaul (#5933)


Main goal was making the dlg display well in 640x480 resolution.
Since the dialogs in that propsheet had very different sizes between the languages
that was a lot of work. Now all of the propsheet-dlgs are harmonized in size to 252x220.
Also I found a way to align some controls in a way that they are more immune
to differing languages lengths for specific strings, so we can currently
to 100% use the same controls dimensions and positions also,
which is a very nice trait. I double-checked all dialogs visually in ResHacker
for all languages (except no-NO.rc for technical reasons), and they do look all
very well like that. The slider for the alarms dlg I enlarged in x,
it has 100 distinct positions, so a larger slider helps the user
not having to position the mouse extremely accurate.
I also fixed various typos, and several places where text cutoff occurred for many languages,
too many to name them all.
Some dummy-strings "unknown" I changed to "?" instead.
That still allows to see its position in a previewer,
but does not lure all the translators into translating that nonsense,
and therefore keeps the rcs better in sync. It also shrinks binary size.