/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/vgmplay/VGMPlay/chips/ |
H A D | iremga20.c | 49 UINT8 play; member 89 play[i] = (! chip->channel[i].Muted) ? chip->channel[i].play : 0; in IremGA20_update() 102 if (play[0]) in IremGA20_update() 108 play[0] = (pos[0] < end[0]); in IremGA20_update() 110 if (play[1]) in IremGA20_update() 116 play[1] = (pos[1] < end[1]); in IremGA20_update() 118 if (play[2]) in IremGA20_update() 124 play[2] = (pos[2] < end[2]); in IremGA20_update() 126 if (play[3]) in IremGA20_update() 146 chip->channel[i].play = play[i]; in IremGA20_update() [all …]
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/dports/lang/spidermonkey60/firefox-60.9.0/mobile/android/app/src/photon/java/org/mozilla/gecko/toolbar/ |
H A D | TabCounter.java | 101 animatorSet.play(fadeOut).with(moveUp1); in createBoxAnimatorSet() 102 animatorSet.play(moveUp1).before(moveDown2); in createBoxAnimatorSet() 103 animatorSet.play(moveDown2).with(fadeIn); in createBoxAnimatorSet() 105 animatorSet.play(moveDown3).before(moveUp4); in createBoxAnimatorSet() 107 animatorSet.play(moveUp1).before(scaleUp1); in createBoxAnimatorSet() 135 animatorSet.play(fadeOut).before(moveDown2); in createBarAnimatorSet() 137 animatorSet.play(moveDown2).before(scaleUp1); in createBarAnimatorSet() 138 animatorSet.play(scaleUp1).with(fadeIn); in createBarAnimatorSet() 159 animatorSet.play(fadeOut).before(fadeIn); in createTextAnimatorSet() 160 animatorSet.play(fadeIn).with(moveDown); in createTextAnimatorSet() [all …]
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/dports/audio/vgmplay/vgmplay-0.40.9_2/chips/ |
H A D | iremga20.c | 49 UINT8 play; member 93 play[i] = (! chip->channel[i].Muted) ? chip->channel[i].play : 0; in IremGA20_update() 106 if (play[0]) in IremGA20_update() 112 play[0] = (pos[0] < end[0]); in IremGA20_update() 114 if (play[1]) in IremGA20_update() 120 play[1] = (pos[1] < end[1]); in IremGA20_update() 122 if (play[2]) in IremGA20_update() 128 play[2] = (pos[2] < end[2]); in IremGA20_update() 130 if (play[3]) in IremGA20_update() 150 chip->channel[i].play = play[i]; in IremGA20_update() [all …]
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/dports/devel/p5-SDL/SDL-2.548/lib/pods/SDLx/ |
H A D | Sound.pod | 17 $snd->play('myfile.wav'); 23 $snd->play(); 38 # Load files in channels for realtime play 43 $snd->play(%times); # play loaded files at times 44 $snd->play; # play again 47 $snd->play('channel_01', 578); 71 )->play(); 90 An SDLx::Sound object can load sounds from filesystem, play it, adjust this loudness level or stops… 92 Each sound will play in the next available channel, so it can be handled isolately. 103 =head2 play section [all …]
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/dports/multimedia/libdca/libdca-0.0.7/libao/ |
H A D | audio_out_solaris.c | 86 info.play.sample_rate = instance->sample_rate; in solaris_play() 87 info.play.precision = 16; in solaris_play() 88 info.play.channels = 2; in solaris_play() 89 info.play.encoding = AUDIO_ENCODING_LINEAR; in solaris_play() 98 if ((info.play.sample_rate != instance->sample_rate) || in solaris_play() 99 (info.play.precision != 16) || (info.play.channels != 2)) { in solaris_play() 103 info.play.sample_rate, info.play.precision, in solaris_play() 104 info.play.channels); in solaris_play() 141 instance->ao.play = solaris_play; in solaris_open()
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/dports/multimedia/libmpeg3/libmpeg3-1.8/a52dec-0.7.3/libao/ |
H A D | audio_out_solaris.c | 84 info.play.sample_rate = instance->sample_rate; in solaris_play() 85 info.play.precision = 16; in solaris_play() 86 info.play.channels = 2; in solaris_play() 87 info.play.encoding = AUDIO_ENCODING_LINEAR; in solaris_play() 96 if ((info.play.sample_rate != instance->sample_rate) || in solaris_play() 97 (info.play.precision != 16) || (info.play.channels != 2)) { in solaris_play() 101 info.play.sample_rate, info.play.precision, in solaris_play() 102 info.play.channels); in solaris_play() 139 instance->ao.play = solaris_play; in solaris_open()
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/dports/audio/liba52/a52dec-0.7.4/libao/ |
H A D | audio_out_solaris.c | 85 info.play.sample_rate = instance->sample_rate; in solaris_play() 86 info.play.precision = 16; in solaris_play() 87 info.play.channels = 2; in solaris_play() 88 info.play.encoding = AUDIO_ENCODING_LINEAR; in solaris_play() 97 if ((info.play.sample_rate != instance->sample_rate) || in solaris_play() 98 (info.play.precision != 16) || (info.play.channels != 2)) { in solaris_play() 102 info.play.sample_rate, info.play.precision, in solaris_play() 103 info.play.channels); in solaris_play() 140 instance->ao.play = solaris_play; in solaris_open()
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/dports/devel/R-cran-lubridate/lubridate/man/ |
H A D | lakers.Rd | 8 This data set contains play by play statistics of each Los 11 away). Each play is described by the time on the game clock 12 when the play was made, the period in which the play was 13 attempted, the type of play, the player and team who made the 14 play, the result of the play, and the location on the court 15 where each play was made.
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/ |
H A D | guiinv.cpp | 29 extern GameState play; 46 play.inv_numinline = this->itemsPerLine; in Draw() 47 play.inv_numdisp = this->numLines * this->itemsPerLine; in Draw() 48 play.obsolete_inv_numorder = charextra[game.playercharacter].invorder_count; in Draw() 51 if (play.inv_top) { in Draw() 52 play.inv_backwards_compatibility = 1; in Draw() 55 if (play.inv_backwards_compatibility) { in Draw() 56 this->topIndex = play.inv_top; in Draw() 80 (play.inventory_greys_out == 1)) { in Draw()
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/dports/lang/yorick/yorick-y_2_2_04/yorick/ |
H A D | Makefile | 23 PLAPI=../play/plugin.h 24 PLAYONLY=../play/play.h $(PLAPI) 48 Y_IDIR=-I. -I../play -I../gist 109 PSLIO=../play/pstdlib.h ../play/pstdio.h $(PLAPI) 110 PSPLAY=../play/pstdlib.h ../play/play.h $(PLAPI) 111 PLAYALL=../play/play.h ../play/pstdlib.h ../play/pstdio.h $(PLAPI) 176 prmtyp.h: ../play/any/numfmt ../play/any/numfmt.c 177 ../play/any/numfmt prmtyp.h 178 ../play/any/numfmt: 179 @$(MAKE) -C ../play numfmt [all …]
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/dports/www/py-protego/Protego-0.1.16/tests/test_data/ |
H A D | www.tvnz.co.nz | 3 Allow: /api/v1/web/play/sitemap 4 Allow: /api/v1/web/play/sitemap/* 6 Allow: /api/v1/web/play/boot 7 Allow: /api/v1/web/play/config/gtm 9 Noindex: /content/play/* 10 Noindex: /api/v1/web/play/* 11 Disallow: /api/v1/web/play/video/* 14 Sitemap: https://www.tvnz.co.nz/api/v1/web/play/sitemap # OD sitemap
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/dports/multimedia/mlt6/mlt-6.26.1/src/examples/ |
H A D | Makefile | 6 all: play 8 play: play.o target 10 play.o: play.cpp 13 $(RM) play play.o
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/dports/multimedia/py-mlt6/mlt-6.26.1/src/examples/ |
H A D | Makefile | 6 all: play 8 play: play.o target 10 play.o: play.cpp 13 $(RM) play play.o
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/dports/multimedia/mlt6-qt5/mlt-6.26.1/src/examples/ |
H A D | Makefile | 6 all: play 8 play: play.o target 10 play.o: play.cpp 13 $(RM) play play.o
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/dports/audio/sidplay2/sidplay-2.0.9/src/audio/sunos/ |
H A D | audiodrv.cpp | 148 myaudio_info.play.sample_rate = (uint_t) cfg.frequency; 149 myaudio_info.play.channels = cfg.channels; 152 myaudio_info.play.precision = 16; 153 myaudio_info.play.encoding = AUDIO_ENCODING_LINEAR; 163 cfg.frequency = myaudio_info.play.sample_rate; 164 cfg.channels = myaudio_info.play.channels; 166 cfg.bufSize = myaudio_info.play.buffer_size; 167 cfg.precision = myaudio_info.play.precision; 174 _sampleBuffer = new(std::nothrow) int_least8_t[myaudio_info.play.buffer_size]; 176 _sampleBuffer = new int_least8_t[myaudio_info.play.buffer_size];
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/dports/multimedia/vcdimager/vcdimager-2.0.1/test/ |
H A D | vcd20_test1.right | 111 play-item: SEGMENT[0] (0x03e8) 120 play-item[0]: SEQUENCE[0] (0x0002) 122 play-item[2]: SEGMENT[1] (0x03e9) 123 play-item[3]: ENTRY[0] (0x0064) 131 play-item[2]: SEGMENT[2] (0x03ea) 132 play-item[3]: ENTRY[4] (0x0068) 149 play-item: SEGMENT[0] (0x03e8) 165 play-item[2]: SEGMENT[1] (0x03e9) 166 play-item[3]: ENTRY[0] (0x0064) 174 play-item[2]: SEGMENT[2] (0x03ea) [all …]
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/dports/emulators/quasi88/quasi88-0.6.4/src/snddrv/src/unix/sysdep/dsp-drivers/ |
H A D | netbsd.c | 129 a_info.play.encoding = desired_encoding; in netbsd_dsp_create() 130 a_info.play.precision = desired_precision; in netbsd_dsp_create() 138 if (a_info.play.encoding != desired_encoding in netbsd_dsp_create() 139 || a_info.play.precision != desired_precision) in netbsd_dsp_create() 154 a_info.play.encoding = AUDIO_ENCODING_ULINEAR; in netbsd_dsp_create() 155 a_info.play.precision = 8; in netbsd_dsp_create() 164 || a_info.play.precision != 8) in netbsd_dsp_create() 184 if (a_info.play.channels == 1) in netbsd_dsp_create() 191 a_info.play.sample_rate = dsp->hw_info.samplerate; in netbsd_dsp_create() 218 a_info.play.buffer_size = block_size * blocks; in netbsd_dsp_create() [all …]
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/dports/emulators/quasi88/quasi88-0.6.4/src/snddrv-old/src/unix/sysdep/dsp-drivers/ |
H A D | netbsd.c | 129 a_info.play.encoding = desired_encoding; in netbsd_dsp_create() 130 a_info.play.precision = desired_precision; in netbsd_dsp_create() 137 if (a_info.play.encoding != desired_encoding in netbsd_dsp_create() 138 || a_info.play.precision != desired_precision) in netbsd_dsp_create() 152 a_info.play.encoding = AUDIO_ENCODING_ULINEAR; in netbsd_dsp_create() 153 a_info.play.precision = 8; in netbsd_dsp_create() 162 || a_info.play.precision != 8) in netbsd_dsp_create() 182 if (a_info.play.channels == 1) in netbsd_dsp_create() 189 a_info.play.sample_rate = dsp->hw_info.samplerate; in netbsd_dsp_create() 216 a_info.play.buffer_size = block_size * blocks; in netbsd_dsp_create() [all …]
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/dports/games/sarien/sarien-0.7.0/src/sound/solaris/ |
H A D | sound_solaris.c | 94 gain = ainfo.play.gain; in solaris_init_sound() 95 port = ainfo.play.port; in solaris_init_sound() 105 ainfo.play.sample_rate = 22050; in solaris_init_sound() 106 ainfo.play.channels = 1; in solaris_init_sound() 107 ainfo.play.precision = 16; in solaris_init_sound() 108 ainfo.play.encoding = AUDIO_ENCODING_LINEAR; in solaris_init_sound() 109 ainfo.play.gain = gain; in solaris_init_sound() 110 ainfo.play.port = port; in solaris_init_sound() 111 ainfo.play.buffer_size = bsize; in solaris_init_sound()
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/dports/x11-wm/sawfish/sawfish_1.13.0/lisp/sawfish/wm/util/ |
H A D | play-audio.jl | 1 ;; play-audio.jl -- functions for playing sound samples 22 (define-structure sawfish.wm.util.play-audio 24 (export play-sample) 42 (defcustom play-sample-program "/usr/bin/paplay" 51 (define play-sample-process nil) 53 (define (play-sample filename) 67 (when (eq play-sample-process proc) 68 (setq play-sample-process nil)) 71 (when play-sample-process 72 (kill-process play-sample-process)) [all …]
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/Libraries/adlmidi/ |
H A D | adlmidi_private.cpp | 40 MIDIplay *play = reinterpret_cast<MIDIplay *>(device->adl_midiPlayer); in adlRefreshNumCards() local 44 if(play->m_synth.m_embeddedBank == OPL3::CustomBankTag) in adlRefreshNumCards() 48 OPL3::BankMap::iterator it = play->m_synth.m_insBanks.begin(); in adlRefreshNumCards() 49 OPL3::BankMap::iterator end = play->m_synth.m_insBanks.end(); in adlRefreshNumCards() 71 size_t insno = banks[play->m_setup.bankId][a]; in adlRefreshNumCards() 103 …play->m_synth.m_numFourOps = play->m_setup.numFourOps = static_cast<unsigned>(numFourOps * play->m… in adlRefreshNumCards() 105 play->m_synth.updateChannelCategories(); in adlRefreshNumCards()
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/dports/audio/amarok/amarok-3e11ccdd1417e70486eaaa84d8475182eec44c20/src/widgets/ |
H A D | PlayPauseButton.cpp | 36 setIcon( m_isPlaying ? m_icon.pause[1] : m_icon.play[1], 3 ); in enterEvent() 41 setIcon( m_isPlaying ? m_icon.pause[0] : m_icon.play[0], 6 ); in leaveEvent() 46 setIcon( m_isPlaying ? m_icon.pause[0] : m_icon.play[0] ); in mousePressEvent() 61 …m_icon.play[0] = The::svgHandler()->renderSvg( "PLAYpause", width, height, "PLAYpause", true ).toI… in reloadContent() 62 …m_icon.play[1] = The::svgHandler()->renderSvg( "PLAYpause_active", width, height, "PLAYpause_activ… in reloadContent() 69 m_icon.play[i] = m_icon.play[i].mirrored( true, false ); in reloadContent() 73 setIcon( m_isPlaying ? m_icon.pause[underMouse()] : m_icon.play[underMouse()] ); in reloadContent() 84 setIcon( m_isPlaying ? m_icon.pause[underMouse()] : m_icon.play[underMouse()], 4 ); in setPlaying()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/ |
H A D | character_info_engine.cpp | 278 if (_GP(play).speech_in_post_state || in update_character_animating() 279 … ((_GP(play).messagetime >= 0) && (_GP(play).messagetime < _GP(play).close_mouth_speech_time))) in update_character_animating() 320 (_GP(play).messagetime < _GP(play).close_mouth_speech_time)))) { in update_character_animating() 390 x = _GP(play).entered_at_x; in update_character_follower() 391 y = _GP(play).entered_at_y; in update_character_follower() 409 y = _GP(play).entered_at_y; in update_character_follower() 410 } else if (_GP(play).entered_at_x < 8) { in update_character_follower() 412 y = _GP(play).entered_at_y; in update_character_follower() 415 x = _GP(play).entered_at_x; in update_character_follower() 418 x = _GP(play).entered_at_x; in update_character_follower() [all …]
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/ |
H A D | sample_player_editor_plugin.cpp | 36 play->set_icon(get_icon("Play", "EditorIcons")); in _notification() 64 play->set_pressed(true); in _play() 77 play->set_pressed(false); in _stop() 106 play = memnew(Button); in SamplePlayerEditor() 108 play->set_pos(Point2(5, 5)); in SamplePlayerEditor() 109 play->set_toggle_mode(true); in SamplePlayerEditor() 110 play->set_anchor_and_margin(MARGIN_LEFT, Control::ANCHOR_END, 250); in SamplePlayerEditor() 111 play->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, 230); in SamplePlayerEditor() 112 play->set_anchor_and_margin(MARGIN_TOP, Control::ANCHOR_BEGIN, 0); in SamplePlayerEditor() 115 add_child(play); in SamplePlayerEditor() [all …]
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/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/ |
H A D | sample_player_editor_plugin.cpp | 36 play->set_icon(get_icon("Play", "EditorIcons")); in _notification() 64 play->set_pressed(true); in _play() 77 play->set_pressed(false); in _stop() 106 play = memnew(Button); in SamplePlayerEditor() 108 play->set_pos(Point2(5, 5)); in SamplePlayerEditor() 109 play->set_toggle_mode(true); in SamplePlayerEditor() 110 play->set_anchor_and_margin(MARGIN_LEFT, Control::ANCHOR_END, 250); in SamplePlayerEditor() 111 play->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, 230); in SamplePlayerEditor() 112 play->set_anchor_and_margin(MARGIN_TOP, Control::ANCHOR_BEGIN, 0); in SamplePlayerEditor() 115 add_child(play); in SamplePlayerEditor() [all …]
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