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/dports/devel/tinygo/tinygo-0.14.1/llvm-project/llvm/test/CodeGen/AArch64/
H A Dmachine-outliner-noredzone.ll4 ; Ensure that the MachineOutliner does not fire on functions which use a
14 ; *know* we don't use a redzone. The GHC calling convention is one of these
21 %1 = load i32, i32* @x, align 4
25 %3 = load i32, i32* @x, align 4
29 %5 = load i32, i32* @x, align 4
35 ; foo() should have a redzone when compiled with -aarch64-redzone, and no
50 %5 = load i32, i32* %1, align 4
53 %7 = load i32, i32* %3, align 4
56 %9 = load i32, i32* %4, align 4
59 %11 = load i32, i32* %2, align 4
[all …]
/dports/devel/wasi-compiler-rt12/llvm-project-12.0.1.src/llvm/test/CodeGen/AArch64/
H A Dmachine-outliner-noredzone.ll4 ; Ensure that the MachineOutliner does not fire on functions which use a
14 ; *know* we don't use a redzone. The GHC calling convention is one of these
21 %1 = load i32, i32* @x, align 4
25 %3 = load i32, i32* @x, align 4
29 %5 = load i32, i32* @x, align 4
35 ; foo() should have a redzone when compiled with -aarch64-redzone, and no
50 %5 = load i32, i32* %1, align 4
53 %7 = load i32, i32* %3, align 4
56 %9 = load i32, i32* %4, align 4
59 %11 = load i32, i32* %2, align 4
[all …]
/dports/devel/llvm13/llvm-project-13.0.1.src/llvm/test/CodeGen/AArch64/
H A Dmachine-outliner-noredzone.ll4 ; Ensure that the MachineOutliner does not fire on functions which use a
14 ; *know* we don't use a redzone. The GHC calling convention is one of these
21 %1 = load i32, i32* @x, align 4
25 %3 = load i32, i32* @x, align 4
29 %5 = load i32, i32* @x, align 4
35 ; foo() should have a redzone when compiled with -aarch64-redzone, and no
50 %5 = load i32, i32* %1, align 4
53 %7 = load i32, i32* %3, align 4
56 %9 = load i32, i32* %4, align 4
59 %11 = load i32, i32* %2, align 4
[all …]
/dports/devel/llvm90/llvm-9.0.1.src/test/CodeGen/AArch64/
H A Dmachine-outliner-noredzone.ll4 ; Ensure that the MachineOutliner does not fire on functions which use a
14 ; *know* we don't use a redzone. The GHC calling convention is one of these
21 %1 = load i32, i32* @x, align 4
25 %3 = load i32, i32* @x, align 4
29 %5 = load i32, i32* @x, align 4
35 ; foo() should have a redzone when compiled with -aarch64-redzone, and no
50 %5 = load i32, i32* %1, align 4
53 %7 = load i32, i32* %3, align 4
56 %9 = load i32, i32* %4, align 4
59 %11 = load i32, i32* %2, align 4
[all …]
/dports/devel/llvm80/llvm-8.0.1.src/test/CodeGen/AArch64/
H A Dmachine-outliner-noredzone.ll4 ; Ensure that the MachineOutliner does not fire on functions which use a
14 ; *know* we don't use a redzone. The GHC calling convention is one of these
21 %1 = load i32, i32* @x, align 4
25 %3 = load i32, i32* @x, align 4
29 %5 = load i32, i32* @x, align 4
35 ; foo() should have a redzone when compiled with -aarch64-redzone, and no
50 %5 = load i32, i32* %1, align 4
53 %7 = load i32, i32* %3, align 4
56 %9 = load i32, i32* %4, align 4
59 %11 = load i32, i32* %2, align 4
[all …]
/dports/devel/llvm70/llvm-7.0.1.src/test/CodeGen/AArch64/
H A Dmachine-outliner-noredzone.ll4 ; Ensure that the MachineOutliner does not fire on functions which use a
14 ; *know* we don't use a redzone. The GHC calling convention is one of these
21 %1 = load i32, i32* @x, align 4
25 %3 = load i32, i32* @x, align 4
29 %5 = load i32, i32* @x, align 4
35 ; foo() should have a redzone when compiled with -aarch64-redzone, and no
50 %5 = load i32, i32* %1, align 4
53 %7 = load i32, i32* %3, align 4
56 %9 = load i32, i32* %4, align 4
59 %11 = load i32, i32* %2, align 4
[all …]
/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/framework/src/mx/core/
H A DApplicationDomainTarget.as7 // NOTICE: Adobe permits you to use, modify, and distribute this file
39 * The default behavior for RSL loading is to load an RSL as high in
40 * the parent module factory chain as possible. In order to load an RSL
42 * compiled with that RSL specified in the compiler options. If no parent module
43 * factories were compiled with that RSL , then the RSL will be loaded in
/dports/mail/cone/cone-1.1/cone/
H A Dcone.dist.in37 # Set UNDERLINE_HACK=1 to use U+0x00A0 in place of spaces when showing
54 # compiled against. The possible ciphers are:
60 # HIGH -- all ciphers that use more than a 128 bit key size
61 # MEDIUM -- all ciphers that use a 128 bit key size
100 # compiled against. The possible ciphers are:
106 # HIGH -- all ciphers that use more than a 128 bit key size
107 # MEDIUM -- all ciphers that use a 128 bit key size
120 # GnuTLS's compiled-in default is 727 bits (as of GnuTLS 1.6.3). Some server
132 # TLS_CERTFILE - certificate to use.
136 # Use the "CERTIFICATES" option in the main menu to load client certificates
[all …]
/dports/textproc/kibana6/kibana-6.8.16-darwin-x86_64/node_modules/source-map-support/
H A DREADME.md84 if (source === 'compiled.js') {
125 compiled.js:
130 throw new Error('test'); // This is the compiled code
132 //# sourceMappingURL=compiled.js.map
135 compiled.js.map:
140 "file": "compiled.js",
147 Run compiled.js using node (notice how the stack trace uses original.js instead of compiled.js):
150 $ node compiled.js
159 at Module.load (module.js:356:32)
196 at Module.load (module.js:356:32)
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/dports/devel/emscripten/emscripten-2.0.3/site/source/docs/getting_started/
H A DTutorial.rst25 …number appeared, and the backend (fastcomp/upstream) did not, so you would use something like **<e…
43 First, lets have a look at the file to be compiled: **hello_world.c**. This is the simplest test co…
49 To build the JavaScript version of this code, simply specify the C/C++ file after *emcc* (use *em++…
54 …WebAssembly file containing the compiled code, and the first is a JavaScript file containing the r…
73 Emscripten can also generate HTML for testing embedded JavaScript. To generate HTML, use the ``-o``…
100 …ystem. Emscripten simulates a file system that you can access from your compiled C/C++ code using …
105 …emscripten/blob/master/tests/hello_world_file.cpp>`_ example shows how to load a file (both the te…
113 .. note:: The example expects to be able to load a file located at **tests/hello_world_file.txt**: …
119compiled code. This approach is useful because Browsers can only load data from the network asynch…
165 - The Emscripten test suite is a great place to look for examples of how to use Emscripten. For exa…
[all …]
/dports/x11-toolkits/blt/blt2.5/win/
H A DREADME15 They will dynamically load into wish80.exe, wish81.exe, wish82.exe, or
34 2. What compiler can I use?
43 distribution use.
77 You can't really mix the Borland and VC++ compiled DLLs. BLT isn't
81 I haven't tested this, but I believe you can load a GNU CC
82 (-mno-cygwin) BLT24.dll into a VC++ compiled wish.
85 that you compiled Tcl/Tk to compile BLT.
87 7. What compiler should I use?
107 1) If you automatically load BLT from a script file, you
117 Building BLT with Microsoft VC++, Cygwin Make, and VC++ compiled
[all …]
/dports/devel/p5-Module-Compile/Module-Compile-0.23/lib/Module/
H A DCompile.pod22 use Foo;
31 use Foo;
44 Modules that use these compilation modules get compiled into some
63 and use it like:
66 use v6-pugs;
77 The next time around, Perl 5 will automatically load F<MyModule.pmc>
105 Easier debugging of compiled/filtered code. The C<.pmc> has the real
111 already been doing the C<.pmc> check on every module load since 1999!
172 So inner blocks get compiled first, then outer blocks.
191 with compiled .pmc files. Module::Compile installs a
[all …]
/dports/math/ipopt/Ipopt-3.12.13/ThirdParty/HSL/
H A DINSTALL.HSL5 download and use this third party package.
12 For use by COIN-OR, STFC provides special packages at
19 Different ways to use the HSL routines in COIN-OR Ipopt:
23 Ipopt, those files will be compiled and included into the Ipopt
26 2. If you download the HSL prebuild libraries, then you can use the
33 will be possible to load a shared library at runtime that contains
35 You can use the Makefile of the coinhsl package obtained from HSL or
72 following describes the mechanism that Ipopt uses to use a Harwell
75 1. If the Ipopt binary/library had been compiled with HSL files
80 when Ipopt had been compiled, Ipopt will attempt to load a shared
[all …]
/dports/editors/emacs/emacs-27.2/doc/lispref/
H A Dcompile.texi167 @deffn Command byte-compile-file filename &optional load
183 If @var{load} is non-@code{nil}, this command loads the compiled file
184 after compiling it. Interactively, @var{load} is the prefix argument.
248 it normally does not load their documentation strings into memory.
316 longer load the remaining function definitions not already loaded.
320 then trying to load any function not already loaded will usually yield
394 you load the source file, rather than compiling it, @var{body} is
409 used to load it for compiling, but not executing. For example,
487 Likewise, you can suppress the warning for a specific use of a
541 if you do use this construct, that you use it around the smallest
[all …]
/dports/lang/slib/slib-3b6/
H A Dscheme48.init38 s48-use!
53 ;; for `s48-use!' procedure
79 (define (s48-use! struct-name)
175 (slib:error 'program-vicinity " called; use slib:load to load")))
216 compiled ;can load compiled files
323 ;;; use this definition if your system doesn't have such a procedure.
470 (define slib:load-compiled s48-use!)
473 (define slib:load slib:load-source)
481 (define defmacro:load macro:load)
565 (display* " " (list srfi 'compiled srfi)))
[all …]
/dports/math/R/R-4.1.2/src/library/base/man/
H A DCallExternal.Rd11 Functions to pass \R objects to compiled C/C++ code that has been
24 \item{\dots}{arguments to be passed to the compiled code. Up to 65 for
39 The functions are used to call compiled code which makes use of
44 For details about how to write code to use with these functions see
57 An \R object constructed in the compiled code.
61 Writing code for use with these functions will need to use internal \R
73 not use this in your own code: such symbols are not part of the API
86 \code{\link{dyn.load}}, \code{\link{.C}}, \code{\link{.Fortran}}.
/dports/math/libRmath/R-4.1.1/src/library/base/man/
H A DCallExternal.Rd11 Functions to pass \R objects to compiled C/C++ code that has been
24 \item{\dots}{arguments to be passed to the compiled code. Up to 65 for
39 The functions are used to call compiled code which makes use of
44 For details about how to write code to use with these functions see
57 An \R object constructed in the compiled code.
61 Writing code for use with these functions will need to use internal \R
73 not use this in your own code: such symbols are not part of the API
86 \code{\link{dyn.load}}, \code{\link{.C}}, \code{\link{.Fortran}}.
/dports/misc/ignition-fuel-tools/ignitionrobotics-ign-fuel-tools-0ffbf3a2c836/
H A DINSTALL_WINDOWS.md10 Using a combination of pre-compiled binaries and self-compiled dependencies in a
11 local workspace. To make things easier, use a MinGW shell for your editing work,
12 and only use the Windows `cmd` for configuring and building. You might also
24 1. In a Windows Command Prompt, load your compiler setup, e.g.:
/dports/lang/spidermonkey78/firefox-78.9.0/third_party/rust/mapped_hyph/
H A DREADME.md7 may be in use by multiple processes.
14 In addition, a compiled dictionary mapped into a shared-memory block
21 mapped_hyph has been created primarily for use by Gecko, replacing the use of libhyphen,
22 and so its features (and limitations) are based on this use case.
31 The compiled hyphenation dictionary format includes provision for replacement
49 See the `mapped_hyph.h` header for C/C++ APIs that can be used to load hyphenation files
61 (A compiled version of the `hyph_en_US` dictionary from libhyphen is currently
/dports/lang/racket/racket-8.3/share/pkgs/gui-lib/framework/
H A Dsplash.rkt270 (set! splash-load-handler (λ (old-load f expected) (old-load f expected))))
283 (define (splash-load-handler old-load f expected)
293 (old-load f expected))
295 (let ([make-compilation-manager-load/use-compiled-handler
300 'make-compilation-manager-load/use-compiled-handler))
303 (current-load
304 (let ([old-load (current-load)])
306 (splash-load-handler old-load f expected))))
308 (when make-compilation-manager-load/use-compiled-handler
309 (printf "PLTDRCM/PLTDRDEBUG: reinstalling CM load handler after setting splash load handler\n")
[all …]
/dports/lang/racket-minimal/racket-8.3/src/expander/compile/
H A Drecompile.rkt16 "compiled-in-memory.rkt")
21 (unless (compiled-expression? c)
22 (raise-argument-error 'compiled-expression-recompile "compiled-expression?" c))
57 (compiled-expression-recompile (compiled-in-memory-linklet-directory c))]))
117 (define can-eval-compiled?
121 (if can-eval-compiled?
172 (define body-linklets+module-use*s
175 (define module-use*s
178 (define-values (linklet new-module-use*s)
192 #:module-use*s module-use*s
[all …]
/dports/lang/racket/racket-8.3/src/expander/compile/
H A Drecompile.rkt16 "compiled-in-memory.rkt")
21 (unless (compiled-expression? c)
22 (raise-argument-error 'compiled-expression-recompile "compiled-expression?" c))
57 (compiled-expression-recompile (compiled-in-memory-linklet-directory c))]))
117 (define can-eval-compiled?
121 (if can-eval-compiled?
172 (define body-linklets+module-use*s
175 (define module-use*s
178 (define-values (linklet new-module-use*s)
192 #:module-use*s module-use*s
[all …]
/dports/devel/z88dk/z88dk/support/sam/
H A DREADME4 Such emulator can load a file in ram (at address 32768) by simply pressing F1, so:
7 - copy the compiled output to a file called "SAMFILE" (copy a.bin samfile -or- copy a.bin samfile )
10 Alternatively you can use the SimCoup� emulator (http://sourceforge.net/projects/simcoupe/)
11 and use the dskman utility to save your files to a dsk-image which can be read into SimCoup�.
/dports/devel/p5-Class-Observable/Class-Observable-2.000/t/
H A Dthreads.t1 use strict; use warnings;
3 use Config;
4 use Test::More;
7 plan skip_all => 'perl interpreter is not compiled with ithreads'
13 plan skip_all => "threads pragma failed to load: $@"
19 use Class::Observable;
/dports/textproc/texi2html/texi2html-5.0/test/xemacs_manual/
H A Dbuilding.texi186 To execute a file of Emacs Lisp, use @kbd{M-x load-file}. This
205 file itself because the compiled file loads and runs faster.
224 should probably use @kbd{M-x load-file} for this case.
273 Emacs Lisp code can be compiled into byte-code which loads faster,
300 @kbd{byte-compile-file} creates a byte-code compiled file from an
305 @file{rmail.el} would be compiled into @file{rmail.elc}. To compile a
307 then load it, use @code{byte-compile-and-load-file}. To compile and
313 Each @file{.el} file that has been byte-compiled before is byte-compiled
316 not been compiled yet. You must answer @kbd{y} or @kbd{n} to each
322 this function, the files to be compiled are specified with command-line
[all …]

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