/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | begin_code.h | 44 # ifdef BUILD_SDL 54 # ifdef BUILD_SDL
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/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | begin_code.h | 44 # ifdef BUILD_SDL 54 # ifdef BUILD_SDL
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | begin_code.h | 44 # ifdef BUILD_SDL 54 # ifdef BUILD_SDL
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/perfcount/ |
H A D | prf_interface.cpp | 11 #elif defined (BUILD_SDL) 21 #elif defined (BUILD_SDL)
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/perfcount/ |
H A D | prf_interface.cpp | 11 #elif defined (BUILD_SDL) 21 #elif defined (BUILD_SDL)
|
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-macos/SDL2.framework/Versions/A/Headers/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/i686-w64-mingw32/include/SDL2/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-VC/include/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/x86_64-w64-mingw32/include/SDL2/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libsdl/include/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/SDL2/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/include/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDLMixerX/i686-w64-mingw32/include/SDL2/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/i686-w64-mingw32/include/SDL2/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/SDL2/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/NBlood/NBlood-a1689a4/platform/Apple/include/SDL2/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/x86_64-w64-mingw32/include/SDL2/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDLMixerX/x86_64-w64-mingw32/include/SDL2/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/openbor/openbor-3caaddd5/engine/android/app/jni/openbor/include/sdl/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/openjk/OpenJK-07675e2/lib/SDL2/include/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|
/dports/games/sauerbraten/sauerbraten/src/include/ |
H A D | begin_code.h | 56 # ifdef BUILD_SDL 65 # ifdef BUILD_SDL
|