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Searched refs:BUILD_SDL (Results 76 – 100 of 139) sorted by relevance

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/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A Dbegin_code.h56 # ifdef BUILD_SDL
/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include-2.0.1/
H A Dbegin_code.h48 # ifdef BUILD_SDL
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/
H A Dbegin_code.h48 # ifdef BUILD_SDL
/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/
H A Dbegin_code.h16 # ifdef BUILD_SDL
/dports/games/tesseract-data/tesseract/src/include/
H A Dbegin_code.h48 # ifdef BUILD_SDL
/dports/games/tesseract/tesseract/src/include/
H A Dbegin_code.h48 # ifdef BUILD_SDL
/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/
H A Dbegin_code.h48 # ifdef BUILD_SDL
/dports/games/wxlauncher/wxLauncher-release-0.10.0/3rdparty/SDL2-2_0_3/include/
H A Dbegin_code.h48 # ifdef BUILD_SDL
/dports/games/xonotic/Xonotic/Xonotic.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A Dbegin_code.h56 # ifdef BUILD_SDL
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/include/
H A Dbegin_code.h56 # ifdef BUILD_SDL
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/include/
H A Dbegin_code.h56 # ifdef BUILD_SDL
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/include/
H A Dbegin_code.h60 # ifdef BUILD_SDL
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/
H A Dbegin_code.h56 # ifdef BUILD_SDL
/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/include/sdl/
H A Dbegin_code.h48 # ifdef BUILD_SDL
/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/
H A Dbegin_code.h46 # ifdef BUILD_SDL
/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Versions/Current/Headers/
H A Dbegin_code.h56 # ifdef BUILD_SDL
/dports/games/valyriatear/ValyriaTear-1.1.0/Xcode/libs/SDL2.framework/Versions/A/Headers/
H A Dbegin_code.h48 # ifdef BUILD_SDL
/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Headers/
H A Dbegin_code.h56 # ifdef BUILD_SDL
/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A Dbegin_code.h56 # ifdef BUILD_SDL
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/
H A Dvid_interface.cpp22 #elif defined (BUILD_SDL)
45 #elif defined (BUILD_SDL)
531 #elif defined (BUILD_SDL)
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/
H A Dbegin_code.h52 # ifdef BUILD_SDL
/dports/audio/fasttracker2/ft2-clone-1.49/vs2019_project/ft2-clone/sdl/include/SDL2/
H A Dbegin_code.h61 # ifdef BUILD_SDL
/dports/audio/fasttracker2/ft2-clone-1.49/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A Dbegin_code.h61 # ifdef BUILD_SDL
/dports/games/nxengine/nxengine-evo-2.6.5-1/platform/win32/ext/include/
H A Dbegin_code.h61 # ifdef BUILD_SDL
/dports/audio/protracker/pt2-clone-1.37/vs2019_project/pt2-clone/sdl/include/SDL2/
H A Dbegin_code.h61 # ifdef BUILD_SDL

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