/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/examples/ |
H A D | vr_racecar_differential.py | 6 BUTTONS = 6 variable 129 if (e[BUTTONS][33] & p.VR_BUTTON_WAS_TRIGGERED):
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H A D | vr_kuka_pr2_move.py | 17 BUTTONS = 6 variable
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/dports/misc/mc/mc-4.8.27/src/filemanager/ |
H A D | chattr.c | 62 #define BUTTONS 6 macro 225 } chattr_but[BUTTONS] = 950 for (i = 0; i < BUTTONS; i++) in chattr_init() 1026 for (i = single_set ? (BUTTONS - 2) : 0; i < BUTTONS; i++) in chattr_dlg_create() 1028 if (i == 0 || i == BUTTONS - 2) in chattr_dlg_create() 1054 for (i = single_set ? (BUTTONS - 2) : 0; i < BUTTONS; i++) in chattr_dlg_create()
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/dports/misc/mc-nox11/mc-4.8.27/src/filemanager/ |
H A D | chattr.c | 62 #define BUTTONS 6 macro 225 } chattr_but[BUTTONS] = 950 for (i = 0; i < BUTTONS; i++) in chattr_init() 1026 for (i = single_set ? (BUTTONS - 2) : 0; i < BUTTONS; i++) in chattr_dlg_create() 1028 if (i == 0 || i == BUTTONS - 2) in chattr_dlg_create() 1054 for (i = single_set ? (BUTTONS - 2) : 0; i < BUTTONS; i++) in chattr_dlg_create()
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/dports/games/libretro-mu/Mu-ff746b8/tools/palm/hwTestSuite/ |
H A D | TstSuite.rcp | 9 BUTTONS "OK"
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/dports/devel/cc65/cc65-2.19/libsrc/c128/mou/ |
H A D | c128-1351.s | 43 .addr BUTTONS 355 ldy #MOUSE_INFO::BUTTONS
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/dports/math/abs/abs-src-0.908/ABV/ |
H A D | typedef.h | 80 #define BUTTONS 22 macro
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/dports/devel/cc65/cc65-2.19/libsrc/cx16/mou/ |
H A D | cx16-std.s | 292 INFO: jsr BUTTONS ; Will not touch ptr1 293 ldy #MOUSE_INFO::BUTTONS
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/dports/games/powder/powder118_src/ |
H A D | control.h | 28 enum BUTTONS enum
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/dports/emulators/jzintv/jzintv-20200712-src/src/joy/ |
H A D | joy_diag.asm | 41 BUTTONS RMB 2 label 171 DECLE BUTTONS, EL_GET_BTN 193 DECLE BUTTONS, disp_ptr(6, 0)
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/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/Scripts/ |
H A D | 37_UIDrag.as | 9 StringHash VAR_BUTTONS("BUTTONS"); 144 int BUTTONS = element.vars[VAR_BUTTONS].GetInt(); 149 if (buttons == BUTTONS)
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-core/src/plugin/ |
H A D | emulate_game_controller_via_input_plugin.c | 52 BUTTONS keys = { 0 }; in egcvip_get_input()
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/dports/www/osticket/upload/pages/ |
H A D | index.php | 51 $BUTTONS = false; variable
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/dports/www/py-django-cms/django-cms-3.7.1/cms/static/cms/sass/components/ |
H A D | _button.scss | 2 // BUTTONS
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/dports/x11-wm/bspwm/bspwm-0.9.10/src/ |
H A D | events.h | 34 static const xcb_button_index_t BUTTONS[] = {XCB_BUTTON_INDEX_1, XCB_BUTTON_INDEX_2, XCB_BUTTON_IND… variable
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/dports/devel/cc65/cc65-2.19/libsrc/c64/mou/ |
H A D | c64-joy.s | 59 .addr BUTTONS 304 ldy #MOUSE_INFO::BUTTONS
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/dports/devel/newt/newt-0.52.21/ |
H A D | dialogboxes.c | 20 #define BUTTONS 4 macro 24 static const char * buttonText[BUTTONS]; 41 if (button < 0 || button >= BUTTONS) in getButtonText() 632 if (button < 0 || button >= BUTTONS) in setButtonText()
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/dports/math/gap/gap-4.11.0/pkg/xgap-4.30/lib/ |
H A D | window.g | 177 ## `BUTTONS.left' is added to the value, if the left mouse button is pressed 178 ## and `BUTTONS.right' is added, if the right mouse button is pressed. The 180 ## `BUTTONS.shift' and `BUTTONS.ctrl' are used.
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/dports/games/legesmotus/legesmotus-0.4.0/client/ |
H A D | ScrollBar.hpp | 43 BUTTONS, enumerator
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Core/ |
H A D | Replay.h | 28 BUTTONS = 0x00, enumerator
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/dports/emulators/ppsspp/ppsspp-1.12.3/Core/ |
H A D | Replay.h | 28 BUTTONS = 0x00, enumerator
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Core/ |
H A D | Replay.h | 28 BUTTONS = 0x00, enumerator
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/dports/devel/cc65/cc65-2.19/libsrc/atari/mou/ |
H A D | atrtt.s | 43 .addr BUTTONS 297 ldy #MOUSE_INFO::BUTTONS
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/37_UIDrag/ |
H A D | UIDrag.cpp | 179 int BUTTONS = element->GetVar("BUTTONS").GetInt(); in HandleDragMove() local 184 if (buttons == BUTTONS) in HandleDragMove()
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/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | novag_supremo.cpp | 113 SENSORBOARD(config, m_board).set_type(sensorboard_device::BUTTONS); in INPUT_PORTS_START()
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