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Searched refs:BUTTONS (Results 76 – 100 of 476) sorted by relevance

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/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/examples/
H A Dvr_racecar_differential.py6 BUTTONS = 6 variable
129 if (e[BUTTONS][33] & p.VR_BUTTON_WAS_TRIGGERED):
H A Dvr_kuka_pr2_move.py17 BUTTONS = 6 variable
/dports/misc/mc/mc-4.8.27/src/filemanager/
H A Dchattr.c62 #define BUTTONS 6 macro
225 } chattr_but[BUTTONS] =
950 for (i = 0; i < BUTTONS; i++) in chattr_init()
1026 for (i = single_set ? (BUTTONS - 2) : 0; i < BUTTONS; i++) in chattr_dlg_create()
1028 if (i == 0 || i == BUTTONS - 2) in chattr_dlg_create()
1054 for (i = single_set ? (BUTTONS - 2) : 0; i < BUTTONS; i++) in chattr_dlg_create()
/dports/misc/mc-nox11/mc-4.8.27/src/filemanager/
H A Dchattr.c62 #define BUTTONS 6 macro
225 } chattr_but[BUTTONS] =
950 for (i = 0; i < BUTTONS; i++) in chattr_init()
1026 for (i = single_set ? (BUTTONS - 2) : 0; i < BUTTONS; i++) in chattr_dlg_create()
1028 if (i == 0 || i == BUTTONS - 2) in chattr_dlg_create()
1054 for (i = single_set ? (BUTTONS - 2) : 0; i < BUTTONS; i++) in chattr_dlg_create()
/dports/games/libretro-mu/Mu-ff746b8/tools/palm/hwTestSuite/
H A DTstSuite.rcp9 BUTTONS "OK"
/dports/devel/cc65/cc65-2.19/libsrc/c128/mou/
H A Dc128-1351.s43 .addr BUTTONS
355 ldy #MOUSE_INFO::BUTTONS
/dports/math/abs/abs-src-0.908/ABV/
H A Dtypedef.h80 #define BUTTONS 22 macro
/dports/devel/cc65/cc65-2.19/libsrc/cx16/mou/
H A Dcx16-std.s292 INFO: jsr BUTTONS ; Will not touch ptr1
293 ldy #MOUSE_INFO::BUTTONS
/dports/games/powder/powder118_src/
H A Dcontrol.h28 enum BUTTONS enum
/dports/emulators/jzintv/jzintv-20200712-src/src/joy/
H A Djoy_diag.asm41 BUTTONS RMB 2 label
171 DECLE BUTTONS, EL_GET_BTN
193 DECLE BUTTONS, disp_ptr(6, 0)
/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/Scripts/
H A D37_UIDrag.as9 StringHash VAR_BUTTONS("BUTTONS");
144 int BUTTONS = element.vars[VAR_BUTTONS].GetInt();
149 if (buttons == BUTTONS)
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-core/src/plugin/
H A Demulate_game_controller_via_input_plugin.c52 BUTTONS keys = { 0 }; in egcvip_get_input()
/dports/www/osticket/upload/pages/
H A Dindex.php51 $BUTTONS = false; variable
/dports/www/py-django-cms/django-cms-3.7.1/cms/static/cms/sass/components/
H A D_button.scss2 // BUTTONS
/dports/x11-wm/bspwm/bspwm-0.9.10/src/
H A Devents.h34 static const xcb_button_index_t BUTTONS[] = {XCB_BUTTON_INDEX_1, XCB_BUTTON_INDEX_2, XCB_BUTTON_IND… variable
/dports/devel/cc65/cc65-2.19/libsrc/c64/mou/
H A Dc64-joy.s59 .addr BUTTONS
304 ldy #MOUSE_INFO::BUTTONS
/dports/devel/newt/newt-0.52.21/
H A Ddialogboxes.c20 #define BUTTONS 4 macro
24 static const char * buttonText[BUTTONS];
41 if (button < 0 || button >= BUTTONS) in getButtonText()
632 if (button < 0 || button >= BUTTONS) in setButtonText()
/dports/math/gap/gap-4.11.0/pkg/xgap-4.30/lib/
H A Dwindow.g177 ## `BUTTONS.left' is added to the value, if the left mouse button is pressed
178 ## and `BUTTONS.right' is added, if the right mouse button is pressed. The
180 ## `BUTTONS.shift' and `BUTTONS.ctrl' are used.
/dports/games/legesmotus/legesmotus-0.4.0/client/
H A DScrollBar.hpp43 BUTTONS, enumerator
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Core/
H A DReplay.h28 BUTTONS = 0x00, enumerator
/dports/emulators/ppsspp/ppsspp-1.12.3/Core/
H A DReplay.h28 BUTTONS = 0x00, enumerator
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Core/
H A DReplay.h28 BUTTONS = 0x00, enumerator
/dports/devel/cc65/cc65-2.19/libsrc/atari/mou/
H A Datrtt.s43 .addr BUTTONS
297 ldy #MOUSE_INFO::BUTTONS
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/37_UIDrag/
H A DUIDrag.cpp179 int BUTTONS = element->GetVar("BUTTONS").GetInt(); in HandleDragMove() local
184 if (buttons == BUTTONS) in HandleDragMove()
/dports/emulators/mess/mame-mame0226/src/mame/drivers/
H A Dnovag_supremo.cpp113 SENSORBOARD(config, m_board).set_type(sensorboard_device::BUTTONS); in INPUT_PORTS_START()

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