/dports/games/springlobby/springlobby-0.180/src/battlelist/ |
H A D | battlelist.h | 22 class Battle; variable 34 void AddBattle( Battle& battle ); 38 typedef std::map<battle_id_t, Battle*> battle_map_t; 53 Battle* GetBattle(); 55 Battle& GetBattle( BattleList::battle_id_t const& id );
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H A D | battlelist.cpp | 28 void BattleList::AddBattle( Battle& battle ) in AddBattle() 58 Battle* BattleList_Iter::GetBattle() in GetBattle() 60 Battle* battle = m_iterator->second; in GetBattle() 71 Battle& BattleList_Iter::GetBattle( BattleList::battle_id_t const& id ) { in GetBattle()
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/battles/enemies_ai/ |
H A D | harlequin_ai.lua | 69 local Battle = battle_instance; 71 local nb_enemies = Battle:GetNumberOfEnemies(); 72 local nb_heroes = Battle:GetNumberOfCharacters(); 78 local enemy = Battle:GetEnemyActor(index); 112 battle_actor:SetAction(10007, _GetHeroWithMostSP(Battle)); 117 battle_actor:SetAction(21003, _GetHeroWithLessHP(Battle));
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H A D | harlequin_ai_final.lua | 71 local Battle = battle_instance; 73 local nb_enemies = Battle:GetNumberOfEnemies() 74 local nb_heroes = Battle:GetNumberOfCharacters() 80 local enemy = Battle:GetEnemyActor(index); 126 battle_actor:SetAction(10007, _GetHeroWithMostSP(Battle)); 131 battle_actor:SetAction(21003, _GetHeroWithLessHP(Battle));
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/dports/games/springlobby/springlobby-0.180/src/lsl/src/lslutils/ |
H A D | type_forwards.h | 23 namespace Battle { 25 class Battle; variable 66 typedef boost::shared_ptr< Battle::IBattle > IBattlePtr; 67 typedef boost::shared_ptr< const Battle::IBattle > ConstIBattlePtr; 69 typedef boost::shared_ptr< Battle::Battle > BattlePtr; 70 typedef boost::shared_ptr< const Battle::Battle > ConstBattlePtr;
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/dports/games/battletanks/btanks-0.9.8083/ |
H A D | LICENSE.EXCEPTION | 1 Battle Tanks is distributed in accordance with the terms and conditions of 5 Battle Tanks�refers to a scalable computer game program (able to be 14 which is intended solely for the use with Battle Tanks, can work 15 exclusively along with Battle Tanks and shall be distributed through 18 2. Exclusive rights to Battle Tanks belong to the company 20 Battle Tanks with some non-Open Source Applications. 24 a) link or combine Battle Tanks with non-Open Source Applications; 26 Applications along with Battle Tanks.
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/dports/games/springlobby/springlobby-0.180/src/hosting/ |
H A D | battlemaptab.h | 8 class Battle; variable 30 BattleMapTab( wxWindow* parent, Battle* battle ); 46 void SetBattle( Battle* battle ); 47 Battle* GetBattle() { return m_battle; } in GetBattle() 50 Battle* m_battle;
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H A D | autohostmanager.h | 6 class Battle; variable 23 Battle* m_battle; 26 void SetBattle(Battle* battle); 76 void SetBattle(Battle* bt); 93 Battle* m_battle;
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/mt_elbrus/ |
H A D | battles_in_trap_map_script.lua | 6 local Battle = nil 10 Battle = battle_instance; 11 Script = Battle:GetScriptSupervisor(); 15 …Battle:GetEffectSupervisor():ShakeScreen(0.4, 0, vt_mode_manager.EffectSupervisor.SHAKE_FALLOFF_NO…
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/dports/games/knavalbattle/knavalbattle-21.12.3/src/ |
H A D | org.kde.knavalbattle.desktop | 2 Name=Naval Battle 7 Name[da]=Naval Battle 8 Name[de]=Naval Battle 10 Name[en_GB]=Naval Battle 18 Name[id]=Naval Battle 24 Name[lv]=Naval Battle 28 Name[nl]=Naval Battle 34 Name[ru]=Naval Battle 36 Name[sl]=Naval Battle 46 Name[zh_CN]=Naval Battle
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/dports/games/scourge/scourge/src/ |
H A D | battle.h | 40 class Battle { 87 …static void setupBattles( Session *session, Battle *battle[], int count, std::vector<Battle *> *tu… 92 Battle(); 94 Battle( Session *session, Creature *creature ); 95 ~Battle();
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/common/ |
H A D | rain_in_battles_script.lua | 6 local Battle = nil 12 Battle = battle_instance; 13 Script = Battle:GetScriptSupervisor(); 16 Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/rain.lua", 512.0, 768.0);
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H A D | tutorial_battle_dialogs.lua | 31 local Battle = nil 40 Battle = battle_instance; 41 Script = Battle:GetScriptSupervisor(); 59 DialogueManager = Battle:GetDialogueSupervisor(); 130 …if ((start_timer:IsInitial() == true) and (Battle:GetState() ~= vt_battle.BattleMode.BATTLE_STATE_… 136 Battle:SetSceneMode(false); 143 Battle:SetSceneMode(true);
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/battles/characters_animations/ |
H A D | bronann_attack.lua | 33 local Battle = nil 85 Battle = ModeManager:GetTop(); 87 sword_slash = Battle:CreateBattleAnimation("data/entities/battle/effects/sword_slash.lua"); 113 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char… 151 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char… 194 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char… 232 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char…
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H A D | all_use_item_single.lua | 28 local Battle = nil 82 Battle = ModeManager:GetTop(); 110 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char… 147 Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", 160 …Battle:GetIndicatorSupervisor():AddItemIndicator(target_actor:GetXLocation() + (target_actor:GetSp… 172 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char… 208 Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua",
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H A D | bronann_attack_forward_thrust.lua | 32 local Battle = nil 89 Battle = ModeManager:GetTop(); 91 …sword_slash = Battle:CreateBattleAnimation("data/entities/battle/effects/sword_forward_slash.lua"); 120 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char… 155 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char… 213 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char… 220 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char… 275 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char…
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H A D | bronann_punch.lua | 17 local Battle = nil 86 Battle = ModeManager:GetTop(); 88 splash_image = Battle:CreateBattleAnimation("data/entities/battle/effects/hit_splash.lua"); 115 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char… 149 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char… 181 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char… 217 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", character_pos_x, char…
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/battles/enemies_animations/ |
H A D | slime_spawn.lua | 11 local Battle = nil 135 Battle = ModeManager:GetTop() 138 spawn_ball = Battle:CreateBattleAnimation("data/entities/battle/effects/hit_splash.lua") 141 spawn_shadow = Battle:CreateBattleAnimation("data/entities/battle/effects/hit_splash.lua") 205 Battle:AddEnemy(1, target_pos_x, target_pos_y) 209 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", target_pos_x, target_… 210 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/small_burst_particles.lua", targ…
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H A D | rat_poison_bite_attack.lua | 30 local Battle = nil 73 Battle = ModeManager:GetTop() 75 fang_anim = Battle:CreateBattleAnimation("data/entities/battle/effects/fangs_crush.lua") 80 flame_anim = Battle:CreateBattleAnimation("data/entities/battle/effects/magic_flame.lua") 85 AudioManager:LoadSound("data/sounds/steam_hisses.ogg", Battle) 155 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", attacker_pos_x, attac… 187 Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/hp_drain.lua",
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/skills/ |
H A D | magic.lua | 67 local Battle = ModeManager:GetTop(); 119 local Battle = ModeManager:GetTop(); 372 local Battle = ModeManager:GetTop() 382 local Battle = ModeManager:GetTop() 562 local Battle = ModeManager:GetTop(); 591 local Battle = ModeManager:GetTop(); 741 local Battle = ModeManager:GetTop() 788 local Battle = ModeManager:GetTop(); 900 local Battle = ModeManager:GetTop(); 954 local Battle = ModeManager:GetTop(); [all …]
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/ |
H A D | battle_command.h | 30 namespace Battle 76 struct hash<Battle::CommandType> 78 std::size_t operator()( const Battle::CommandType key ) const noexcept 80 using UnderlyingCommandType = typename std::underlying_type<Battle::CommandType>::type;
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H A D | battle_catapult.cpp | 30 Battle::Catapult::Catapult( const HeroBase & hero, const Rand::DeterministicRandomGenerator & rando… in Catapult() 62 u32 Battle::Catapult::GetDamage() const in GetDamage() 72 fheroes2::Point Battle::Catapult::GetTargetPosition( int target, bool hit ) in GetTargetPosition() 98 int Battle::Catapult::GetTarget( const std::vector<u32> & values ) const in GetTarget() 142 bool Battle::Catapult::IsNextShotHit() const in IsNextShotHit()
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H A D | battle_interface.cpp | 185 namespace Battle namespace 725 void Battle::OpponentSprite::Update() in Update() 741 Battle::Status::Status() in Status() 789 void Battle::Status::clear() in clear() 795 Battle::ArmiesOrder::ArmiesOrder() in ArmiesOrder() 1025 Battle::Interface::~Interface() in ~Interface() 1078 void Battle::Interface::fullRedraw() in fullRedraw() 1087 void Battle::Interface::Redraw( void ) in Redraw() 1145 void Battle::Interface::RedrawArmies() in RedrawArmies() 1556 void Battle::Interface::RedrawCover() in RedrawCover() [all …]
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/dports/games/wesnoth/wesnoth-1.14.17/po/wesnoth-test/ |
H A D | mk.po | 1 # #-#-#-#-# wesnoth.cpp1.po (Battle for Wesnoth VERSION) #-#-#-#-# 2 # Macedonian translations for Battle for Wesnoth package. 4 # This file is distributed under the same license as the Battle for Wesnoth package. 9 "Project-Id-Version: Battle for Wesnoth 1.5.1\n"
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/dports/games/springlobby/springlobby-0.180/src/ |
H A D | serverevents.cpp | 173 Battle& battle = *user.GetBattle(); in OnUserStatus() 202 Battle* userbattle = user.GetBattle(); in OnUserQuit() 240 Battle& battle = m_serv._AddBattle( id ); in OnBattleOpenedEx() 280 Battle& battle = m_serv.GetBattle( battleid ); in OnJoinedBattle() 305 Battle& battle = m_serv.GetBattle( battleid ); in OnHostedBattle() 337 Battle& battle = m_serv.GetBattle( battleid ); in OnStartHostedBattle() 347 Battle& battle = m_serv.GetBattle( battleid ); in OnClientBattleStatus() 367 Battle& battle = m_serv.GetBattle( battleid ); in OnUserJoinedBattle() 395 Battle& battle = m_serv.GetBattle( battleid ); in OnUserLeftBattle() 415 Battle& battle = m_serv.GetBattle( battleid ); in OnBattleInfoUpdated() [all …]
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