/dports/games/wesnoth/wesnoth-1.14.17/po/wesnoth-test/ |
H A D | vi.po | 1 # #-#-#-#-# wesnoth-test.cpp.pot (Battle for Wesnoth VERSION) #-#-#-#-# 2 # Vietnamese translations for Battle for Wesnoth package. 4 # This file is distributed under the same license as the Battle for Wesnoth package. 9 "Project-Id-Version: Battle for Wesnoth 1.5.7+dev\n"
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/dports/games/springlobby/springlobby-0.180/src/hosting/ |
H A D | mainjoinbattletab.cpp | 60 m_mm_opts_tab = new BattleroomMMOptionsTab<Battle>( 0, m_tabs ); in MainJoinBattleTab() 79 Battle* MainJoinBattleTab::GetCurrentBattle() in GetCurrentBattle() 107 void MainJoinBattleTab::JoinBattle( Battle& battle ) in JoinBattle() 116 void MainJoinBattleTab::HostBattle( Battle& battle ) in HostBattle() 178 BattleroomMMOptionsTab<Battle>& MainJoinBattleTab::GetMMOptionsTab() in GetMMOptionsTab()
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H A D | autohost.h | 10 class Battle; variable 19 AutoHost( Battle& battle ); 31 Battle& m_battle;
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/dports/games/springlobby/springlobby-0.180/src/ |
H A D | server.cpp | 71 Battle& Server::GetBattle( const int& battleid ) in GetBattle() 129 Battle& Server::_AddBattle( const int& id ) in _AddBattle() 132 Battle* b = new Battle( *this, id ); in _AddBattle() 141 Battle* b = &battles_iter->GetBattle( id ); in _RemoveBattle() 153 Battle* b = battles_iter->GetBattle(); in OnDisconnected()
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/battles/enemies_animations/ |
H A D | slime_water_spray_attack.lua | 11 local Battle = nil 100 Battle = ModeManager:GetTop(); 103 spray = Battle:CreateBattleAnimation(spray_filename) 106 spray_shadow = Battle:CreateBattleAnimation(spray_filename) 163 Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/waterspray_skill.lua", 182 Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/waterspray_skill.lua",
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H A D | skeleton_frenzy_attack.lua | 28 local Battle = nil 62 Battle = ModeManager:GetTop() 73 …targets[index].slash_anim = Battle:CreateBattleAnimation("data/entities/battle/effects/sword_slash… 74 …targets[index].hit_anim = Battle:CreateBattleAnimation("data/entities/battle/effects/hit_splash.lu… 89 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", attacker_pos_x, attac… 148 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", attacker_pos_x, attac…
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H A D | standard_enemy_attack.lua | 30 local Battle = nil 69 Battle = ModeManager:GetTop(); 71 claw_slash = Battle:CreateBattleAnimation("data/entities/battle/effects/claw_slash.lua"); 84 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", attacker_pos_x, attac… 144 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", attacker_pos_x, attac…
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H A D | wolf_claw_attack.lua | 30 local Battle = nil 69 Battle = ModeManager:GetTop(); 71 claw_slash = Battle:CreateBattleAnimation("data/entities/battle/effects/wolf_claws.lua"); 84 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", attacker_pos_x, attac… 144 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", attacker_pos_x, attac…
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H A D | snake_dampen_attack.lua | 30 local Battle = nil 69 Battle = ModeManager:GetTop(); 71 …tentacle_anim = Battle:CreateBattleAnimation("data/entities/battle/effects/green_tentacles_attack.… 86 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", attacker_pos_x, attac… 146 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", attacker_pos_x, attac…
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H A D | bat_drain_attack.lua | 30 local Battle = nil 69 Battle = ModeManager:GetTop() 71 fang_anim = Battle:CreateBattleAnimation("data/entities/battle/effects/fangs_crush.lua") 143 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", attacker_pos_x, attac… 163 Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/hp_drain.lua",
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H A D | wolf_fangs_party_attack.lua | 28 local Battle = nil 63 Battle = ModeManager:GetTop(); 74 …targets[index].slash_anim = Battle:CreateBattleAnimation("data/entities/battle/effects/fangs_crush… 89 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", attacker_pos_x, attac… 149 …Battle:TriggerBattleParticleEffect("data/visuals/particle_effects/dust.lua", attacker_pos_x, attac…
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H A D | magic_shield_down.lua | 19 local Battle = nil 38 Battle = ModeManager:GetTop() 40 …shield_anim = Battle:CreateBattleAnimation("data/entities/battle/effects/magic_shield_breaking.lua…
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H A D | magic_shield_up.lua | 19 local Battle = nil 38 Battle = ModeManager:GetTop() 40 shield_anim = Battle:CreateBattleAnimation("data/entities/battle/effects/magic_shield.lua")
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/ai/ |
H A D | ai_base.cpp | 230 …void Base::BattleTurn( Battle::Arena &, const Battle::Unit & currentUnit, Battle::Actions & action… in BattleTurn() 233 …actions.push_back( Battle::Command( Battle::CommandType::MSG_BATTLE_END_TURN, currentUnit.GetUID()… in BattleTurn()
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/battles/battle_scenes/ |
H A D | desert_cave_battle_anim.lua | 21 local Battle = nil 25 Battle = battle_instance; 26 Script = Battle:GetScriptSupervisor(); 60 and (Battle:GetState() ~= vt_battle.BattleMode.BATTLE_STATE_INITIAL)) then
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H A D | mountain_shrine_battle_anim.lua | 6 local Battle = nil 14 Battle = battle_instance; 15 Script = Battle:GetScriptSupervisor();
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/common/ |
H A D | soft_lightnings_script.lua | 6 local Battle = nil 15 Battle = battle_instance; 16 Script = Battle:GetScriptSupervisor();
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/dports/games/pcgen/pcgen/data/modern/wizards_of_the_coast/msrd/basics/modern_fx/ |
H A D | modernfx_powers.lst | 12 Claws of the Bear TYPE:Psionic CLASSES:Battle Mind=2 STAT:STR SCHOOL:Strength … 15 Combat Precognition TYPE:Psionic CLASSES:Battle Mind=1 STAT:WIS SCHOOL:Wisdom … 17 Concussion TYPE:Psionic CLASSES:Battle Mind=2 STAT:CON SCHOOL:Constitution CO… 19 Darkvision KEY:Darkvision ~ Powers TYPE:Psionic CLASSES:Battle Mind=2 STAT:WIS SCHOOL:Wisdo… 28 Far Punch TYPE:Psionic CLASSES:Battle Mind=0 STAT:CON SCHOOL:Constitution COM… 29 Finger of Fire TYPE:Psionic CLASSES:Battle Mind,Telepath=0 STAT:INT SCHOOL:Intelligence DE… 30 Fire Bolt TYPE:Psionic CLASSES:Battle Mind=1 STAT:INT SCHOOL:Intelligence DESCRIPTOR:Fi… 35 Lesser Bioweapon TYPE:Psionic CLASSES:Battle Mind=1 STAT:STR SCHOOL:Strength … 50 Natural Armor TYPE:Psionic CLASSES:Battle Mind=4 STAT:STR SCHOOL:Strength COM… 54 Psychofeedback TYPE:Psionic CLASSES:Battle Mind=4 STAT:STR SCHOOL:Strength CO… [all …]
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/dports/games/scourge/scourge/src/ |
H A D | spellcaster.h | 33 class Battle; variable 42 Battle *battle; 50 SpellCaster( Battle *battle, Spell *spell, bool projectileHit, int level );
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/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OBATTLE.cpp | 61 void Battle::init() in init() 69 void Battle::deinit() in deinit() 79 void Battle::run(NewNationPara *mpGame, int mpPlayerCount) in run() 234 void Battle::run_sim() in run_sim() 385 void Battle::create_ai_nation(int aiNationCount) in create_ai_nation() 411 void Battle::create_pregame_object() in create_pregame_object() 631 void Battle::run_loaded() in run_loaded() 659 void Battle::run_replay() in run_replay() 685 void Battle::run_test() in run_test() 725 void Battle::create_test_unit(int nationRecno) in create_test_unit() [all …]
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/dports/games/pcgen/pcgen/data/pathfinder/paizo/player_companion/melee_tactics_toolbox/ |
H A D | mtt_templates.lst | 11 …Battle Song of the People's Revolt|1|PREMULT:1,[PRESPELL:1,Masterpiece (Battle Song of the People'…
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/dports/games/wesnoth/wesnoth-1.14.17/packaging/windows/ |
H A D | campaignd.rc | 21 VALUE "ProductName", "The Battle for Wesnoth\0" 22 VALUE "CompanyName", "The Battle for Wesnoth Project\0" 23 VALUE "LegalCopyright", "(C) 2003-2018 The Battle for Wesnoth Project\0"
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H A D | wesnothd.rc | 21 VALUE "ProductName", "The Battle for Wesnoth\0" 22 VALUE "CompanyName", "The Battle for Wesnoth Project\0" 23 VALUE "LegalCopyright", "(C) 2003-2018 The Battle for Wesnoth Project\0"
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H A D | wesnoth.rc | 24 VALUE "ProductName", "The Battle for Wesnoth\0" 25 VALUE "CompanyName", "The Battle for Wesnoth Project\0" 26 VALUE "LegalCopyright", "(C) 2003-2018 The Battle for Wesnoth Project\0"
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/dports/games/springlobby/springlobby-0.180/src/lsl/src/lsl/battle/ |
H A D | battle.h | 17 namespace Battle { 21 class Battle : public IBattle 24 Battle(IServerPtr serv, int id ); 25 ~Battle();
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