/dports/games/zdoom/zdoom-2.8.1/src/win32/ |
H A D | win32video.cpp | 120 CVAR (Bool, vid_forceddraw, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) 121 CVAR (Int, vid_adapter, 1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | octaedit.cpp | 376 CVAR(IDF_PERSIST, selgridhmap, 0x66FF22); 377 CVAR(IDF_PERSIST, selgridcursor, 0xFFBBBB); 378 CVAR(IDF_PERSIST, selgridskew, 0x101010); 383 CVAR(IDF_PERSIST, selboxgridskew, 0x101010); 386 CVAR(IDF_PERSIST, selboxgridref, 0xFF2222); 389 CVAR(IDF_PERSIST, selbox2dcursor, 0x101010); 390 CVAR(IDF_PERSIST, selbox2dskew, 0x888888); 394 CVAR(IDF_PERSIST, selbox3dhmap, 0x228822); 396 CVAR(IDF_PERSIST, selbox3dskew, 0x222288); 400 CVAR(IDF_PERSIST, selectionhmap, 0x22FF22); [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | q_shared.h | 285 #ifndef CVAR 286 #define CVAR macro
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/dports/lang/cim/cim-3.37/src/ |
H A D | transcall.c | 73 re->up->rd->categ == CVAR)) 540 if ((rex->rd->categ == CNAME || rex->rd->categ == CVAR) && 680 re->up->rd->categ == CVAR))
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 305 #ifndef CVAR 306 #define CVAR macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 306 #ifndef CVAR 307 #define CVAR macro
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 306 #ifndef CVAR 307 #define CVAR macro
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 305 #ifndef CVAR 306 #define CVAR macro
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | q_shared.h | 306 #ifndef CVAR 307 #define CVAR macro
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | q_shared.h | 288 #ifndef CVAR 289 #define CVAR macro
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | q_shared.h | 286 #ifndef CVAR 287 #define CVAR macro
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | q_shared.h | 287 #ifndef CVAR 288 #define CVAR macro
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | q_shared.h | 286 #ifndef CVAR 287 #define CVAR macro
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | q_shared.h | 286 #ifndef CVAR 287 #define CVAR macro
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 305 #ifndef CVAR 306 #define CVAR macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | q_shared.h | 286 #ifndef CVAR 287 #define CVAR macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | q_shared.h | 305 #ifndef CVAR 306 #define CVAR macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | q_shared.h | 288 #ifndef CVAR 289 #define CVAR macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | q_shared.h | 286 #ifndef CVAR 287 #define CVAR macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | q_shared.h | 305 #ifndef CVAR 306 #define CVAR macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | q_shared.h | 308 #ifndef CVAR 309 #define CVAR macro
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | c_cmds.cpp | 78 CVAR (Bool, sv_cheats, false, CVAR_SERVERINFO | CVAR_LATCH) 79 CVAR (Bool, sv_unlimited_pickup, false, CVAR_SERVERINFO) in CVAR() function
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H A D | r_main.cpp | 100 CVAR (String, r_viewsize, "", CVAR_NOSET) 101 CVAR (Bool, r_shadercolormaps, true, CVAR_ARCHIVE)
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | q_shared.h | 356 #ifndef CVAR 357 #define CVAR macro
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | q_shared.h | 356 #ifndef CVAR 357 #define CVAR macro
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