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Searched refs:ClientConnect (Results 76 – 100 of 332) sorted by relevance

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/dports/x11-servers/x2x/x2x-e62a535/
H A DCOPYING.win324 Adapted by Mark Hayter 2003 using win2vnc ClientConnect.cpp code.
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dgame.h187 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
/dports/net/flower/flower-0.10/flower/switchboard/
H A Dhandle.h48 arpc::Status ClientConnect(
/dports/comms/owfs/owfs-3.2p4/module/owshell/src/include/
H A Dowshell.h268 int ClientConnect(void);
/dports/games/warmux/warmux-11.04/src/network/
H A Dnetwork_client.cpp159 NetworkClient::ClientConnect(const std::string &host, const std::string& port) in ClientConnect() function in NetworkClient
/dports/games/qudos/QuDos-0.40.1-src/src/game/ace/
H A Dacebot_spawn.c507 ClientConnect (bot, userinfo); in ACESP_SetName()
537 ClientConnect (bot, userinfo); in ACESP_SpawnBot()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ace/
H A Dacebot_spawn.c504 ClientConnect (bot, userinfo); in ACESP_SetName()
535 ClientConnect (bot, userinfo); in ACESP_SpawnBot()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ace/
H A Dacebot_spawn.c502 ClientConnect (bot, userinfo); in ACESP_SetName()
532 ClientConnect (bot, userinfo); in ACESP_SpawnBot()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ace/
H A Dacebot_spawn.c505 ClientConnect (bot, userinfo); in ACESP_SetName()
536 ClientConnect (bot, userinfo); in ACESP_SpawnBot()
/dports/games/ufoai/ufoai-2.5-source/src/tests/
H A Dtest_mapdef.cpp484 CU_ASSERT_TRUE(svs.ge->ClientConnect(player, userinfo, sizeof(userinfo))); in testMapDefsMultiplayer()
494 CU_ASSERT_TRUE(svs.ge->ClientConnect(player, userinfo, sizeof(userinfo))); in testMapDefsMultiplayer()
/dports/games/q2pro/q2pro/include/
H A Dgame.h206 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dgame.h187 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dgame.h213 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dgame.h206 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dgame.h213 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dgame.h206 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dgame.h190 qboolean (*ClientConnect) (edict_t *ent, char *userinfo, qboolean loadgame); member
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dgame.h187 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dgame.h206 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
/dports/games/quake2-psychomod/psychomod/src/
H A Dgame.h188 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dgame.h191 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
/dports/games/quake2-relay/relay-0.4/replay/
H A Drp_game.h187 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dgame.h213 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dgame.h186 qboolean (*ClientConnect)(edict_t *ent, char *userinfo); member
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ai/
H A Dai_local.h98 qboolean ClientConnect (edict_t *ent, char *userinfo);

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