/dports/x11-servers/x2x/x2x-e62a535/ |
H A D | COPYING.win32 | 4 Adapted by Mark Hayter 2003 using win2vnc ClientConnect.cpp code.
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | game.h | 187 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
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/dports/net/flower/flower-0.10/flower/switchboard/ |
H A D | handle.h | 48 arpc::Status ClientConnect(
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/dports/comms/owfs/owfs-3.2p4/module/owshell/src/include/ |
H A D | owshell.h | 268 int ClientConnect(void);
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/dports/games/warmux/warmux-11.04/src/network/ |
H A D | network_client.cpp | 159 NetworkClient::ClientConnect(const std::string &host, const std::string& port) in ClientConnect() function in NetworkClient
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ace/ |
H A D | acebot_spawn.c | 507 ClientConnect (bot, userinfo); in ACESP_SetName() 537 ClientConnect (bot, userinfo); in ACESP_SpawnBot()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ace/ |
H A D | acebot_spawn.c | 504 ClientConnect (bot, userinfo); in ACESP_SetName() 535 ClientConnect (bot, userinfo); in ACESP_SpawnBot()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ace/ |
H A D | acebot_spawn.c | 502 ClientConnect (bot, userinfo); in ACESP_SetName() 532 ClientConnect (bot, userinfo); in ACESP_SpawnBot()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ace/ |
H A D | acebot_spawn.c | 505 ClientConnect (bot, userinfo); in ACESP_SetName() 536 ClientConnect (bot, userinfo); in ACESP_SpawnBot()
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/dports/games/ufoai/ufoai-2.5-source/src/tests/ |
H A D | test_mapdef.cpp | 484 CU_ASSERT_TRUE(svs.ge->ClientConnect(player, userinfo, sizeof(userinfo))); in testMapDefsMultiplayer() 494 CU_ASSERT_TRUE(svs.ge->ClientConnect(player, userinfo, sizeof(userinfo))); in testMapDefsMultiplayer()
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/dports/games/q2pro/q2pro/include/ |
H A D | game.h | 206 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | game.h | 187 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | game.h | 213 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | game.h | 206 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | game.h | 213 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | game.h | 206 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | game.h | 190 qboolean (*ClientConnect) (edict_t *ent, char *userinfo, qboolean loadgame); member
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | game.h | 187 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | game.h | 206 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | game.h | 188 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | game.h | 191 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
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/dports/games/quake2-relay/relay-0.4/replay/ |
H A D | rp_game.h | 187 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | game.h | 213 qboolean (*ClientConnect) (edict_t *ent, char *userinfo); member
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | game.h | 186 qboolean (*ClientConnect)(edict_t *ent, char *userinfo); member
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ai/ |
H A D | ai_local.h | 98 qboolean ClientConnect (edict_t *ent, char *userinfo);
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