/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dhal.h | 107 D3DVALUE dvGuardBandLeft; 108 D3DVALUE dvGuardBandTop; 111 D3DVALUE dvExtentsAdjust; 140 D3DVALUE dvGuardBandTop; 151 D3DVALUE dvMaxVertexW; 480 D3DVALUE dvState; 501 D3DVALUE dwWNear; 502 D3DVALUE dwWFar; 518 D3DVALUE dvMinZ; 519 D3DVALUE dvMaxZ; [all …]
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H A D | d3drmobj.h | 1152 D3DVALUE ux, D3DVALUE uy, D3DVALUE uz) PURE; in DECLARE_INTERFACE_() 1385 D3DVALUE ux, D3DVALUE uy, D3DVALUE uz) PURE; in DECLARE_INTERFACE_() 1405 …STDMETHOD(SetAxes)(THIS_ D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE… in DECLARE_INTERFACE_() 1667 D3DVALUE ux, D3DVALUE uy, D3DVALUE uz) PURE; in DECLARE_INTERFACE_() 1670 D3DVALUE x, D3DVALUE y, D3DVALUE z, D3DVALUE theta) PURE; in DECLARE_INTERFACE_() 1685 …STDMETHOD(SetAxes)(THIS_ D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE… in DECLARE_INTERFACE_() 2139 D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz) PURE; in DECLARE_INTERFACE_() 2198 D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz) PURE; in DECLARE_INTERFACE_() 2205 D3DVALUE *nx, D3DVALUE *ny, D3DVALUE *nz) PURE; in DECLARE_INTERFACE_() 3580 D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, in DECLARE_INTERFACE_() [all …]
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H A D | d3dcaps.h | 221 D3DVALUE dvGuardBandLeft; 222 D3DVALUE dvGuardBandTop; 223 D3DVALUE dvGuardBandRight; 224 D3DVALUE dvGuardBandBottom; 226 D3DVALUE dvExtentsAdjust; 250 D3DVALUE dvGuardBandLeft; 251 D3DVALUE dvGuardBandTop; 252 D3DVALUE dvGuardBandRight; 253 D3DVALUE dvGuardBandBottom; 255 D3DVALUE dvExtentsAdjust; [all …]
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H A D | dsound.h | 39 typedef float D3DVALUE, *LPD3DVALUE; typedef 1081 D3DVALUE flRolloffFactor; 1082 D3DVALUE flDopplerFactor; 1105 …STDMETHOD(SetOrientation)(THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, D3DVALUE xTop, … in DECLARE_INTERFACE_() 1106 STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 1108 STDMETHOD(SetVelocity)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 1169 D3DVALUE flMinDistance; 1170 D3DVALUE flMaxDistance; 1195 STDMETHOD(SetConeOrientation)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 1200 STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() [all …]
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dhal.h | 107 D3DVALUE dvGuardBandLeft; 108 D3DVALUE dvGuardBandTop; 111 D3DVALUE dvExtentsAdjust; 140 D3DVALUE dvGuardBandTop; 151 D3DVALUE dvMaxVertexW; 480 D3DVALUE dvState; 501 D3DVALUE dwWNear; 502 D3DVALUE dwWFar; 518 D3DVALUE dvMinZ; 519 D3DVALUE dvMaxZ; [all …]
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H A D | d3drmobj.h | 1152 D3DVALUE ux, D3DVALUE uy, D3DVALUE uz) PURE; in DECLARE_INTERFACE_() 1385 D3DVALUE ux, D3DVALUE uy, D3DVALUE uz) PURE; in DECLARE_INTERFACE_() 1405 …STDMETHOD(SetAxes)(THIS_ D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE… in DECLARE_INTERFACE_() 1667 D3DVALUE ux, D3DVALUE uy, D3DVALUE uz) PURE; in DECLARE_INTERFACE_() 1670 D3DVALUE x, D3DVALUE y, D3DVALUE z, D3DVALUE theta) PURE; in DECLARE_INTERFACE_() 1685 …STDMETHOD(SetAxes)(THIS_ D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE… in DECLARE_INTERFACE_() 2139 D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz) PURE; in DECLARE_INTERFACE_() 2198 D3DVALUE px, D3DVALUE py, D3DVALUE pz, D3DVALUE nx, D3DVALUE ny, D3DVALUE nz) PURE; in DECLARE_INTERFACE_() 2205 D3DVALUE *nx, D3DVALUE *ny, D3DVALUE *nz) PURE; in DECLARE_INTERFACE_() 3580 D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, in DECLARE_INTERFACE_() [all …]
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H A D | d3dcaps.h | 221 D3DVALUE dvGuardBandLeft; 222 D3DVALUE dvGuardBandTop; 223 D3DVALUE dvGuardBandRight; 224 D3DVALUE dvGuardBandBottom; 226 D3DVALUE dvExtentsAdjust; 250 D3DVALUE dvGuardBandLeft; 251 D3DVALUE dvGuardBandTop; 252 D3DVALUE dvGuardBandRight; 253 D3DVALUE dvGuardBandBottom; 255 D3DVALUE dvExtentsAdjust; [all …]
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H A D | dsound.h | 39 typedef float D3DVALUE, *LPD3DVALUE; typedef 1081 D3DVALUE flRolloffFactor; 1082 D3DVALUE flDopplerFactor; 1105 …STDMETHOD(SetOrientation)(THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, D3DVALUE xTop, … in DECLARE_INTERFACE_() 1106 STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 1108 STDMETHOD(SetVelocity)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 1169 D3DVALUE flMinDistance; 1170 D3DVALUE flMaxDistance; 1195 STDMETHOD(SetConeOrientation)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 1200 STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() [all …]
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/ |
H A D | d3dcaps.h | 217 D3DVALUE dvGuardBandLeft; 218 D3DVALUE dvGuardBandTop; 219 D3DVALUE dvGuardBandRight; 220 D3DVALUE dvGuardBandBottom; 222 D3DVALUE dvExtentsAdjust; 246 D3DVALUE dvGuardBandLeft; 247 D3DVALUE dvGuardBandTop; 248 D3DVALUE dvGuardBandRight; 249 D3DVALUE dvGuardBandBottom; 251 D3DVALUE dvExtentsAdjust; [all …]
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/ |
H A D | d3dcaps.h | 374 D3DVALUE dvGuardBandLeft; 375 D3DVALUE dvGuardBandTop; 376 D3DVALUE dvGuardBandRight; 377 D3DVALUE dvGuardBandBottom; 379 D3DVALUE dvExtentsAdjust; 404 D3DVALUE dvGuardBandLeft; 405 D3DVALUE dvGuardBandTop; 406 D3DVALUE dvGuardBandRight; 407 D3DVALUE dvGuardBandBottom; 409 D3DVALUE dvExtentsAdjust; [all …]
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/ |
H A D | d3dcaps.h | 374 D3DVALUE dvGuardBandLeft; 375 D3DVALUE dvGuardBandTop; 376 D3DVALUE dvGuardBandRight; 377 D3DVALUE dvGuardBandBottom; 379 D3DVALUE dvExtentsAdjust; 404 D3DVALUE dvGuardBandLeft; 405 D3DVALUE dvGuardBandTop; 406 D3DVALUE dvGuardBandRight; 407 D3DVALUE dvGuardBandBottom; 409 D3DVALUE dvExtentsAdjust; [all …]
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/win32/ |
H A D | vid_d3d.cpp | 26 union { D3DVALUE sx; D3DVALUE dvSX; }; 27 union { D3DVALUE sy; D3DVALUE dvSY; }; 28 union { D3DVALUE sz; D3DVALUE dvSZ; }; 29 union { D3DVALUE rhw; D3DVALUE dvRHW; }; 32 union { D3DVALUE tu; D3DVALUE dvTU; }; 33 union { D3DVALUE tv; D3DVALUE dvTV; }; 34 union { D3DVALUE tu1; D3DVALUE dvTU1; }; 35 union { D3DVALUE tv1; D3DVALUE dvTV1; }; 53 union { D3DVALUE x; D3DVALUE dvX; }; 54 union { D3DVALUE y; D3DVALUE dvY; }; [all …]
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/video/win32/ |
H A D | vid_d3d.cpp | 26 union { D3DVALUE sx; D3DVALUE dvSX; }; 27 union { D3DVALUE sy; D3DVALUE dvSY; }; 28 union { D3DVALUE sz; D3DVALUE dvSZ; }; 29 union { D3DVALUE rhw; D3DVALUE dvRHW; }; 32 union { D3DVALUE tu; D3DVALUE dvTU; }; 33 union { D3DVALUE tv; D3DVALUE dvTV; }; 34 union { D3DVALUE tu1; D3DVALUE dvTU1; }; 35 union { D3DVALUE tv1; D3DVALUE dvTV1; }; 53 union { D3DVALUE x; D3DVALUE dvX; }; 54 union { D3DVALUE y; D3DVALUE dvY; }; [all …]
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/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/ |
H A D | dsound.h | 115 D3DVALUE flMinDistance; 116 D3DVALUE flMaxDistance; 129 D3DVALUE flDistanceFactor; 130 D3DVALUE flRolloffFactor; 131 D3DVALUE flDopplerFactor; 377 …STDMETHOD(SetOrientation) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVA… in DECLARE_INTERFACE_() 378 STDMETHOD(SetPosition) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE; in DECLARE_INTERFACE_() 380 STDMETHOD(SetVelocity) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE; in DECLARE_INTERFACE_() 452 STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE; in DECLARE_INTERFACE_() 457 STDMETHOD(SetPosition) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE; in DECLARE_INTERFACE_() [all …]
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ddk/ |
H A D | d3dhal.h | 98 D3DVALUE dvGuardBandLeft; 99 D3DVALUE dvGuardBandTop; 100 D3DVALUE dvGuardBandRight; 102 D3DVALUE dvExtentsAdjust; 110 D3DVALUE dvMaxVertexW; 495 D3DVALUE dvState; 516 D3DVALUE dwWNear; 517 D3DVALUE dwWFar; 533 D3DVALUE dvMinZ; 534 D3DVALUE dvMaxZ; [all …]
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ddk/ |
H A D | d3dhal.h | 98 D3DVALUE dvGuardBandLeft; 99 D3DVALUE dvGuardBandTop; 100 D3DVALUE dvGuardBandRight; 102 D3DVALUE dvExtentsAdjust; 110 D3DVALUE dvMaxVertexW; 495 D3DVALUE dvState; 516 D3DVALUE dwWNear; 517 D3DVALUE dwWFar; 533 D3DVALUE dvMinZ; 534 D3DVALUE dvMaxZ; [all …]
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | psndplat.c | 1200 (D3DVALUE) relativePosn.vx, in PlatDo3dSound() 1201 (D3DVALUE) relativePosn.vy, in PlatDo3dSound() 1202 (D3DVALUE) relativePosn.vz, in PlatDo3dSound() 1210 (D3DVALUE) ActiveSounds[activeIndex].threedeedata.velocity.vx, in PlatDo3dSound() 1858 (D3DVALUE) Global_VDB_Ptr->VDB_World.vx, in PlatUpdatePlayer() 1859 (D3DVALUE) Global_VDB_Ptr->VDB_World.vy, in PlatUpdatePlayer() 1860 (D3DVALUE) Global_VDB_Ptr->VDB_World.vz, in PlatUpdatePlayer() 1875 (D3DVALUE) 0, in PlatUpdatePlayer() 1877 (D3DVALUE) 0, in PlatUpdatePlayer() 1878 (D3DVALUE) 1, in PlatUpdatePlayer() [all …]
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfsound/winsrc/ |
H A D | dsound.h | 952 D3DVALUE flDistanceFactor; 953 D3DVALUE flRolloffFactor; 954 D3DVALUE flDopplerFactor; 977 …STDMETHOD(SetOrientation)(THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, D3DVALUE xTop, … in DECLARE_INTERFACE_() 978 STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 980 STDMETHOD(SetVelocity)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 1041 D3DVALUE flMinDistance; 1042 D3DVALUE flMaxDistance; 1067 STDMETHOD(SetConeOrientation)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 1072 STDMETHOD(SetPosition)(THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() [all …]
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/dports/audio/carla/Carla-2.4.1/source/modules/rtaudio/include/ |
H A D | dsound.h | 29 typedef float D3DVALUE, *LPD3DVALUE; typedef 379 D3DVALUE flMinDistance; 380 D3DVALUE flMaxDistance; 394 D3DVALUE flRolloffFactor; 859 STDMETHOD(SetOrientation) (THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, in DECLARE_INTERFACE_() 860 … D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 861 …STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 863 …STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 933 STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 938 STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() [all …]
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/dports/audio/giada/giada-0.17.1/src/deps/rtaudio/include/ |
H A D | dsound.h | 29 typedef float D3DVALUE, *LPD3DVALUE; typedef 379 D3DVALUE flMinDistance; 380 D3DVALUE flMaxDistance; 394 D3DVALUE flRolloffFactor; 859 STDMETHOD(SetOrientation) (THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, in DECLARE_INTERFACE_() 860 … D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 861 …STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 863 …STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 933 STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 938 STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() [all …]
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/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/dx/ |
H A D | dsound.h | 33 typedef float D3DVALUE, *LPD3DVALUE; typedef 383 D3DVALUE flMinDistance; 384 D3DVALUE flMaxDistance; 398 D3DVALUE flRolloffFactor; 863 STDMETHOD(SetOrientation) (THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, in DECLARE_INTERFACE_() 864 … D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 865 …STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 867 …STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 937 STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 942 STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() [all …]
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/dports/audio/rtaudio/rtaudio-5.1.0/include/ |
H A D | dsound.h | 29 typedef float D3DVALUE, *LPD3DVALUE; typedef 379 D3DVALUE flMinDistance; 380 D3DVALUE flMaxDistance; 394 D3DVALUE flRolloffFactor; 859 STDMETHOD(SetOrientation) (THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, in DECLARE_INTERFACE_() 860 … D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 861 …STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 863 …STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 933 STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 938 STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() [all …]
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/dports/audio/stk/stk-4.6.2/src/include/ |
H A D | dsound.h | 29 typedef float D3DVALUE, *LPD3DVALUE; typedef 379 D3DVALUE flMinDistance; 380 D3DVALUE flMaxDistance; 394 D3DVALUE flRolloffFactor; 859 STDMETHOD(SetOrientation) (THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, in DECLARE_INTERFACE_() 860 … D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 861 …STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 863 …STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 933 STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() 938 STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; in DECLARE_INTERFACE_() [all …]
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/dports/games/d2x/d2x-0.2.5/arch/win32/include/ |
H A D | texture.h | 80 void GetBitmapAdj (D3DVALUE *pflAdjX, D3DVALUE *pflAdjY) in GetBitmapAdj() 104 D3DVALUE m_flAdjX, m_flAdjY;
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/dports/games/d2x/d2x-0.2.5/arch/win32/ |
H A D | texture.cpp | 57 m_flAdjX = (D3DVALUE) m_ulWidthSource / (D3DVALUE) m_ulWidth; in Allocate() 58 m_flAdjY = (D3DVALUE) m_ulHeightSource / (D3DVALUE) m_ulHeight; in Allocate()
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