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Searched refs:Draw_TileClear (Results 51 – 73 of 73) sorted by relevance

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/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dgl_rmain.c2352 void EXPORT Draw_TileClear (int x, int y, int w, int h, char *name);
2394 re.DrawTileClear = Draw_TileClear; in GetRefAPI()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/
H A Ddraw.c693 Draw_TileClear (int x, int y, int w, int h) in Draw_TileClear() function
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Ddraw.c793 Draw_TileClear(int x, int y, int w, int h) in Draw_TileClear() function
H A Dsbar.c864 Draw_TileClear(0, vid.height - sb_lines, vid.width, sb_lines); in Sbar_Draw()
/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/
H A Dgl_rmain.c2429 void Draw_TileClear (int x, int y, int w, int h, char *name);
2468 re.DrawTileClear = Draw_TileClear; in GetRefAPI()
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/
H A Dgl_rmain.c2429 void Draw_TileClear (int x, int y, int w, int h, char *name);
2468 re.DrawTileClear = Draw_TileClear; in GetRefAPI()
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dr_main.c1389 re.DrawTileClear = Draw_TileClear; in GetRefAPI()
/dports/games/tenebrae/tenebrae_0/
H A Dsbar.c943 Draw_TileClear (0, vid.height - sb_lines, vid.width, sb_lines); in Sbar_Draw()
H A Dgl_draw.c833 void Draw_TileClear (int x, int y, int w, int h) in Draw_TileClear() function
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dsbar.c963 Draw_TileClear (0, vid.height - sb_lines, vid.width, sb_lines); in Sbar_Draw()
H A Dgl_draw.c747 void Draw_TileClear (int x, int y, int w, int h) in Draw_TileClear() function
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dr_main.c1389 re.DrawTileClear = Draw_TileClear; in GetRefAPI()
/dports/games/q2pro/q2pro/ref_newgl/
H A Dgl_main.c1226 api->DrawTileClear = Draw_TileClear; in Ref_FillAPI()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dgl_draw.c788 void Draw_TileClear (int x, int y, int w, int h) in Draw_TileClear() function
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/
H A Dgl_rmain.c3275 void Draw_TileClear(int x, int y, int w, int h, char *name);
3315 re.DrawTileClear = Draw_TileClear; in GetRefAPI()
/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/
H A Dgl_rmain.c4125 void Draw_TileClear (int x, int y, int w, int h, char *name);
4164 re.DrawTileClear = Draw_TileClear; in GetRefAPI()
/dports/games/quakeforge/quakeforge-0.7.2/nq/source/
H A Dsbar.c379 r_funcs->Draw_TileClear (view->xabs, view->yabs, view->xlen, view->ylen); in draw_tile()
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Ddraw.c1638 void Draw_TileClear (int x, int y, int w, int h) in Draw_TileClear() function
H A Dgl_draw.c1216 void Draw_TileClear (int x, int y, int w, int h) in Draw_TileClear() function
/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dsbar.c503 r_funcs->Draw_TileClear (view->xabs, view->yabs, view->xlen, view->ylen); in draw_tile()
/dports/games/uhexen2/hexen2source-1.5.9/patches/
H A Dsoftware_scale2d.patch42 void Draw_TileClear (int x, int y, int w, int h);
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/
H A Dgl_rmain.c3572 re.DrawTileClear = Draw_TileClear; in GetRefAPI()
/dports/games/quakeforge/quakeforge-0.7.2/
H A DChangeLog20276 Implement Draw_TileClear.

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