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Searched refs:DrvVidRAM0 (Results 76 – 92 of 92) sorted by relevance

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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/
H A Dd_fuukifg2.cpp24 static UINT8 *DrvVidRAM0; variable
434 UINT16 *ram = (UINT16*)DrvVidRAM0; in tilemap_callback()
510 DrvVidRAM0 = Next; Next += 0x002000; in MemIndex()
607 SekMapMemory(DrvVidRAM0, 0x500000, 0x501fff, MAP_RAM); in DrvInit()
H A Dd_yunsun16.cpp20 static UINT8 *DrvVidRAM0; variable
508 DrvVidRAM0 = Next; Next += 0x004000; in MemIndex()
664 SekMapMemory(DrvVidRAM0, 0x90c000, 0x90ffff, MAP_RAM); in DrvInit()
739 UINT16 *vram = (UINT16*)(scr ? DrvVidRAM1 : DrvVidRAM0); in draw_layer()
H A Dd_nmg5.cpp24 static UINT8 *DrvVidRAM0; variable
937 DrvVidRAM0 = Next; Next += 0x0002000; in MemIndex()
1107 SekMapMemory(DrvVidRAM0, 0x520000, 0x521fff, MAP_RAM); in DrvInit()
1117 SekMapMemory(DrvVidRAM0, 0x320000, 0x321fff, MAP_RAM); in DrvInit()
1292 DrawTiles(DrvVidRAM0, 1, 0, DrvScrRAM[2]+3, DrvScrRAM[3]+9); in DrvDraw()
H A Dd_mcatadv.cpp22 static UINT8 *DrvVidRAM0; variable
464 DrvVidRAM0 = Next; Next += 0x002000; in MemIndex()
561 SekMapMemory(DrvVidRAM0, 0x400000, 0x401fff, MAP_RAM); in DrvInit()
826 draw_background(DrvVidRAM0, DrvGfxROM1, DrvScrollRAM0, i|0x8, 0x3000); in DrvDraw()
H A Dd_seta.cpp47 static UINT8 *DrvVidRAM0 = NULL; variable
5580 SekMapMemory(DrvVidRAM0, 0x900000, 0x903fff, MAP_RAM); in drgnunit68kInit()
5607 SekMapMemory(DrvVidRAM0, 0x800000, 0x80ffff, MAP_RAM); in daioh68kInit()
5634 SekMapMemory(DrvVidRAM0, 0x800000, 0x80ffff, MAP_RAM); in daiohp68kInit()
5662 SekMapMemory(DrvVidRAM0, 0x800000, 0x80ffff, MAP_RAM); in wrofaero68kInit()
5692 SekMapMemory(DrvVidRAM0, 0xa00000, 0xa0ffff, MAP_RAM); in msgundam68kInit()
5738 SekMapMemory(DrvVidRAM0, 0x800000, 0x807fff, MAP_RAM); in kamenrid68kInit()
5770 SekMapMemory(DrvVidRAM0, 0x800000, 0x807fff, MAP_RAM); in madshark68kInit()
5926 SekMapMemory(DrvVidRAM0, 0xb00000, 0xb0ffff, MAP_RAM); in blandia68kInit()
5956 SekMapMemory(DrvVidRAM0, 0x800000, 0x80ffff, MAP_RAM); in blandiap68kInit()
[all …]
H A Dd_lordgun.cpp25 static UINT8 *DrvVidRAM0; variable
727 DrvVidRAM0 = Next; Next += 0x010000; in MemIndex()
819 SekMapMemory(DrvVidRAM0, 0x300000, 0x30ffff, MAP_RAM); in DrvInit()
1220 draw_layer(DrvVidRAM0, DrvGfxROM[0], 8, 0x100, 0x040, 0x500, 0x03, 0); in DrvDraw()
H A Dd_gaiden.cpp39 static UINT8 *DrvVidRAM0; variable
748 DrvVidRAM0 = Next; Next += 0x0001000; in MemIndex()
986 SekMapMemory(DrvVidRAM0, 0x070000, 0x070fff, MAP_RAM); in DrvInit()
1125 UINT16 *vidram = (UINT16*)DrvVidRAM0; in draw_text()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/
H A Dd_cybertnk.cpp27 static UINT8 *DrvVidRAM0; variable
370 DrvVidRAM0 = Next; Next += 0x002000; in MemIndex()
547 SekMapMemory(DrvVidRAM0, 0x0c0000, 0x0c1fff, MAP_RAM); in DrvInit()
823 if (nSpriteEnable & 32) draw_layer(DrvVidRAM0, DrvGfxROM0, DrvScroll0, DrvTransTab0, 0x1400); in DrvDraw()
H A Dd_route16.cpp20 static UINT8 *DrvVidRAM0; variable
502 DrvVidRAM0 = Next; Next += 0x004000; in MemIndex()
563 ZetMapMemory(DrvVidRAM0, 0x8000, 0xbfff, MAP_RAM); in DrvInit()
644 UINT8 data1 = DrvVidRAM0[offs]; in draw_layer()
679 UINT8 data1 = DrvVidRAM0[offs]; in draw_layer_type2()
H A Dd_bionicc.cpp26 static UINT8 *DrvVidRAM0; variable
399 UINT16 *ram = (UINT16*)DrvVidRAM0; in tilemap_callback()
446 DrvVidRAM0 = Next; Next += 0x0004000; in MemIndex()
597 SekMapMemory(DrvVidRAM0, 0xf0000, 0xf3fff, MAP_RAM); in CommonDrvInit()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/
H A Dd_megazone.cpp25 static UINT8 *DrvVidRAM0; variable
427 DrvVidRAM0 = Next; Next += 0x000400; in MemIndex()
513 M6809MapMemory(DrvVidRAM0, 0x2000, 0x23ff, MAP_RAM); in DrvInit()
697 if (nBurnLayer & 1) draw_layer(DrvColRAM0, DrvVidRAM0, scrollx, scrolly+16, 0, 32); in DrvDraw()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/
H A Dd_nmg5.cpp24 static UINT8 *DrvVidRAM0; variable
937 DrvVidRAM0 = Next; Next += 0x0002000; in MemIndex()
1107 SekMapMemory(DrvVidRAM0, 0x520000, 0x521fff, MAP_RAM); in DrvInit()
1117 SekMapMemory(DrvVidRAM0, 0x320000, 0x321fff, MAP_RAM); in DrvInit()
1292 DrawTiles(DrvVidRAM0, 1, 0, DrvScrRAM[2]+3, DrvScrRAM[3]+9); in DrvDraw()
H A Dd_mcatadv.cpp22 static UINT8 *DrvVidRAM0; variable
464 DrvVidRAM0 = Next; Next += 0x002000; in MemIndex()
561 SekMapMemory(DrvVidRAM0, 0x400000, 0x401fff, MAP_RAM); in DrvInit()
826 draw_background(DrvVidRAM0, DrvGfxROM1, DrvScrollRAM0, i|0x8, 0x3000); in DrvDraw()
H A Dd_seta.cpp47 static UINT8 *DrvVidRAM0 = NULL; variable
5586 SekMapMemory(DrvVidRAM0, 0x900000, 0x903fff, MAP_RAM); in drgnunit68kInit()
5613 SekMapMemory(DrvVidRAM0, 0x800000, 0x80ffff, MAP_RAM); in daioh68kInit()
5640 SekMapMemory(DrvVidRAM0, 0x800000, 0x80ffff, MAP_RAM); in daiohp68kInit()
5668 SekMapMemory(DrvVidRAM0, 0x800000, 0x80ffff, MAP_RAM); in wrofaero68kInit()
5698 SekMapMemory(DrvVidRAM0, 0xa00000, 0xa0ffff, MAP_RAM); in msgundam68kInit()
5744 SekMapMemory(DrvVidRAM0, 0x800000, 0x807fff, MAP_RAM); in kamenrid68kInit()
5776 SekMapMemory(DrvVidRAM0, 0x800000, 0x807fff, MAP_RAM); in madshark68kInit()
5932 SekMapMemory(DrvVidRAM0, 0xb00000, 0xb0ffff, MAP_RAM); in blandia68kInit()
5962 SekMapMemory(DrvVidRAM0, 0x800000, 0x80ffff, MAP_RAM); in blandiap68kInit()
[all …]
H A Dd_lordgun.cpp30 static UINT8 *DrvVidRAM0 = NULL; variable
760 DrvVidRAM0 = Next; Next += 0x010000; in MemIndex()
859 SekMapMemory(DrvVidRAM0, 0x300000, 0x30ffff, MAP_RAM); in DrvInit()
1263 draw_layer(DrvVidRAM0, DrvGfxROM0, 8, 0x100, 0x040, 0x500, 0x03, 0); in DrvDraw()
H A Dd_gaiden.cpp37 static UINT8 *DrvVidRAM0; variable
746 DrvVidRAM0 = Next; Next += 0x0001000; in MemIndex()
999 SekMapMemory(DrvVidRAM0, 0x070000, 0x070fff, MAP_RAM); in DrvInit()
1187 UINT16 *vidram = (UINT16*)DrvVidRAM0; in draw_text()
H A Dd_metro.cpp44 static UINT8 *DrvVidRAM0; variable
1779 UINT8 *ramdst[4] = { NULL, DrvVidRAM0, DrvVidRAM1, DrvVidRAM2 }; in metro_blitter_write()
1938 UINT16 *dst = (UINT16*)DrvVidRAM0; in metro_common_read_word()
1975 UINT16 *dst = (UINT16*)DrvVidRAM0; in metro_common_write_word()
2064 SekMapMemory(DrvVidRAM0, chip_address + 0x000000, chip_address + 0x01ffff, MAP_RAM); in metro_common_map_ram()
3507 DrvVidRAM0 = Next; Next += 0x020000; in MemIndex()
4178 DrvVidRAM0[i] = rand(); in kokushiInit()
4691 case 0: tilemapram = (UINT16*)DrvVidRAM0; break; in draw_layers()
4994 ba.Data = DrvVidRAM0; in DrvScan()

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