/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/ |
H A D | d_fuukifg2.cpp | 24 static UINT8 *DrvVidRAM0; variable 434 UINT16 *ram = (UINT16*)DrvVidRAM0; in tilemap_callback() 510 DrvVidRAM0 = Next; Next += 0x002000; in MemIndex() 607 SekMapMemory(DrvVidRAM0, 0x500000, 0x501fff, MAP_RAM); in DrvInit()
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H A D | d_yunsun16.cpp | 20 static UINT8 *DrvVidRAM0; variable 508 DrvVidRAM0 = Next; Next += 0x004000; in MemIndex() 664 SekMapMemory(DrvVidRAM0, 0x90c000, 0x90ffff, MAP_RAM); in DrvInit() 739 UINT16 *vram = (UINT16*)(scr ? DrvVidRAM1 : DrvVidRAM0); in draw_layer()
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H A D | d_nmg5.cpp | 24 static UINT8 *DrvVidRAM0; variable 937 DrvVidRAM0 = Next; Next += 0x0002000; in MemIndex() 1107 SekMapMemory(DrvVidRAM0, 0x520000, 0x521fff, MAP_RAM); in DrvInit() 1117 SekMapMemory(DrvVidRAM0, 0x320000, 0x321fff, MAP_RAM); in DrvInit() 1292 DrawTiles(DrvVidRAM0, 1, 0, DrvScrRAM[2]+3, DrvScrRAM[3]+9); in DrvDraw()
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H A D | d_mcatadv.cpp | 22 static UINT8 *DrvVidRAM0; variable 464 DrvVidRAM0 = Next; Next += 0x002000; in MemIndex() 561 SekMapMemory(DrvVidRAM0, 0x400000, 0x401fff, MAP_RAM); in DrvInit() 826 draw_background(DrvVidRAM0, DrvGfxROM1, DrvScrollRAM0, i|0x8, 0x3000); in DrvDraw()
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H A D | d_seta.cpp | 47 static UINT8 *DrvVidRAM0 = NULL; variable 5580 SekMapMemory(DrvVidRAM0, 0x900000, 0x903fff, MAP_RAM); in drgnunit68kInit() 5607 SekMapMemory(DrvVidRAM0, 0x800000, 0x80ffff, MAP_RAM); in daioh68kInit() 5634 SekMapMemory(DrvVidRAM0, 0x800000, 0x80ffff, MAP_RAM); in daiohp68kInit() 5662 SekMapMemory(DrvVidRAM0, 0x800000, 0x80ffff, MAP_RAM); in wrofaero68kInit() 5692 SekMapMemory(DrvVidRAM0, 0xa00000, 0xa0ffff, MAP_RAM); in msgundam68kInit() 5738 SekMapMemory(DrvVidRAM0, 0x800000, 0x807fff, MAP_RAM); in kamenrid68kInit() 5770 SekMapMemory(DrvVidRAM0, 0x800000, 0x807fff, MAP_RAM); in madshark68kInit() 5926 SekMapMemory(DrvVidRAM0, 0xb00000, 0xb0ffff, MAP_RAM); in blandia68kInit() 5956 SekMapMemory(DrvVidRAM0, 0x800000, 0x80ffff, MAP_RAM); in blandiap68kInit() [all …]
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H A D | d_lordgun.cpp | 25 static UINT8 *DrvVidRAM0; variable 727 DrvVidRAM0 = Next; Next += 0x010000; in MemIndex() 819 SekMapMemory(DrvVidRAM0, 0x300000, 0x30ffff, MAP_RAM); in DrvInit() 1220 draw_layer(DrvVidRAM0, DrvGfxROM[0], 8, 0x100, 0x040, 0x500, 0x03, 0); in DrvDraw()
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H A D | d_gaiden.cpp | 39 static UINT8 *DrvVidRAM0; variable 748 DrvVidRAM0 = Next; Next += 0x0001000; in MemIndex() 986 SekMapMemory(DrvVidRAM0, 0x070000, 0x070fff, MAP_RAM); in DrvInit() 1125 UINT16 *vidram = (UINT16*)DrvVidRAM0; in draw_text()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/ |
H A D | d_cybertnk.cpp | 27 static UINT8 *DrvVidRAM0; variable 370 DrvVidRAM0 = Next; Next += 0x002000; in MemIndex() 547 SekMapMemory(DrvVidRAM0, 0x0c0000, 0x0c1fff, MAP_RAM); in DrvInit() 823 if (nSpriteEnable & 32) draw_layer(DrvVidRAM0, DrvGfxROM0, DrvScroll0, DrvTransTab0, 0x1400); in DrvDraw()
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H A D | d_route16.cpp | 20 static UINT8 *DrvVidRAM0; variable 502 DrvVidRAM0 = Next; Next += 0x004000; in MemIndex() 563 ZetMapMemory(DrvVidRAM0, 0x8000, 0xbfff, MAP_RAM); in DrvInit() 644 UINT8 data1 = DrvVidRAM0[offs]; in draw_layer() 679 UINT8 data1 = DrvVidRAM0[offs]; in draw_layer_type2()
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H A D | d_bionicc.cpp | 26 static UINT8 *DrvVidRAM0; variable 399 UINT16 *ram = (UINT16*)DrvVidRAM0; in tilemap_callback() 446 DrvVidRAM0 = Next; Next += 0x0004000; in MemIndex() 597 SekMapMemory(DrvVidRAM0, 0xf0000, 0xf3fff, MAP_RAM); in CommonDrvInit()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/ |
H A D | d_megazone.cpp | 25 static UINT8 *DrvVidRAM0; variable 427 DrvVidRAM0 = Next; Next += 0x000400; in MemIndex() 513 M6809MapMemory(DrvVidRAM0, 0x2000, 0x23ff, MAP_RAM); in DrvInit() 697 if (nBurnLayer & 1) draw_layer(DrvColRAM0, DrvVidRAM0, scrollx, scrolly+16, 0, 32); in DrvDraw()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/ |
H A D | d_nmg5.cpp | 24 static UINT8 *DrvVidRAM0; variable 937 DrvVidRAM0 = Next; Next += 0x0002000; in MemIndex() 1107 SekMapMemory(DrvVidRAM0, 0x520000, 0x521fff, MAP_RAM); in DrvInit() 1117 SekMapMemory(DrvVidRAM0, 0x320000, 0x321fff, MAP_RAM); in DrvInit() 1292 DrawTiles(DrvVidRAM0, 1, 0, DrvScrRAM[2]+3, DrvScrRAM[3]+9); in DrvDraw()
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H A D | d_mcatadv.cpp | 22 static UINT8 *DrvVidRAM0; variable 464 DrvVidRAM0 = Next; Next += 0x002000; in MemIndex() 561 SekMapMemory(DrvVidRAM0, 0x400000, 0x401fff, MAP_RAM); in DrvInit() 826 draw_background(DrvVidRAM0, DrvGfxROM1, DrvScrollRAM0, i|0x8, 0x3000); in DrvDraw()
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H A D | d_seta.cpp | 47 static UINT8 *DrvVidRAM0 = NULL; variable 5586 SekMapMemory(DrvVidRAM0, 0x900000, 0x903fff, MAP_RAM); in drgnunit68kInit() 5613 SekMapMemory(DrvVidRAM0, 0x800000, 0x80ffff, MAP_RAM); in daioh68kInit() 5640 SekMapMemory(DrvVidRAM0, 0x800000, 0x80ffff, MAP_RAM); in daiohp68kInit() 5668 SekMapMemory(DrvVidRAM0, 0x800000, 0x80ffff, MAP_RAM); in wrofaero68kInit() 5698 SekMapMemory(DrvVidRAM0, 0xa00000, 0xa0ffff, MAP_RAM); in msgundam68kInit() 5744 SekMapMemory(DrvVidRAM0, 0x800000, 0x807fff, MAP_RAM); in kamenrid68kInit() 5776 SekMapMemory(DrvVidRAM0, 0x800000, 0x807fff, MAP_RAM); in madshark68kInit() 5932 SekMapMemory(DrvVidRAM0, 0xb00000, 0xb0ffff, MAP_RAM); in blandia68kInit() 5962 SekMapMemory(DrvVidRAM0, 0x800000, 0x80ffff, MAP_RAM); in blandiap68kInit() [all …]
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H A D | d_lordgun.cpp | 30 static UINT8 *DrvVidRAM0 = NULL; variable 760 DrvVidRAM0 = Next; Next += 0x010000; in MemIndex() 859 SekMapMemory(DrvVidRAM0, 0x300000, 0x30ffff, MAP_RAM); in DrvInit() 1263 draw_layer(DrvVidRAM0, DrvGfxROM0, 8, 0x100, 0x040, 0x500, 0x03, 0); in DrvDraw()
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H A D | d_gaiden.cpp | 37 static UINT8 *DrvVidRAM0; variable 746 DrvVidRAM0 = Next; Next += 0x0001000; in MemIndex() 999 SekMapMemory(DrvVidRAM0, 0x070000, 0x070fff, MAP_RAM); in DrvInit() 1187 UINT16 *vidram = (UINT16*)DrvVidRAM0; in draw_text()
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H A D | d_metro.cpp | 44 static UINT8 *DrvVidRAM0; variable 1779 UINT8 *ramdst[4] = { NULL, DrvVidRAM0, DrvVidRAM1, DrvVidRAM2 }; in metro_blitter_write() 1938 UINT16 *dst = (UINT16*)DrvVidRAM0; in metro_common_read_word() 1975 UINT16 *dst = (UINT16*)DrvVidRAM0; in metro_common_write_word() 2064 SekMapMemory(DrvVidRAM0, chip_address + 0x000000, chip_address + 0x01ffff, MAP_RAM); in metro_common_map_ram() 3507 DrvVidRAM0 = Next; Next += 0x020000; in MemIndex() 4178 DrvVidRAM0[i] = rand(); in kokushiInit() 4691 case 0: tilemapram = (UINT16*)DrvVidRAM0; break; in draw_layers() 4994 ba.Data = DrvVidRAM0; in DrvScan()
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