/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_target.c | 377 effect = EF_BLASTER; in use_target_blaster() 379 …self->s.origin, self->s.origin, self->movedir, self->dmg, self->speed, EF_BLASTER, MOD_TARGET_BLAS… in use_target_blaster()
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_target.c | 377 effect = EF_BLASTER; in use_target_blaster() 379 …self->s.origin, self->s.origin, self->movedir, self->dmg, self->speed, EF_BLASTER, MOD_TARGET_BLAS… in use_target_blaster()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_target.c | 425 effect = EF_BLASTER; in use_target_blaster() 427 …fire_blaster (self, self->s.origin, self->movedir, self->dmg, self->speed, EF_BLASTER, MOD_TARGET_… in use_target_blaster()
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_target.c | 383 effect = EF_BLASTER; in use_target_blaster() 385 …fire_blaster(self, self->s.origin, self->movedir, self->dmg, self->speed, EF_BLASTER, MOD_TARGET_B… in use_target_blaster()
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | g_target.c | 362 effect = EF_BLASTER; in use_target_blaster() 364 …fire_blaster(self, self->s.origin, self->movedir, self->dmg, self->speed, EF_BLASTER, MOD_TARGET_B… in use_target_blaster()
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | g_target.c | 407 effect = EF_BLASTER; in use_target_blaster() 409 …fire_blaster (self, self->s.origin, self->movedir, self->dmg, self->speed, EF_BLASTER, MOD_TARGET_… in use_target_blaster()
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | g_target.c | 406 effect = EF_BLASTER; in use_target_blaster() 408 …fire_blaster (self, self->s.origin, self->movedir, self->dmg, self->speed, EF_BLASTER, MOD_TARGET_… in use_target_blaster()
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | g_target.c | 492 effect = EF_BLASTER; in use_target_blaster() 494 …fire_blaster (self, self->s.origin, self->movedir, self->dmg, self->speed, EF_BLASTER, MOD_TARGET_… in use_target_blaster()
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H A D | m_medic.c | 332 effect = EF_BLASTER; in medic_fire_blaster() 345 …blaster (self, start, dir, 50, 1000, MZ2_MEDIC_BLASTER_1, (sv_serversideonly->value)?EF_BLASTER:1); in medic_fire_blaster()
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H A D | m_soldier.c | 493 …ter_fire_blaster (self, start, aim, 75, 600, flash_index, (sv_serversideonly->value)?EF_BLASTER:0); in soldier_fire() 498 monster_fire_plasma (self, start, aim, 1, 800, EF_BLASTER); in soldier_fire()
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | m_turret.c | 416 monster_fire_blaster(self, start, dir, 20, rocketSpeed, MZ2_TURRET_BLASTER, EF_BLASTER); in TurretFire() 478 monster_fire_blaster(self, start, dir, 20, 1000, MZ2_TURRET_BLASTER, EF_BLASTER); in TurretFireBlind()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | g_target.c | 406 effect = EF_BLASTER; in use_target_blaster() 408 …fire_blaster (self, self->s.origin, self->movedir, self->dmg, self->speed, EF_BLASTER, MOD_TARGET_… in use_target_blaster()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | m_turret.c | 416 monster_fire_blaster(self, start, dir, 20, rocketSpeed, MZ2_TURRET_BLASTER, EF_BLASTER); in TurretFire() 478 monster_fire_blaster(self, start, dir, 20, 1000, MZ2_TURRET_BLASTER, EF_BLASTER); in TurretFireBlind()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_target.c | 413 effect = EF_BLASTER; in use_target_blaster() 415 …fire_blaster (self, self->s.origin, self->movedir, self->dmg, self->speed, EF_BLASTER, MOD_TARGET_… in use_target_blaster()
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | cl_ents.c | 96 pr.effects = EF_BLASTER; 184 if (pr->effects & EF_BLASTER) 1207 else if (effects & EF_BLASTER) in CL_AddPacketEntities()
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | cl_ents.c | 96 pr.effects = EF_BLASTER; 184 if (pr->effects & EF_BLASTER) 1207 else if (effects & EF_BLASTER) in CL_AddPacketEntities()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | cl_ents.c | 112 pr.effects = EF_BLASTER; 200 if (pr->effects & EF_BLASTER) 986 if (effects&(EF_PLASMA|EF_HYPERBLASTER|EF_ROCKET|EF_BLASTER)) in CL_AddPacketEntities() 1588 else if (effects & EF_BLASTER) in CL_AddPacketEntities()
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_ents.c | 700 if (effects & (EF_PLASMA | EF_HYPERBLASTER | EF_ROCKET | EF_BLASTER)) in CL_AddPacketEntities() 872 && !(effects & EF_BLASTER)) { in CL_AddPacketEntities() 1201 else if (effects & EF_BLASTER) { in CL_AddPacketEntities()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | q_shared.h | 439 #define EF_BLASTER 0x00000008 // redlight + trail macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | q_shared.h | 532 #define EF_BLASTER 0x00000008 // redlight + trail macro
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_weapon.c | 679 grenade->s.effects |= EF_BLASTER; in fire_grenade() 722 grenade->s.effects |= EF_BLASTER; in fire_grenade2()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 556 #define EF_BLASTER 0x00000008 // redlight + trail macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 560 #define EF_BLASTER 0x00000008 // redlight + trail macro
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 560 #define EF_BLASTER 0x00000008 // redlight + trail macro
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/dports/games/quake2max/Quake2maX_0.45-src_unix/server/ |
H A D | sv_ents.c | 85 if (ent->s.effects & EF_BLASTER)
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