/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | m_move.c | 255 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 275 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 289 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 291 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 401 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | m_move.c | 245 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 265 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 279 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 281 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 391 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | m_move.c | 203 if(ent->flags & FL_PARTIALGROUND){ in SV_movestep() 220 if(ent->flags & FL_PARTIALGROUND){ // entity had floor mostly pulled out from underneath it in SV_movestep() 232 if(ent->flags & FL_PARTIALGROUND){ in SV_movestep() 233 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 324 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | m_move.c | 223 if (ent->flags & FL_PARTIALGROUND) { in SV_movestep() 238 if (ent->flags & FL_PARTIALGROUND) { /* entity had floor in SV_movestep() 251 if (ent->flags & FL_PARTIALGROUND) { in SV_movestep() 252 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 357 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | m_move.c | 245 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 265 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 279 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 281 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 391 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | m_move.c | 245 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 265 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 279 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 281 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 391 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | m_move.c | 245 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 265 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 279 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 281 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 391 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | m_move.c | 245 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 265 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 279 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 281 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 391 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | m_move.c | 249 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 269 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 283 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 285 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 395 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | m_move.c | 249 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 269 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 283 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 285 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 395 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | sv_move.c | 335 if ( (int)ent->v.flags & FL_PARTIALGROUND ) in SV_movestep() 353 if ( (int)ent->v.flags & FL_PARTIALGROUND ) in SV_movestep() 365 if ( (int)ent->v.flags & FL_PARTIALGROUND ) in SV_movestep() 368 ent->v.flags = (int)ent->v.flags & ~FL_PARTIALGROUND; in SV_movestep() 435 ent->v.flags = (int)ent->v.flags | FL_PARTIALGROUND; in SV_FixCheckBottom()
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H A D | server.h | 194 #define FL_PARTIALGROUND 1024 // not all corners are valid macro
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | m_move.c | 245 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 265 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 279 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 281 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 391 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | m_move.c | 245 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 265 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 279 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 281 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 391 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | m_move.c | 226 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 258 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 282 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 284 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 394 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | m_move2.c | 356 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 428 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 442 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 444 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 561 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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H A D | m_move.c | 413 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 506 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 527 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 529 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 654 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | m_move.c | 413 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 506 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 527 if ( ent->flags & FL_PARTIALGROUND ) in SV_movestep() 529 ent->flags &= ~FL_PARTIALGROUND; in SV_movestep() 654 ent->flags |= FL_PARTIALGROUND; in SV_FixCheckBottom()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | server.h | 159 #define FL_PARTIALGROUND 1024 // not all corners are valid macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | server.h | 160 #define FL_PARTIALGROUND 1024 // not all corners are valid macro
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | server.h | 159 #define FL_PARTIALGROUND 1024 // not all corners are valid macro
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/dports/games/quakeforge/quakeforge-0.7.2/nq/include/ |
H A D | server.h | 178 #define FL_PARTIALGROUND 1024 // not all corners are valid macro
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | server.h | 252 #define FL_PARTIALGROUND 1024 // not all corners are valid macro
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/server/ |
H A D | server.h | 298 #define FL_PARTIALGROUND 1024 // not all corners are valid macro
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | client.h | 340 #define FL_PARTIALGROUND 1024 // not all corners are valid macro
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