Home
last modified time | relevance | path

Searched refs:FXC (Results 176 – 200 of 324) sorted by relevance

12345678910>>...13

/dports/graphics/realsr-ncnn-vulkan/realsr-ncnn-vulkan-20210210/src/ncnn/glslang/Test/
H A Dhlsl.intrinsics.vert282 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without.
332 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without.
341 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without.
350 // TODO: FXC doesn't accept this with (), but glslang doesn't accept it without.
H A Dhlsl.intrinsics.negative.comp26 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
87 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
132 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
177 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glslang/Test/
H A Dhlsl.intrinsics.negative.comp26 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
87 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
132 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
177 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
H A Dhlsl.samplecmp.offset.dx10.frag54 // claims offset is supported for cube textures, but FXC does not accept it, and that does
H A Dhlsl.samplecmplevelzero.offsetarray.dx10.frag54 // claims offset is supported for cube textures, but FXC does not accept it, and that does
H A Dhlsl.samplecmplevelzero.offset.dx10.frag54 // claims offset is supported for cube textures, but FXC does not accept it, and that does
H A Dhlsl.samplecmp.offsetarray.dx10.frag54 // claims offset is supported for cube textures, but FXC does not accept it, and that does
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glslang/Test/
H A Dhlsl.intrinsics.negative.comp26 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
87 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
132 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
177 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
H A Dhlsl.samplecmp.offset.dx10.frag54 // claims offset is supported for cube textures, but FXC does not accept it, and that does
H A Dhlsl.samplecmp.offsetarray.dx10.frag54 // claims offset is supported for cube textures, but FXC does not accept it, and that does
H A Dhlsl.samplecmplevelzero.offset.dx10.frag54 // claims offset is supported for cube textures, but FXC does not accept it, and that does
H A Dhlsl.samplecmplevelzero.offsetarray.dx10.frag54 // claims offset is supported for cube textures, but FXC does not accept it, and that does
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/
H A Dhlsl.intrinsics.negative.comp26 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
87 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
132 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
177 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
H A Dhlsl.samplecmp.offset.dx10.frag54 // claims offset is supported for cube textures, but FXC does not accept it, and that does
H A Dhlsl.samplecmplevelzero.offset.dx10.frag54 // claims offset is supported for cube textures, but FXC does not accept it, and that does
H A Dhlsl.samplecmplevelzero.offsetarray.dx10.frag54 // claims offset is supported for cube textures, but FXC does not accept it, and that does
H A Dhlsl.samplecmp.offsetarray.dx10.frag54 // claims offset is supported for cube textures, but FXC does not accept it, and that does
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/
H A Dhlsl.intrinsics.negative.comp26 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
87 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
132 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
177 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
H A Dhlsl.samplecmp.offset.dx10.frag54 // claims offset is supported for cube textures, but FXC does not accept it, and that does
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glslang/Test/
H A Dhlsl.intrinsics.negative.comp26 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
87 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
132 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
177 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
/dports/graphics/waifu2x-ncnn-vulkan/waifu2x-ncnn-vulkan-20210521/src/ncnn/glslang/Test/
H A Dhlsl.intrinsics.negative.comp26 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
87 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
132 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
177 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glslang/src/Test/
H A Dhlsl.intrinsics.negative.comp26 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
87 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
132 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
177 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
/dports/graphics/glslang/glslang-11.7.1/Test/
H A Dhlsl.intrinsics.negative.comp26 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
83 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
126 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
169 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
/dports/games/retroarch/RetroArch-1.9.7/deps/glslang/glslang/Test/
H A Dhlsl.intrinsics.negative.comp26 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
87 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
132 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
177 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
/dports/benchmarks/vkpeak/vkpeak-20210430/ncnn/glslang/Test/
H A Dhlsl.intrinsics.negative.comp26 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
87 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
132 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC
177 // fma(inF0, inF1, inF2); // TODO: this might auto-promote: need to check against FXC

12345678910>>...13