/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/gl/ |
H A D | glext_arb.py | 1942 GL_COLOR_INDEX12_EXT = 32998 # GL/glext.h:2965 variable
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/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/gl/ |
H A D | glext_arb.py | 1942 GL_COLOR_INDEX12_EXT = 32998 # GL/glext.h:2965 variable
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/dports/math/vtk9/VTK-9.1.0/ThirdParty/glew/vtkglew/include/GL/ |
H A D | glew.h | 855 #define GL_COLOR_INDEX12_EXT 0x80E6 macro 11518 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/thirdparty/glew/include/GL/ |
H A D | glew.h | 853 #define GL_COLOR_INDEX12_EXT 0x80E6 macro 11516 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/graphics/glew-wayland/glew-2.2.0/include/GL/ |
H A D | glew.h | 853 #define GL_COLOR_INDEX12_EXT 0x80E6 macro 11516 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/devel/upp/upp/uppsrc/plugin/glew/ |
H A D | glew.h | 853 #define GL_COLOR_INDEX12_EXT 0x80E6 macro 11516 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/graphics/glew/glew-2.2.0/include/GL/ |
H A D | glew.h | 853 #define GL_COLOR_INDEX12_EXT 0x80E6 macro 11516 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/devel/love07/love-HEAD/src/modules/graphics/opengl/ |
H A D | GLee.h | 5170 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/devel/love08/love-0.8.0/src/modules/graphics/opengl/ |
H A D | GLee.h | 5170 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/include/glad/ |
H A D | glad.h | 3422 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/misc/usd/USD-21.11/pxr/imaging/garch/ |
H A D | glApi.h | 1668 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/games/criticalmass/CriticalMass-1.5/utilsgl/ |
H A D | GLee.h | 7143 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/multimedia/aegisub/aegisub-3.2.2/src/gl/ |
H A D | glext.h | 2535 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/graphics/glee/GLee-5.4.0_1/ |
H A D | GLee.h | 7137 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/ |
H A D | glext.h | 2534 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/ |
H A D | glext.h | 2706 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/ |
H A D | SDL_opengl.h | 2783 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | glext.h | 2959 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/ |
H A D | SDL_opengl.h | 2783 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/ |
H A D | SDL_opengl.h | 2340 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/games/tesseract-data/tesseract/src/include/ |
H A D | SDL_opengl.h | 2783 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 2783 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/games/tesseract-data/tesseract/src/include/GL/ |
H A D | glext.h | 2961 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/games/tesseract/tesseract/src/include/ |
H A D | SDL_opengl.h | 2783 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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/dports/games/tesseract/tesseract/src/include/GL/ |
H A D | glext.h | 2961 #define GL_COLOR_INDEX12_EXT 0x80E6 macro
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