/dports/games/cube/cube_source/include/ |
H A D | SDL_opengl.h | 1399 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
/dports/games/torcs/torcs-1.3.7/src/windows/include/GL/ |
H A D | glext.h | 1516 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_opengl.h | 1571 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/ |
H A D | SDL_opengl.h | 1575 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/ |
H A D | SDL_opengl.h | 1571 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 1571 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/ |
H A D | glext.h | 1387 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
H A D | glew.h | 824 #define GL_COLOR_INDEX1_EXT 0x80E2 macro 8375 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/ |
H A D | glext.h | 1387 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
H A D | glew.h | 819 #define GL_COLOR_INDEX1_EXT 0x80E2 macro 8370 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
/dports/lang/smalltalk/smalltalk-3.2.5/packages/opengl/ |
H A D | OpenGLEnum.st | 12336 "GL_COLOR_INDEX1_EXT 0x80E2"
|
/dports/java/openjdk12/openjdk-jdk12u-jdk-12.0.2-10-4/src/java.desktop/share/native/common/java2d/opengl/J2D_GL/ |
H A D | glext.h | 1539 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Graphics/OpenGL/ |
H A D | mod.rs | 323 pub const GL_COLOR_INDEX1_EXT: u32 = 32994u32;
|
/dports/graphics/mapserver/mapserver-7.6.4/opengl/ |
H A D | glext.h | 1533 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
/dports/emulators/vice/vice-3.5/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_opengl.h | 1521 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
/dports/astro/opencpn/OpenCPN-5.2.4/include/GL/ |
H A D | glext.h | 1536 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/ |
H A D | SDL_opengl.h | 1597 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/ |
H A D | glext.h | 1536 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
/dports/graphics/libprojectm/projectm-3.1.12/src/museum/projectM-iTunes-VizKit/source/win/ |
H A D | glext.h | 1542 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/GL/ |
H A D | glext.h | 1559 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
/dports/graphics/gauche-gl/Gauche-gl-0.6/src/ |
H A D | glext-abi.scm | 2805 (define-constant GL_COLOR_INDEX1_EXT #x80e2) unknown
|
/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/gl/ |
H A D | glext_nv.py | 1341 GL_COLOR_INDEX1_EXT = 32994 # GL/glext.h:1967 variable
|
/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/gl/ |
H A D | glext_nv.py | 1341 GL_COLOR_INDEX1_EXT = 32994 # GL/glext.h:1967 variable
|
/dports/graphics/freetype-gl/freetype-gl-647b062/windows/glew/include/GL/ |
H A D | glew.h | 819 #define GL_COLOR_INDEX1_EXT 0x80E2 macro 8955 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/xcode/libGLEW/include/GL/ |
H A D | glew.h | 827 #define GL_COLOR_INDEX1_EXT 0x80E2 macro 9424 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
|