/dports/games/openbor/openbor-3caaddd5/engine/android/app/jni/openbor/include/sdl/ |
H A D | SDL_opengl_glext.h | 7044 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/games/nxengine/nxengine-evo-2.6.5-1/platform/win32/ext/include/ |
H A D | SDL_opengl_glext.h | 7047 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/ |
H A D | SDL_opengl_glext.h | 7044 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/games/openjk/OpenJK-07675e2/lib/SDL2/include/ |
H A D | SDL_opengl_glext.h | 7047 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Versions/Current/Headers/ |
H A D | SDL_opengl_glext.h | 7044 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Headers/ |
H A D | SDL_opengl_glext.h | 7044 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/games/vkquake/vkQuake-1.12.2/Windows/SDL2/include/ |
H A D | SDL_opengl_glext.h | 7047 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl_glext.h | 7044 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_opengl_glext.h | 7044 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/games/sauerbraten/sauerbraten/src/include/ |
H A D | SDL_opengl_glext.h | 7047 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl_glext.h | 7044 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/include/ |
H A D | SDL_opengl_glext.h | 7044 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/x11/controllermap/SDL2-2.0.18/include/ |
H A D | SDL_opengl_glext.h | 7047 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/audio/protracker/pt2-clone-1.37/vs2019_project/pt2-clone/sdl/include/SDL2/ |
H A D | SDL_opengl_glext.h | 7047 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/audio/protracker/pt2-clone-1.37/pt_pal_editor/release/macos/pt_pal_editor-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl_glext.h | 7044 #define GL_COLOR_INDEX1_EXT 0x80E2
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/dports/audio/protracker/pt2-clone-1.37/release/macos/pt2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl_glext.h | 7047 #define GL_COLOR_INDEX1_EXT 0x80E2
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | glext.h | 6898 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/third_party/opengl_headers/GL/ |
H A D | glext.h | 7599 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/graphics/aloadimage/arcan-0.6.1/src/platform/agp/ |
H A D | glext.h | 7413 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/graphics/jogamp-jogl/jogl/make/stub_includes/opengl/GL/ |
H A D | glext.h | 7581 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/sysutils/acfgfs/arcan-0.6.1/src/platform/agp/ |
H A D | glext.h | 7413 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/multimedia/avidemux-qt5/avidemux_2.7.6/foreignBuilds/msvc/include/GL/ |
H A D | glext.h | 7620 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/multimedia/avidemux/avidemux_2.7.6/foreignBuilds/msvc/include/GL/ |
H A D | glext.h | 7620 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/khronos/noninclude/GL/ |
H A D | glext.h | 7432 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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/dports/emulators/citra-qt5/citra-ac98458e0/externals/glad/include/glad/ |
H A D | glad.h | 6586 #define GL_COLOR_INDEX1_EXT 0x80E2 macro
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