/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/ |
H A D | FramebufferRenderMipmapTest.cpp | 76 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 81 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P() 90 EXPECT_EQ(glCheckFramebufferStatus(GL_FRAMEBUFFER), GLenum(GL_FRAMEBUFFER_COMPLETE)); in TEST_P() 129 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 135 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P() 148 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P()
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H A D | CopyTextureTest.cpp | 87 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in testGradientDownsampleUniqueValues() 989 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 1085 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 1153 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 1220 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 1250 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() 1309 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 1340 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 1371 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 2253 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.2/layered-rendering/ |
H A D | gl-layer-cube-map.c | 137 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in piglit_init() 138 glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, texture, 0); in piglit_init() 141 if(!check_framebuffer_status(GL_FRAMEBUFFER, GL_FRAMEBUFFER_COMPLETE) || in piglit_init() 160 glFramebufferTexture2D(GL_FRAMEBUFFER, in piglit_init() 166 if(!check_framebuffer_status(GL_FRAMEBUFFER, in piglit_init()
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H A D | framebuffer-layer-count-mismatch.c | 88 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in piglit_init() 89 glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, textures[0], in piglit_init() 91 glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, textures[1], in piglit_init() 93 fbstatus = glCheckFramebufferStatus(GL_FRAMEBUFFER); in piglit_init()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/glx/ |
H A D | glx-context-flush-control.c | 254 glBindFramebuffer(GL_FRAMEBUFFER, data->fbo); in check_green() 267 glBindFramebuffer(GL_FRAMEBUFFER, 0); in check_green() 275 glBindFramebuffer(GL_FRAMEBUFFER, data->fbo); in check_still_green() 294 glBindFramebuffer(GL_FRAMEBUFFER, 0); in check_still_green() 302 glBindFramebuffer(GL_FRAMEBUFFER, data->fbo); in check_changed_to_red() 320 glBindFramebuffer(GL_FRAMEBUFFER, 0); in check_changed_to_red() 338 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in do_test_flush() 339 glFramebufferRenderbuffer(GL_FRAMEBUFFER, in do_test_flush() 344 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in do_test_flush() 380 glBindFramebuffer(GL_FRAMEBUFFER, 0); in do_test_flush()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/ui/gl/test/ |
H A D | gl_test_helper.cc | 34 glBindFramebufferEXT(GL_FRAMEBUFFER, framebuffer); in SetupFramebuffer() 35 glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in SetupFramebuffer() 37 if (glCheckFramebufferStatusEXT(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { in SetupFramebuffer() 39 glCheckFramebufferStatusEXT(GL_FRAMEBUFFER)) in SetupFramebuffer() 44 glBindFramebufferEXT(GL_FRAMEBUFFER, 0); in SetupFramebuffer()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/tests/ |
H A D | gl_object_bindings_unittest.cc | 90 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in TEST_F() 92 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in TEST_F() 96 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in TEST_F() 102 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in TEST_F() 106 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in TEST_F()
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H A D | gl_ext_multisample_compatibility_unittest.cc | 70 glBindFramebuffer(GL_FRAMEBUFFER, sample_fbo_); in PrepareForDraw() 71 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in PrepareForDraw() 74 glCheckFramebufferStatus(GL_FRAMEBUFFER)); in PrepareForDraw() 75 glBindFramebuffer(GL_FRAMEBUFFER, 0); in PrepareForDraw() 88 glBindFramebuffer(GL_FRAMEBUFFER, resolve_fbo_); in PrepareForDraw() 89 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in PrepareForDraw() 92 glCheckFramebufferStatus(GL_FRAMEBUFFER)); in PrepareForDraw() 97 glBindFramebuffer(GL_FRAMEBUFFER, sample_fbo_); in PrepareForDraw()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.2/ |
H A D | pointsprite-origin.c | 85 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in test_pointsprite_origin() 86 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in test_pointsprite_origin() 88 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != in test_pointsprite_origin() 95 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != in test_pointsprite_origin() 114 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != in test_pointsprite_origin()
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/dports/games/frogatto/frogatto-1.3.1/src/ |
H A D | texture_frame_buffer.cpp | 101 EXT_CALL(glBindFramebuffer)(EXT_MACRO(GL_FRAMEBUFFER), framebuffer_id); in init_internal() 104 EXT_CALL(glFramebufferTexture2D)(EXT_MACRO(GL_FRAMEBUFFER), EXT_MACRO(GL_COLOR_ATTACHMENT0), in init_internal() 108 GLenum status = EXT_CALL(glCheckFramebufferStatus)(EXT_MACRO(GL_FRAMEBUFFER)); in init_internal() 118 EXT_CALL(glBindFramebuffer)(EXT_MACRO(GL_FRAMEBUFFER), video_framebuffer_id); in init_internal() 148 EXT_CALL(glBindFramebuffer)(EXT_MACRO(GL_FRAMEBUFFER), framebuffer_id); in set_render_to_texture() 154 EXT_CALL(glBindFramebuffer)(EXT_MACRO(GL_FRAMEBUFFER), video_framebuffer_id); in set_render_to_screen()
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/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | webgl_with_closure.cpp | 137 GL_CALL( glBindFramebuffer( GL_FRAMEBUFFER, fbo1 ) ); in main() 142 …GL_CALL( glFramebufferTexture2D( GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIV… in main() 145 IsFramebufferValid( GL_FRAMEBUFFER ); in main() 150 GL_CALL( glBindFramebuffer( GL_FRAMEBUFFER, fbo2 ) ); in main() 155 …GL_CALL( glFramebufferTexture2D( GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIV… in main() 160 IsFramebufferValid( GL_FRAMEBUFFER ); in main()
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/gl_tests/ |
H A D | FramebufferRenderMipmapTest.cpp | 99 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 104 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P() 113 EXPECT_EQ(glCheckFramebufferStatus(GL_FRAMEBUFFER), GLenum(GL_FRAMEBUFFER_COMPLETE)); in TEST_P() 164 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in TEST_P() 170 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P() 183 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, i); in TEST_P()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/gl/ |
H A D | BlitGL.cpp | 346 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in copySubImageToLUMAWorkaroundTexture() 407 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in blitColorBufferWithShader() 583 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in copySubTexture() 705 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in copySubTextureCPUReadback() 739 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in copySubTextureCPUReadback() 828 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in copyTexSubImage() 865 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in clearRenderableTexture() 969 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in clearRenderbuffer() 998 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, source->getFramebufferID()); in clearFramebuffer() 1018 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in clearRenderableTextureAlphaToOne() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/ |
H A D | es3fFboMultisampleTests.cpp | 118 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 119 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); in render() 121 … glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render() 126 checkFramebufferStatus(GL_FRAMEBUFFER); in render() 129 glBindFramebuffer(GL_FRAMEBUFFER, msaaFbo); in render() 281 glBindFramebuffer(GL_FRAMEBUFFER, fboResolve); in test() 285 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rboResolve); in test() 286 TCU_CHECK(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE); in test() 296 glBindFramebuffer(GL_FRAMEBUFFER, fboMultisampled); in test() 303 TCU_CHECK(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE); in test() [all …]
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H A D | es3fFboRenderTest.cpp | 316 context.bindFramebuffer(GL_FRAMEBUFFER, 0); in Framebuffer() 330 m_context.bindFramebuffer(GL_FRAMEBUFFER, 0); in checkCompleteness() 787 context.bindFramebuffer(GL_FRAMEBUFFER, 1); in render() 803 context.bindFramebuffer(GL_FRAMEBUFFER, 2); in render() 811 context.bindFramebuffer(GL_FRAMEBUFFER, 3); in render() 816 context.bindFramebuffer(GL_FRAMEBUFFER, 1); in render() 1002 context.bindFramebuffer(GL_FRAMEBUFFER, 1); 1020 context.bindFramebuffer(GL_FRAMEBUFFER, 0); 1066 context.bindFramebuffer(GL_FRAMEBUFFER, 1); 1326 ctx.bindFramebuffer(GL_FRAMEBUFFER, 0); in render() [all …]
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/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualization/utils/ |
H A D | texturehelper.cpp | 220 glBindFramebuffer(GL_FRAMEBUFFER, frameBuffer); in createSelectionTexture() 223 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureid, 0); in createSelectionTexture() 228 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in createSelectionTexture() 236 glBindFramebuffer(GL_FRAMEBUFFER, 0); in createSelectionTexture() 251 glBindFramebuffer(GL_FRAMEBUFFER, frameBuffer); in createCursorPositionTexture() 252 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in createCursorPositionTexture() 255 GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in createCursorPositionTexture() 261 glBindFramebuffer(GL_FRAMEBUFFER, 0); in createCursorPositionTexture() 326 glBindFramebuffer(GL_FRAMEBUFFER, frameBuffer); in createDepthTextureFrameBuffer() 335 GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in createDepthTextureFrameBuffer() [all …]
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/dports/x11-drivers/xorgxrdp/xorgxrdp-0.2.17/module/ |
H A D | rdpEgl.c | 445 glBindFramebuffer(GL_FRAMEBUFFER, egl->fb[0]); in rdpEglRfxRgbToYuv() 448 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in rdpEglRfxRgbToYuv() 460 glBindFramebuffer(GL_FRAMEBUFFER, 0); in rdpEglRfxRgbToYuv() 476 glBindFramebuffer(GL_FRAMEBUFFER, egl->fb[0]); in rdpEglRfxYuvToYuvlp() 479 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in rdpEglRfxYuvToYuvlp() 491 glBindFramebuffer(GL_FRAMEBUFFER, 0); in rdpEglRfxYuvToYuvlp() 511 glBindFramebuffer(GL_FRAMEBUFFER, egl->fb[0]); in rdpEglRfxCrc() 514 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in rdpEglRfxCrc() 528 glBindFramebuffer(GL_FRAMEBUFFER, 0); in rdpEglRfxCrc() 556 glBindFramebuffer(GL_FRAMEBUFFER, egl->fb[0]); in rdpEglOut() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/gl/ |
H A D | BlitGL.cpp | 351 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in copySubImageToLUMAWorkaroundTexture() 542 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in copySubTexture() 664 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in copySubTextureCPUReadback() 698 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in copySubTextureCPUReadback() 787 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in copyTexSubImage() 824 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in clearRenderableTexture() 825 ANGLE_TRY(UnbindAttachments(context, mFunctions, GL_FRAMEBUFFER, unbindTargets)); in clearRenderableTexture() 911 ANGLE_TRY(UnbindAttachments(context, mFunctions, GL_FRAMEBUFFER, bindTargets)); in clearRenderableTexture() 928 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO); in clearRenderbuffer() 957 mStateManager->bindFramebuffer(GL_FRAMEBUFFER, source->getFramebufferID()); in clearFramebuffer() [all …]
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libigl/igl/opengl/ |
H A D | ViewerCore.cpp | 255 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in draw_buffer() 262 …glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, textureCol… in draw_buffer() 269 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); in draw_buffer() 270 assert(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE); in draw_buffer() 271 glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw_buffer() 276 glBindFramebuffer(GL_FRAMEBUFFER, intermediateFBO); in draw_buffer() 285 assert(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE); in draw_buffer() 286 glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw_buffer() 288 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer); in draw_buffer() 305 glBindFramebuffer(GL_FRAMEBUFFER, intermediateFBO); in draw_buffer() [all …]
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/dports/devel/love10/love-0.10.2/src/modules/graphics/opengl/ |
H A D | Canvas.cpp | 43 gl.bindFramebuffer(GL_FRAMEBUFFER, framebuffer); in createFBO() 54 GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in createFBO() 57 gl.bindFramebuffer(GL_FRAMEBUFFER, (GLuint) current_fbo); in createFBO() 173 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); in createMSAAFBO() 194 gl.bindFramebuffer(GL_FRAMEBUFFER, previous); in createMSAAFBO() 402 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); in setupGrab() 555 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); in checkCreateStencil() 598 gl.bindFramebuffer(GL_FRAMEBUFFER, current->fbo); in checkCreateStencil() 630 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); in newImageData() 635 gl.bindFramebuffer(GL_FRAMEBUFFER, prevfbo); in newImageData() [all …]
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/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | renderbuffer.cpp | 98 glBindFramebuffer(GL_FRAMEBUFFER, FramebufferName); in renderbuffer() 109 glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, renderedTexture, 0); in renderbuffer() 111 … glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, renderedTexture, 0); in renderbuffer() 130 … glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depth_stencil_rb); in renderbuffer() 131 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depth_stencil_rb… in renderbuffer() 134 if(glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) in renderbuffer() 177 glBindFramebuffer(GL_FRAMEBUFFER, FramebufferName); in enable() 261 glBindFramebuffer(GL_FRAMEBUFFER, drawFboId); in reset()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/service/ |
H A D | gles2_cmd_decoder_unittest_1.cc | 72 DoBindFramebuffer(GL_FRAMEBUFFER, client_framebuffer_id_, in SpecializedSetup() 77 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, in SpecializedSetup() 93 DoBindFramebuffer(GL_FRAMEBUFFER, client_framebuffer_id_, in SpecializedSetup() 134 DoBindFramebuffer(GL_FRAMEBUFFER, client_framebuffer_id_, in SpecializedSetup() 149 DoBindFramebuffer(GL_FRAMEBUFFER, client_framebuffer_id_, in SpecializedSetup() 174 DoBindFramebuffer(GL_FRAMEBUFFER, client_framebuffer_id_, in SpecializedSetup()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/glmark2/src/src/scene-terrain/ |
H A D | base-renderer.cpp | 60 glBindFramebuffer(GL_FRAMEBUFFER, fbo_); in make_current() 136 glBindFramebuffer(GL_FRAMEBUFFER, fbo_); in create_fbo() 137 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in create_fbo() 140 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in create_fbo() 143 glBindFramebuffer(GL_FRAMEBUFFER, 0); in create_fbo()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_framebuffer_no_attachments/ |
H A D | atomic.c | 103 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in piglit_init() 106 glFramebufferParameteri(GL_FRAMEBUFFER, in piglit_init() 108 glFramebufferParameteri(GL_FRAMEBUFFER, in piglit_init() 112 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != in piglit_init() 164 glFramebufferParameteri(GL_FRAMEBUFFER, in piglit_init()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_shader_samples_identical/ |
H A D | simple-fs.c | 142 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in piglit_display() 154 glBindFramebuffer(GL_FRAMEBUFFER, 0); in piglit_display() 219 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in piglit_init() 220 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_init() 225 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) in piglit_init()
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