/dports/games/tesseract/tesseract/src/engine/ |
H A D | renderlights.cpp | 80 glBindFramebuffer_(GL_FRAMEBUFFER, 0); in setupbloom() 210 glBindFramebuffer_(GL_FRAMEBUFFER, 0); in setupao() 396 glBindFramebuffer_(GL_FRAMEBUFFER, 0); in setupscale() 672 glBindFramebuffer_(GL_FRAMEBUFFER, msfbo); in setupmsbuffer() 727 glBindFramebuffer_(GL_FRAMEBUFFER, 0); in setupmsbuffer() 871 glBindFramebuffer_(GL_FRAMEBUFFER, 0); in setupgbuffer() 938 glBindFramebuffer_(GL_FRAMEBUFFER, fbo); in copyhdr() 1145 glBindFramebuffer_(GL_FRAMEBUFFER, b0fbo); in processhdr() 1322 glBindFramebuffer_(GL_FRAMEBUFFER, 0); in viewstencil() 1435 glBindFramebuffer_(GL_FRAMEBUFFER, 0); in setupradiancehints() [all …]
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H A D | ovr.cpp | 149 glBindFramebuffer_(GL_FRAMEBUFFER, lensfbo[i]); in setup() 155 …glFramebufferTexture2D_(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_RECTANGLE, lenstex[i], 0); in setup() 156 if(glCheckFramebufferStatus_(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) in setup() 159 glBindFramebuffer_(GL_FRAMEBUFFER, 0); in setup() 163 glBindFramebuffer_(GL_FRAMEBUFFER, 0); in setup() 175 glBindFramebuffer_(GL_FRAMEBUFFER, 0); in cleanup() 203 glBindFramebuffer_(GL_FRAMEBUFFER, 0); in warp()
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/dports/games/retroarch/RetroArch-1.9.7/cores/libretro-ffmpeg/ |
H A D | ffmpeg_fft.c | 252 glBindFramebuffer(GL_FRAMEBUFFER, target->fbo); in fft_init_target() 272 glBindFramebuffer(GL_FRAMEBUFFER, 0); in fft_init_target() 543 glBindFramebuffer(GL_FRAMEBUFFER, fft->ms_fbo); in fft_init_multisample() 544 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in fft_init_multisample() 552 glBindFramebuffer(GL_FRAMEBUFFER, 0); in fft_init_multisample() 623 glBindFramebuffer(GL_FRAMEBUFFER, fft->output.fbo); in fft_step_fft() 653 glBindFramebuffer(GL_FRAMEBUFFER, fft->resolve.fbo); in fft_step_fft() 668 glBindFramebuffer(GL_FRAMEBUFFER, fft->blur.fbo); in fft_step_fft() 760 glBindFramebuffer(GL_FRAMEBUFFER, fft->ms_fbo); in fft_render() 761 glInvalidateFramebuffer(GL_FRAMEBUFFER, 2, attachments); in fft_render() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_view/ |
H A D | max-level.c | 150 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in test_max_level() 151 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in test_max_level() 153 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != in test_max_level() 160 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != in test_max_level() 177 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != in test_max_level()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_gpu_shader5/ |
H A D | interpolateAtSample-dynamically-nonuniform.c | 115 glBindFramebuffer(GL_FRAMEBUFFER, *fbo); in create_framebuffer() 127 glFramebufferRenderbuffer(GL_FRAMEBUFFER, in create_framebuffer() 132 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in create_framebuffer() 187 glBindFramebuffer(GL_FRAMEBUFFER, ms_fbo); in get_samples() 203 glBindFramebuffer(GL_FRAMEBUFFER, ss_fbo); in get_samples()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_framebuffer_multisample/ |
H A D | negative-copypixels.c | 76 glBindFramebufferEXT(GL_FRAMEBUFFER, fb); in piglit_init() 83 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_init() 89 status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER); in piglit_init()
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H A D | negative-readpixels.c | 68 glBindFramebufferEXT(GL_FRAMEBUFFER, fb); in piglit_init() 75 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_init() 81 status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER); in piglit_init()
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H A D | negative-copyteximage.c | 76 glBindFramebufferEXT(GL_FRAMEBUFFER, fb); in piglit_init() 83 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_init() 89 status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER); in piglit_init()
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H A D | blit-mismatched-formats.cpp | 133 glBindFramebuffer(GL_FRAMEBUFFER, src_fbo.handle); in piglit_display() 163 glBindFramebuffer(GL_FRAMEBUFFER, ss_fbo.handle); in piglit_display() 179 glBindFramebuffer(GL_FRAMEBUFFER, ss_fbo.handle); in piglit_display() 238 glBindFramebuffer(GL_FRAMEBUFFER, src_fbo.handle); in piglit_init() 256 glBindFramebuffer(GL_FRAMEBUFFER, ss_fbo.handle); in piglit_init()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/common/ |
H A D | glcPolygonOffsetClampTests.cpp | 200 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo); in init() 202 gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_depthBuf, 0); in init() 204 gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_colorBuf, 0); in init() 222 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fboReadback); in init() 224 …gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_colorBufReadback, 0… in init() 237 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); in deinit() 355 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo); in test() 383 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo); in test() 398 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo); in test() 462 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fboReadback); in readDepthValue() [all …]
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/simulation/src/ |
H A D | range_likelihood.cpp | 428 glBindFramebuffer(GL_FRAMEBUFFER, fbo_); in RangeLikelihood() 433 glBindFramebuffer(GL_FRAMEBUFFER, 0); in RangeLikelihood() 443 glBindFramebuffer(GL_FRAMEBUFFER, score_fbo_); in RangeLikelihood() 447 glBindFramebuffer(GL_FRAMEBUFFER, 0); in RangeLikelihood() 1119 glBindFramebuffer(GL_FRAMEBUFFER, 0); in computeScoresShader() 1159 glBindFramebuffer(GL_FRAMEBUFFER, fbo_); in render() 1199 glBindFramebuffer(GL_FRAMEBUFFER, 0); in render() 1227 glBindFramebuffer(GL_FRAMEBUFFER, fbo_); in getDepthBuffer() 1229 glBindFramebuffer(GL_FRAMEBUFFER, 0); in getDepthBuffer() 1254 glBindFramebuffer(GL_FRAMEBUFFER, fbo_); in getColorBuffer() [all …]
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | ovr.cpp | 149 glBindFramebuffer_(GL_FRAMEBUFFER, lensfbo[i]); in setup() 155 …glFramebufferTexture2D_(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_RECTANGLE, lenstex[i], 0); in setup() 156 if(glCheckFramebufferStatus_(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) in setup() 159 glBindFramebuffer_(GL_FRAMEBUFFER, 0); in setup() 163 glBindFramebuffer_(GL_FRAMEBUFFER, 0); in setup() 175 glBindFramebuffer_(GL_FRAMEBUFFER, 0); in cleanup() 203 glBindFramebuffer_(GL_FRAMEBUFFER, 0); in warp()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/ |
H A D | fbo-tex-rgbx.c | 108 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in test_format() 110 glFramebufferTexture2D(GL_FRAMEBUFFER, in test_format() 116 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in test_format() 129 glBindFramebuffer(GL_FRAMEBUFFER, 0); in test_format()
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H A D | fbo-incomplete-texture-01.c | 78 glBindFramebuffer(GL_FRAMEBUFFER, fb); in piglit_init() 79 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_init() 85 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in piglit_init()
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/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/ |
H A D | OpenGl_PBREnvironment.cxx | 84 myContext->arbFBO->glBindFramebuffer (GL_FRAMEBUFFER, myFBO); in restore() 357 theCtx->arbFBO->glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in processDiffIBLMap() 493 …theCtx->arbFBO->glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_… in processSpecIBLMap() 541 theCtx->arbFBO->glBindFramebuffer (GL_FRAMEBUFFER, myFBO); in checkFBOComplentess() 542 theCtx->arbFBO->glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in checkFBOComplentess() 544 if (theCtx->arbFBO->glCheckFramebufferStatus (GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) in checkFBOComplentess() 552 theCtx->arbFBO->glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in checkFBOComplentess() 554 if (theCtx->arbFBO->glCheckFramebufferStatus (GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) in checkFBOComplentess() 573 if (theCtx->arbFBO->glCheckFramebufferStatus (GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) in checkFBOComplentess() 598 theCtx->arbFBO->glBindFramebuffer (GL_FRAMEBUFFER, myFBO); in bake() [all …]
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/dports/benchmarks/glmark2/glmark2-2021.12/src/ |
H A D | scene-refract.cpp | 241 GLExtensions::BindFramebuffer(GL_FRAMEBUFFER, fbo_); in setup() 242 GLExtensions::FramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, in setup() 244 GLExtensions::FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in setup() 246 unsigned int status = GLExtensions::CheckFramebufferStatus(GL_FRAMEBUFFER); in setup() 251 GLExtensions::BindFramebuffer(GL_FRAMEBUFFER, canvas_fbo_); in setup() 276 GLExtensions::BindFramebuffer(GL_FRAMEBUFFER, fbo_); in enable() 277 GLExtensions::FramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, in enable() 279 GLExtensions::FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in enable() 288 GLExtensions::BindFramebuffer(GL_FRAMEBUFFER, canvas_fbo_); in disable()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/ |
H A D | es3fMultiviewTests.cpp | 122 gl.bindFramebuffer(GL_FRAMEBUFFER, m_multiviewFbo); in setupFramebufferObjects() 125 …gl.framebufferTextureMultiviewOVR(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, m_arrayTexture, 0 /* mip l… in setupFramebufferObjects() 130 gl.framebufferTextureMultisampleMultiviewOVR(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, m_arrayTexture, in setupFramebufferObjects() 135 deUint32 fboStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER); in setupFramebufferObjects() 276 gl.bindFramebuffer(GL_FRAMEBUFFER, m_multiviewFbo); in iterate() 288 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); in iterate()
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H A D | es3fFramebufferBlitTests.cpp | 100 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 103 checkFramebufferStatus(GL_FRAMEBUFFER); in render() 107 glBindFramebuffer(GL_FRAMEBUFFER, dstFbo); in render() 389 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 392 checkFramebufferStatus(GL_FRAMEBUFFER); in render() 520 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 529 checkFramebufferStatus(GL_FRAMEBUFFER); in render() 656 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 659 checkFramebufferStatus(GL_FRAMEBUFFER); in render() 785 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() [all …]
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/dports/games/renpy/renpy-7.4.11-sdk/renpy/gl/ |
H A D | glrtt_fbo.pyx | 63 glBindFramebuffer(GL_FRAMEBUFFER, fbo) 65 GL_FRAMEBUFFER, 71 glBindFramebuffer(GL_FRAMEBUFFER, root_fbo) 79 glBindFramebuffer(GL_FRAMEBUFFER, root_fbo) 99 glBindFramebuffer(GL_FRAMEBUFFER, fbo) 111 glBindFramebuffer(GL_FRAMEBUFFER, root_fbo)
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_es2_compatibility/ |
H A D | fbo-missing-attachment-clear.c | 81 glBindFramebuffer(GL_FRAMEBUFFER, fb); in piglit_init() 82 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in piglit_init() 88 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in piglit_init()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/ |
H A D | SixteenBppTextureTest.cpp | 112 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in simpleValidationBase() 114 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); in simpleValidationBase() 116 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_UNSUPPORTED) in simpleValidationBase() 205 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P() 207 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex.get(), 0); in TEST_P() 209 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_UNSUPPORTED) in TEST_P() 355 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P() 360 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex.get(), 0); in TEST_P() 406 glBindFramebuffer(GL_FRAMEBUFFER, fbo.get()); in TEST_P() 447 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex.get(), 0); in TEST_P()
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/dports/misc/usd/USD-21.11/pxr/imaging/glf/ |
H A D | drawTarget.cpp | 309 glBindFramebuffer(GL_FRAMEBUFFER, _framebufferMS); in _GenFrameBuffer() 316 glBindFramebuffer(GL_FRAMEBUFFER, _framebuffer); in _GenFrameBuffer() 367 glBindFramebuffer(GL_FRAMEBUFFER, _framebufferMS); in _BindAttachment() 368 glFramebufferTexture2D(GL_FRAMEBUFFER, in _BindAttachment() 373 glBindFramebuffer(GL_FRAMEBUFFER, _framebuffer); in _BindAttachment() 374 glFramebufferTexture2D(GL_FRAMEBUFFER, in _BindAttachment() 377 glBindFramebuffer(GL_FRAMEBUFFER, restoreFramebuffer); in _BindAttachment() 422 glBindFramebuffer(GL_FRAMEBUFFER, _framebufferMS); in Bind() 424 glBindFramebuffer(GL_FRAMEBUFFER, _framebuffer); in Bind() 526 return GlfCheckGLFrameBufferStatus(GL_FRAMEBUFFER, reason); in _Validate()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.2/layered-rendering/ |
H A D | framebuffertexture.c | 188 glBindFramebuffer(GL_FRAMEBUFFER, fboRead); in ConvertMultiSample2DToTexture2D() 189 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in ConvertMultiSample2DToTexture2D() 221 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in test_framebuffertexture() 226 glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in test_framebuffertexture() 230 !check_framebuffer_status(GL_FRAMEBUFFER, GL_FRAMEBUFFER_COMPLETE)) { in test_framebuffertexture()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/tests/ |
H A D | gl_texture_storage_unittest.cc | 90 glBindFramebuffer(GL_FRAMEBUFFER, fbo_); in SetUp() 91 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in SetUp() 120 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in TEST_F() 234 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in TEST_F() 250 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in TEST_F() 284 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in TEST_F() 318 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in TEST_F()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_framebuffer_object/ |
H A D | fbo-drawbuffers-none.c | 155 glBindFramebuffer(GL_FRAMEBUFFER, fb); in create_and_bind_fbo() 164 glFramebufferRenderbuffer(GL_FRAMEBUFFER, in create_and_bind_fbo() 172 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in create_and_bind_fbo() 379 glBindFramebuffer(GL_FRAMEBUFFER, readfb); in test_glBlitFramebuffer() 380 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in test_glBlitFramebuffer() 383 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in test_glBlitFramebuffer() 401 glBindFramebuffer(GL_FRAMEBUFFER, fb); in test_glBlitFramebuffer()
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