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Searched refs:GL_FRAMEBUFFER (Results 51 – 75 of 2517) sorted by relevance

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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/
H A Dframe_buffer.hpp57 glBindFramebuffer(GL_FRAMEBUFFER, m_fbo); in FrameBuffer()
60 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, in FrameBuffer()
63 assert(glCheckFramebufferStatus(GL_FRAMEBUFFER) == in FrameBuffer()
76 glBindFramebuffer(GL_FRAMEBUFFER, m_fbo); in FrameBuffer()
79 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, in FrameBuffer()
82 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, in FrameBuffer()
84 assert(glCheckFramebufferStatus(GL_FRAMEBUFFER) == in FrameBuffer()
98 glBindFramebuffer(GL_FRAMEBUFFER, m_fbo); in bind()
107 glBindFramebuffer(GL_FRAMEBUFFER, m_fbo); in bindDepthOnly()
H A Dframe_buffer_layer.cpp35 glBindFramebuffer(GL_FRAMEBUFFER, m_fbo_layer[layer]); in FrameBufferLayer()
38 glFramebufferTextureLayer(GL_FRAMEBUFFER, in FrameBufferLayer()
41 assert(glCheckFramebufferStatus(GL_FRAMEBUFFER) == in FrameBufferLayer()
61 glBindFramebuffer(GL_FRAMEBUFFER, m_fbo_layer[layer]); in FrameBufferLayer()
64 glFramebufferTextureLayer(GL_FRAMEBUFFER, in FrameBufferLayer()
67 glFramebufferTextureLayer(GL_FRAMEBUFFER, in FrameBufferLayer()
69 assert(glCheckFramebufferStatus(GL_FRAMEBUFFER) == in FrameBufferLayer()
/dports/devel/emscripten/emscripten-2.0.3/tests/
H A Dglframebufferattachmentinfo.c61 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in main()
69 …glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, tex, … in main()
73 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo); in main()
78 …glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHM… in main()
81 …glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHME… in main()
84 …glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHM… in main()
87 …glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHME… in main()
90 …glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHM… in main()
93 …glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHM… in main()
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/tests/
H A Dgl_chromium_framebuffer_multisample_unittest.cc35 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_F()
41 glCheckFramebufferStatus(GL_FRAMEBUFFER)); in TEST_F()
91 glBindFramebuffer(GL_FRAMEBUFFER, sample_fbo); in TEST_F()
92 glFramebufferRenderbuffer(GL_FRAMEBUFFER, in TEST_F()
97 glCheckFramebufferStatus(GL_FRAMEBUFFER)); in TEST_F()
110 glBindFramebuffer(GL_FRAMEBUFFER, resolve_fbo); in TEST_F()
111 glFramebufferTexture2D(GL_FRAMEBUFFER, in TEST_F()
117 glCheckFramebufferStatus(GL_FRAMEBUFFER)); in TEST_F()
121 glBindFramebuffer(GL_FRAMEBUFFER, sample_fbo); in TEST_F()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-3.2/layered-rendering/
H A Dclear-depth.c80 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in probe_texture_layered_depth()
83 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in probe_texture_layered_depth()
121 glBindFramebuffer(GL_FRAMEBUFFER, fbo[i]); in piglit_init()
139 glFramebufferTextureLayer(GL_FRAMEBUFFER, in piglit_init()
143 fbstatus = glCheckFramebufferStatus(GL_FRAMEBUFFER); in piglit_init()
161 glFramebufferTexture(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in piglit_init()
164 fbstatus = glCheckFramebufferStatus(GL_FRAMEBUFFER); in piglit_init()
177 glBindFramebuffer(GL_FRAMEBUFFER, fbo[0]); in piglit_init()
188 glBindFramebuffer(GL_FRAMEBUFFER, fbo[1]); in piglit_init()
H A Dframebuffertexture-defaults.c59 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in check_texture_parameters()
70 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in check_texture_parameters()
92 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in check_texture_parameters()
102 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in check_texture_parameters()
112 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in check_texture_parameters()
137 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in piglit_init()
158 glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, texture, 2); in piglit_init()
164 glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, 0, 0); in piglit_init()
H A Dclear-color.c83 glBindFramebuffer(GL_FRAMEBUFFER, tempFBO); in display_layered_texture()
84 glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in display_layered_texture()
87 framebufferStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER); in display_layered_texture()
102 glBindFramebuffer(GL_FRAMEBUFFER, piglit_winsys_fbo); in display_layered_texture()
147 glBindFramebuffer(GL_FRAMEBUFFER, fbo[i]); in piglit_init()
148 glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_init()
151 fbstatus = glCheckFramebufferStatus(GL_FRAMEBUFFER); in piglit_init()
170 glBindFramebuffer(GL_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()
175 glBindFramebuffer(GL_FRAMEBUFFER, fbo[0]); in piglit_display()
180 glBindFramebuffer(GL_FRAMEBUFFER, fbo[1]); in piglit_display()
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/src/
H A DOgreGL3PlusFrameBufferObject.cpp47 mManager->getStateCacheManager()->bindGLFrameBuffer( GL_FRAMEBUFFER, mFB ); in GL3PlusFrameBufferObject()
108 mManager->getStateCacheManager()->bindGLFrameBuffer( GL_FRAMEBUFFER, mFB ); in initialise()
142 mManager->getStateCacheManager()->bindGLFrameBuffer( GL_FRAMEBUFFER, mMultisampleFB ); in initialise()
195 OGRE_CHECK_GL_ERROR(status = glCheckFramebufferStatus(GL_FRAMEBUFFER)); in initialise()
198 mManager->getStateCacheManager()->bindGLFrameBuffer( GL_FRAMEBUFFER, 0 ); in initialise()
241 mManager->getStateCacheManager()->bindGLFrameBuffer( GL_FRAMEBUFFER, mFB ); in bind()
263 …mManager->getStateCacheManager()->bindGLFrameBuffer(GL_FRAMEBUFFER, mMultisampleFB ? mMultisampleF… in bind()
283 mManager->getStateCacheManager()->bindGLFrameBuffer( GL_FRAMEBUFFER, oldfb ); in swapBuffers()
306 OGRE_CHECK_GL_ERROR(glFramebufferRenderbuffer( GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in attachDepthBuffer()
308 OGRE_CHECK_GL_ERROR(glFramebufferRenderbuffer( GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in attachDepthBuffer()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/
H A DReadOnlyFeedbackLoopTest.cpp77 glBindFramebuffer(GL_FRAMEBUFFER, gbufferFbo); in TEST_P()
81 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorTex, 0); in TEST_P()
83 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depthTex, 0); in TEST_P()
86 ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_FRAMEBUFFER)); in TEST_P()
112 glBindFramebuffer(GL_FRAMEBUFFER, finalFbo); in TEST_P()
120 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, finalTex, 0); in TEST_P()
122 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depthTex, 0); in TEST_P()
124 ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_FRAMEBUFFER)); in TEST_P()
138 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
H A DTextureMultisampleTest.cpp305 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
469 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
481 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
518 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
806 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
813 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
836 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
887 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
978 glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); in TEST_P()
992 glBindFramebuffer(GL_FRAMEBUFFER, 0); in TEST_P()
[all …]
/dports/games/astromenace/astromenace-1.4.1/src/core/graphics/
H A Dgl_fbo.cpp91 pfn_glBindFramebuffer(GL_FRAMEBUFFER, FBO->FrameBufferObject); in vw_BuildFBO()
106 if (pfn_glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { in vw_BuildFBO()
120 if (pfn_glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { in vw_BuildFBO()
139 pfn_glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in vw_BuildFBO()
141 if (pfn_glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { in vw_BuildFBO()
154 …pfn_glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, FBO->DepthTexture, … in vw_BuildFBO()
155 pfn_glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in vw_BuildFBO()
157 if (pfn_glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { in vw_BuildFBO()
164 pfn_glBindFramebuffer(GL_FRAMEBUFFER, 0); in vw_BuildFBO()
192 pfn_glBindFramebuffer(GL_FRAMEBUFFER, FBO->FrameBufferObject); in vw_BindFBO()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/
H A Des2fNegativeBufferApiTests.cpp181 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
182 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init()
235 glBindRenderbuffer(GL_FRAMEBUFFER, 0); in init()
281 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
290 glFramebufferRenderbuffer(GL_FRAMEBUFFER, -1, GL_RENDERBUFFER, 0); in init()
296 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, rbo); in init()
307 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
321 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init()
339 glFramebufferTexture2D(GL_FRAMEBUFFER, -1, GL_TEXTURE_2D, 0, 0); in init()
372 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/
H A Des3fFboInvalidateTests.cpp237 checkFramebufferStatus (GL_FRAMEBUFFER); in render()
239 glBindFramebuffer (GL_FRAMEBUFFER, 0); in render()
254 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render()
260 glBindFramebuffer (GL_FRAMEBUFFER, 0); in render()
397 glBindFramebuffer (GL_FRAMEBUFFER, 0); in render()
416 glBindFramebuffer (GL_FRAMEBUFFER, 0); in render()
633 glBindFramebuffer (GL_FRAMEBUFFER, 0); in render()
998 glBindFramebuffer (GL_FRAMEBUFFER, 0); in render()
1256 if (m_boundTarget != GL_FRAMEBUFFER) in render()
1276 if (m_boundTarget != GL_FRAMEBUFFER) in render()
[all …]
H A Des3fNegativeVertexArrayApiTests.cpp284 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
311 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
337 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
375 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
442 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
478 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
542 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
573 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
603 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
645 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
[all …]
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/egl/spec/egl_khr_gl_image/
H A Degl_khr_gl_renderbuffer_image-clear-shared-image.c161 glBindFramebuffer(GL_FRAMEBUFFER, *fb1); in create_framebuffers()
162 glFramebufferRenderbuffer(GL_FRAMEBUFFER, attachment_point, GL_RENDERBUFFER, rb1); in create_framebuffers()
185 glBindFramebuffer(GL_FRAMEBUFFER, *fb2); in create_framebuffers()
203 glBindFramebuffer(GL_FRAMEBUFFER, fb1); in test_rgba()
205 glBindFramebuffer(GL_FRAMEBUFFER, fb2); in test_rgba()
210 glBindFramebuffer(GL_FRAMEBUFFER, fb2); in test_rgba()
212 glBindFramebuffer(GL_FRAMEBUFFER, fb1); in test_rgba()
231 glBindFramebuffer(GL_FRAMEBUFFER, fb1); in test_depth24()
233 glBindFramebuffer(GL_FRAMEBUFFER, fb2); in test_depth24()
238 glBindFramebuffer(GL_FRAMEBUFFER, fb2); in test_depth24()
[all …]
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/src/
H A Dglcontext_eagl.mm46 GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo) );
74 GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, 0) );
104 GLenum err = glCheckFramebufferStatus(GL_FRAMEBUFFER);
123 GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo) );
195 GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo) );
215 BX_CHECK(GL_FRAMEBUFFER_COMPLETE == glCheckFramebufferStatus(GL_FRAMEBUFFER)
217 , glCheckFramebufferStatus(GL_FRAMEBUFFER)
281 GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo) );
301 BX_CHECK(GL_FRAMEBUFFER_COMPLETE == glCheckFramebufferStatus(GL_FRAMEBUFFER)
303 , glCheckFramebufferStatus(GL_FRAMEBUFFER)
[all …]
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/src/
H A Dglcontext_eagl.mm46 GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo) );
74 GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, 0) );
104 GLenum err = glCheckFramebufferStatus(GL_FRAMEBUFFER);
123 GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo) );
195 GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo) );
215 BX_CHECK(GL_FRAMEBUFFER_COMPLETE == glCheckFramebufferStatus(GL_FRAMEBUFFER)
217 , glCheckFramebufferStatus(GL_FRAMEBUFFER)
281 GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo) );
301 BX_CHECK(GL_FRAMEBUFFER_COMPLETE == glCheckFramebufferStatus(GL_FRAMEBUFFER)
303 , glCheckFramebufferStatus(GL_FRAMEBUFFER)
[all …]
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/platform/graphics/gpu/
H A Dxr_webgl_drawing_buffer.cc242 gl->BindFramebuffer(GL_FRAMEBUFFER, framebuffer_); in UseSharedBuffer()
247 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in UseSharedBuffer()
256 DCHECK(gl->CheckFramebufferStatus(GL_FRAMEBUFFER) == in UseSharedBuffer()
263 gl->BindFramebuffer(GL_FRAMEBUFFER, framebuffer_); in UseSharedBuffer()
286 gl->BindFramebuffer(GL_FRAMEBUFFER, framebuffer_); in DoneWithSharedBuffer()
292 gl->BindFramebuffer(GL_FRAMEBUFFER, 0); in DoneWithSharedBuffer()
356 gl->BindFramebuffer(GL_FRAMEBUFFER, framebuffer_); in Resize()
431 DCHECK(gl->CheckFramebufferStatus(GL_FRAMEBUFFER) == in Resize()
511 gl->BindFramebuffer(GL_FRAMEBUFFER, framebuffer_); in BindAndResolveDestinationFramebuffer()
551 DCHECK(gl->CheckFramebufferStatus(GL_FRAMEBUFFER) == in SwapColorBuffers()
[all …]
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLES2/src/
H A DOgreGLES2FBORenderTexture.cpp189 glBindFramebuffer(GL_FRAMEBUFFER, fb); in _createTempFramebuffer()
205 glFramebufferTexture2D(GL_FRAMEBUFFER, in _createTempFramebuffer()
252 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in _tryFormat()
287 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in _tryPackedFormat()
291 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in _tryPackedFormat()
294 GLuint status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in _tryPackedFormat()
391 glBindFramebuffer(GL_FRAMEBUFFER, 0); in detectFBOFormats()
414 glBindFramebuffer(GL_FRAMEBUFFER, 0); in detectFBOFormats()
425 glBindFramebuffer(GL_FRAMEBUFFER, 0); in detectFBOFormats()
517 OGRE_CHECK_GL_ERROR(glBindFramebuffer(GL_FRAMEBUFFER, glfbo)); in bind()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/common/
H A DglcPackedDepthStencilTests.cpp1148 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); in doReadPixels()
1399 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); in checkErrors()
1506 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); in checkErrors()
1510 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo2); in checkErrors()
1524 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); in checkErrors()
1528 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo2); in checkErrors()
1719 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); in iterate()
1820 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); in iterate()
1977 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); in iterate()
2360 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); in iterate()
[all …]
/dports/games/neverball/neverball-1.6.0/share/
H A Dfbo.c66 glBindFramebuffer_ (GL_FRAMEBUFFER, F->framebuffer); in fbo_create()
67 glFramebufferTexture2D_(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in fbo_create()
69 glFramebufferTexture2D_(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in fbo_create()
71 glFramebufferTexture2D_(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, in fbo_create()
74 if (glCheckFramebufferStatus_(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE) in fbo_create()
76 glBindFramebuffer_(GL_FRAMEBUFFER, 0); in fbo_create()
81 glBindFramebuffer_(GL_FRAMEBUFFER, 0); in fbo_create()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_texture_multisample/
H A Dsample-mask-execution.c57 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in piglit_display()
84 glBindFramebuffer(GL_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()
126 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in piglit_init()
137 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_init()
147 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_init()
152 glBindFramebuffer(GL_FRAMEBUFFER, ss_fbo); in piglit_init()
156 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in piglit_init()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/platform/graphics/gpu/
H A Dxr_webgl_drawing_buffer.cc254 gl->BindFramebuffer(GL_FRAMEBUFFER, framebuffer_); in UseSharedBuffer()
259 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in UseSharedBuffer()
268 DCHECK(gl->CheckFramebufferStatus(GL_FRAMEBUFFER) == in UseSharedBuffer()
275 gl->BindFramebuffer(GL_FRAMEBUFFER, framebuffer_); in UseSharedBuffer()
298 gl->BindFramebuffer(GL_FRAMEBUFFER, framebuffer_); in DoneWithSharedBuffer()
304 gl->BindFramebuffer(GL_FRAMEBUFFER, 0); in DoneWithSharedBuffer()
368 gl->BindFramebuffer(GL_FRAMEBUFFER, framebuffer_); in Resize()
443 DCHECK(gl->CheckFramebufferStatus(GL_FRAMEBUFFER) == in Resize()
524 gl->BindFramebuffer(GL_FRAMEBUFFER, framebuffer_); in BindAndResolveDestinationFramebuffer()
564 DCHECK(gl->CheckFramebufferStatus(GL_FRAMEBUFFER) == in SwapColorBuffers()
[all …]
/dports/games/pioneer/pioneer-20210723/src/graphics/opengl/
H A DRenderTargetGL.cpp42 …glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X + face… in SetCubeFaceTexture()
54 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in SetColorTexture()
69 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in SetDepthTexture()
77 glBindFramebuffer(GL_FRAMEBUFFER, m_fbo); in Bind()
83 glBindFramebuffer(GL_FRAMEBUFFER, 0); in Unbind()
89 return glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE; in CheckStatus()
103 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthRenderBuffe… in CreateDepthRenderbuffer()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-2.1/
H A Dfbo-mrt-alphatest-no-buffer-zero-write.c64 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in piglit_init()
71 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, color0, 0); in piglit_init()
78 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_TEXTURE_2D, color1, 0); in piglit_init()
85 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT2, GL_TEXTURE_2D, color2, 0); in piglit_init()
110 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { in piglit_init()
120 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in piglit_display()
135 glBindFramebuffer(GL_FRAMEBUFFER, piglit_winsys_fbo); in piglit_display()

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