/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | fbotest2.c | 43 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in Display() 47 status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); in Display() 96 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Display() 187 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in Init() 194 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, in Init() 202 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, in Init() 209 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Init()
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H A D | fbotest1.c | 38 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in Display() 42 status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); in Display() 63 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Display() 152 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in Init() 164 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, in Init() 192 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Init()
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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/opengl/ |
H A D | glframebuffer.cpp | 327 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, m_fbo); in Create() 349 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, in Create() 367 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, in Create() 410 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, in Create() 427 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, in Create() 460 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, m_currentFBO); in Create() 464 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, m_currentFBO); in Create() 473 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Destroy() 552 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, m_fbo); in Bind() 559 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Unbind() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/ |
H A D | fbo-generatemipmap-viewport.c | 76 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb); in create_fbo() 77 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, in create_fbo() 85 status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT); in create_fbo() 104 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo); in create_fbo() 108 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo); in create_fbo() 120 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo); in draw_mipmap()
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H A D | fbo-flushing-2.c | 76 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb); in piglit_display() 77 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, in piglit_display() 85 assert(glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT) == in piglit_display() 95 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb); in piglit_display() 100 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo); in piglit_display()
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H A D | fbo-depth-sample-compare.c | 97 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBO); in create_fbo() 99 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, in create_fbo() 105 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, in create_fbo() 114 status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT); in create_fbo() 369 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBO); in render_to_fbo() 388 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo); in render_to_fbo() 424 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBO); in show_depth_fbo() 427 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo); in show_depth_fbo() 445 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBO); in show_depth_fbo() 473 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo); in draw_quad_with_depth_texture() [all …]
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H A D | fbo-alphatest-nocolor-ff.c | 60 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb); in create_fbo() 64 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, in create_fbo() 70 status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); in create_fbo() 97 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo); in create_fbo() 121 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo); in piglit_display()
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H A D | fbo-copyteximage-simple.c | 75 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb); in create_fbo() 76 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, in create_fbo() 84 status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT); in create_fbo() 106 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo); in create_fbo() 130 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo); in piglit_display()
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H A D | fbo-generatemipmap-swizzle.c | 79 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb); in create_fbo() 80 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, in create_fbo() 88 status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT); in create_fbo() 102 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo); in create_fbo() 114 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo); in draw_mipmap()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/nv_texture_barrier/ |
H A D | blending-in-shader.c | 58 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo); in piglit_display() 73 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo); in piglit_display() 111 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo); in piglit_init() 112 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); in piglit_init() 113 assert(glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT) == GL_FRAMEBUFFER_COMPLETE_EXT); in piglit_init()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_framebuffer_object/ |
H A D | border-texture-finish.c | 54 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb); in piglit_display() 80 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb); in piglit_init() 81 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, in piglit_init() 85 status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); in piglit_init()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/trivial/ |
H A D | clear-fbo-tex.c | 58 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in Init() 60 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, in Init() 64 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Init() 104 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in Draw() 135 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Draw() 150 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Draw()
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H A D | tri-fbo-tex.c | 59 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in RenderTexture() 61 status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); in RenderTexture() 83 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in RenderTexture() 217 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in Init() 224 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, in Init() 232 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Init()
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H A D | tri-fbo-tex-mip.c | 59 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in RenderTexture() 61 status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); in RenderTexture() 84 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in RenderTexture() 221 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in Init() 228 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, in Init() 236 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Init()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/trivial/ |
H A D | clear-fbo-tex.c | 58 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in Init() 60 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, in Init() 64 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Init() 104 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in Draw() 135 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Draw() 150 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Draw()
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H A D | tri-fbo-tex.c | 59 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in RenderTexture() 61 status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); in RenderTexture() 83 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in RenderTexture() 217 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in Init() 224 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, in Init() 232 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Init()
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H A D | tri-fbo-tex-mip.c | 59 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in RenderTexture() 61 status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); in RenderTexture() 84 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in RenderTexture() 221 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in Init() 228 glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, in Init() 236 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Init()
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_shadowmaps.c | 140 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboId[0]); in R_GenerateShadowFBO() 155 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in R_GenerateShadowFBO() 177 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboId[1]); in R_GenerateShadowFBO() 192 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in R_GenerateShadowFBO() 218 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboId[2]); in R_GenerateShadowFBO() 239 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in R_GenerateShadowFBO() 704 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT,fboId[0]); in R_DrawDynamicCaster() 974 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT,fboId[1]); in R_DrawVegetationCaster() 1046 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT,fboId[1]); in R_DrawEntityCaster() 1163 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT,0); in R_GenerateEntityShadow() [all …]
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | r_shadowmaps.c | 140 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboId[0]); in R_GenerateShadowFBO() 155 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in R_GenerateShadowFBO() 177 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboId[1]); in R_GenerateShadowFBO() 192 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in R_GenerateShadowFBO() 218 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboId[2]); in R_GenerateShadowFBO() 239 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in R_GenerateShadowFBO() 704 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT,fboId[0]); in R_DrawDynamicCaster() 974 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT,fboId[1]); in R_DrawVegetationCaster() 1046 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT,fboId[1]); in R_DrawEntityCaster() 1163 qglBindFramebufferEXT(GL_FRAMEBUFFER_EXT,0); in R_GenerateEntityShadow() [all …]
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | fbotest1.c | 38 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in Display() 42 status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); in Display() 63 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Display() 152 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); in Init() 164 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, in Init() 192 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); in Init()
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/dports/cad/openscad/openscad-41f58fe57c03457a3a8b4dc541ef5654ec3e8c78/patches/ |
H A D | OpenCSG-1.3.0-FBO.patch | 49 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID); 56 - glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); 57 + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, oldFramebufferID); 65 - glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); 66 + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, oldFramebufferID);
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/dports/cad/openscad-devel/openscad-63a7c77740030c63d646eb0684ba6947eecb0db7/patches/ |
H A D | OpenCSG-1.3.0-FBO.patch | 49 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID); 56 - glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); 57 + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, oldFramebufferID); 65 - glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); 66 + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, oldFramebufferID);
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/dports/cad/openscad/openscad-41f58fe57c03457a3a8b4dc541ef5654ec3e8c78/src/ |
H A D | fbo.cc | 36 status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); in check_fbo_status() 82 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo->fbo_id); in fbo_ext_init() 93 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, in fbo_ext_init() 104 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, in fbo_ext_init() 108 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT, in fbo_ext_init() 119 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, in fbo_ext_init()
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/dports/cad/openscad-devel/openscad-63a7c77740030c63d646eb0684ba6947eecb0db7/src/ |
H A D | fbo.cc | 36 status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); in check_fbo_status() 82 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo->fbo_id); in fbo_ext_init() 93 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, in fbo_ext_init() 104 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, in fbo_ext_init() 108 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT, in fbo_ext_init() 119 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, in fbo_ext_init()
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/arcade/glui/ |
H A D | fbo.py | 54 gl.glBindFramebufferEXT(gl.GL_FRAMEBUFFER_EXT, fb) 79 gl.GL_FRAMEBUFFER_EXT, 94 gl.GL_FRAMEBUFFER_EXT, 110 status = gl.glCheckFramebufferStatusEXT(gl.GL_FRAMEBUFFER_EXT) 120 gl.glBindFramebufferEXT(gl.GL_FRAMEBUFFER_EXT, self._fb) 124 gl.glBindFramebufferEXT(gl.GL_FRAMEBUFFER_EXT, 0)
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