/dports/graphics/jogl/jogl-1.1.1_9/jogl/make/stub_includes/opengl/GL/ |
H A D | glext.h | 976 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/ |
H A D | glew.h | 3069 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/devel/love5/love-0.5-0/src/opengl/ |
H A D | GLee.h | 3286 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/include/GL/ |
H A D | glew.h | 3027 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/External/include/GL/ |
H A D | glew.h | 3069 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
H A D | glext.h | 1197 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/cad/netgen/netgen-6.2.2105/ng/Togl2.1/gl/ |
H A D | glext.h | 1197 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | glext.h | 1368 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | glext.h | 1368 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/gl/ |
H A D | glext_arb.py | 923 GL_LUMINANCE32F_ARB = 34840 # GL/glext.h:1645 variable
|
/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/gl/ |
H A D | glext_arb.py | 923 GL_LUMINANCE32F_ARB = 34840 # GL/glext.h:1645 variable
|
/dports/cad/openctm/OpenCTM-1.0.3/tools/glew/GL/ |
H A D | glew.h | 3591 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/devel/love07/love-HEAD/src/modules/graphics/opengl/ |
H A D | GLee.h | 3633 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/devel/love08/love-0.8.0/src/modules/graphics/opengl/ |
H A D | GLee.h | 3633 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/include/glad/ |
H A D | glad.h | 5807 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/games/libretro-2048/libretro-2048-35a299c/cairo/src/glew/GL/ |
H A D | glew.h | 3584 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/misc/usd/USD-21.11/pxr/imaging/garch/ |
H A D | glApi.h | 2908 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/games/criticalmass/CriticalMass-1.5/utilsgl/ |
H A D | GLee.h | 5183 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/multimedia/aegisub/aegisub-3.2.2/src/gl/ |
H A D | glext.h | 1472 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/graphics/glee/GLee-5.4.0_1/ |
H A D | GLee.h | 5177 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/ |
H A D | glext.h | 1472 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/ |
H A D | glext.h | 1528 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/ |
H A D | SDL_opengl.h | 1605 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | glext.h | 1644 #define GL_LUMINANCE32F_ARB 0x8818 macro
|
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/ |
H A D | SDL_opengl.h | 1605 #define GL_LUMINANCE32F_ARB 0x8818 macro
|