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Searched refs:GL_LUMINANCE_ALPHA_FLOAT32_APPLE (Results 26 – 50 of 256) sorted by relevance

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/dports/games/pink-pony/pink-pony-1.4.1/external/flextGL/
H A DflextGL.h4982 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/graphics/jogl/jogl-1.1.1_9/jogl/build/gensrc/classes/javax/media/opengl/
H A DGL.java2683 public static final int GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819; field
/dports/lang/fpc-source/fpc-3.2.2/packages/univint/src/
H A Dmacglext.pas1980 const GL_LUMINANCE_ALPHA_FLOAT32_APPLE = $8819;
/dports/graphics/gauche-gl/Gauche-gl-0.6/src/
H A Dglext-abi.scm4156 (define-constant GL_LUMINANCE_ALPHA_FLOAT32_APPLE #x8819) unknown
/dports/devel/love/love-11.3/src/libraries/glad/
H A Dglad.hpp7651 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/devel/love10/love-0.10.2/src/libraries/glad/
H A Dglad.hpp7651 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/graphics/jogl/jogl-1.1.1_9/jogl/make/stub_includes/opengl/GL/
H A Dglext.h7349 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/
H A Dglew.h2096 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/include/GL/
H A Dglew.h2072 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/External/include/GL/
H A Dglew.h2096 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dglext.h4273 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dglext.h4273 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/gl/
H A Dglext_arb.py3499 GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 34841 # GL/glext.h:4972 variable
/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/gl/
H A Dglext_arb.py3499 GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 34841 # GL/glext.h:4972 variable
/dports/cad/openctm/OpenCTM-1.0.3/tools/glew/GL/
H A Dglew.h2333 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/include/glad/
H A Dglad.h4943 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/games/libretro-2048/libretro-2048-35a299c/cairo/src/glew/GL/
H A Dglew.h2326 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/misc/usd/USD-21.11/pxr/imaging/garch/
H A DglApi.h2911 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/multimedia/aegisub/aegisub-3.2.2/src/gl/
H A Dglext.h4536 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/
H A Dglext.h4535 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/
H A Dglext.h4713 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/
H A DSDL_opengl.h4790 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/
H A Dglext.h4966 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/
H A DSDL_opengl.h4790 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro
/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/
H A DSDL_opengl.h4318 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 macro

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