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Searched refs:GL_MATRIX8_ARB (Results 126 – 150 of 325) sorted by relevance

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/dports/games/wxlauncher/wxLauncher-release-0.10.0/3rdparty/SDL2-2_0_3/include/
H A DSDL_opengl.h1399 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/
H A DSDL_opengl.h1400 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/math/vtk6/VTK-6.2.0/Utilities/ParseOGLExt/headers/
H A Dglext.h1322 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/
H A DSDL_opengl.h1399 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/include/sdl/
H A DSDL_opengl.h1399 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/gl/
H A DGlext.h1322 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/games/valyriatear/ValyriaTear-1.1.0/Xcode/libs/SDL2.framework/Versions/A/Headers/
H A DSDL_opengl.h1399 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/
H A Dglew.h5931 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/
H A Dglew.h5926 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/science/simbody/simbody-Simbody-3.7/Simbody/Visualizer/simbody-visualizer/glut32/
H A Dglext.h1329 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include-2.0.1/
H A DSDL_opengl.h1399 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/graphics/freetype-gl/freetype-gl-647b062/windows/glew/include/GL/
H A Dglew.h6494 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/GL/
H A Dglext.h1699 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/xcode/libGLEW/include/GL/
H A Dglew.h6986 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/include/GL/
H A Dglew.h6494 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/science/iboview/ibo-view.20150427/src/GL/
H A Dglew.h7105 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/games/trenchbroom/TrenchBroom-ed46601/lib/include/GL/
H A Dglew.h6494 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/games/craft/Craft-1.0fbsd/deps/glew/include/GL/
H A Dglew.h6500 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/glew/include/GL/
H A Dglew.h6986 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/mesa_headers/GL/
H A Dglext.h1699 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glew/
H A Dglew.h6986 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/libretro/msvc/GL/
H A Dglext.h1699 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glew/
H A Dglew.h6494 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/GL/
H A Dglew.h6989 #define GL_MATRIX8_ARB 0x88C8 macro
/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/
H A Dglew.h6494 #define GL_MATRIX8_ARB 0x88C8

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