/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 650 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_opengl.h | 654 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_opengl.h | 654 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/games/cube/cube_source/include/ |
H A D | SDL_opengl.h | 564 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/games/torcs/torcs-1.3.7/src/windows/include/GL/ |
H A D | glext.h | 595 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_opengl.h | 650 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/ |
H A D | SDL_opengl.h | 654 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/ |
H A D | SDL_opengl.h | 650 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 650 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/ |
H A D | glext.h | 508 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/ |
H A D | glext.h | 508 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/lang/smalltalk/smalltalk-3.2.5/packages/opengl/ |
H A D | OpenGLEnum.st | 7695 "GL_MODELVIEW22_ARB 0x8736"
|
/dports/java/openjdk12/openjdk-jdk12u-jdk-12.0.2-10-4/src/java.desktop/share/native/common/java2d/opengl/J2D_GL/ |
H A D | glext.h | 618 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/graphics/mapserver/mapserver-7.6.4/opengl/ |
H A D | glext.h | 612 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/emulators/vice/vice-3.5/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_opengl.h | 636 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/astro/opencpn/OpenCPN-5.2.4/include/GL/ |
H A D | glext.h | 615 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/ |
H A D | SDL_opengl.h | 676 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/ |
H A D | glext.h | 615 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/graphics/libprojectm/projectm-3.1.12/src/museum/projectM-iTunes-VizKit/source/win/ |
H A D | glext.h | 621 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/GL/ |
H A D | glext.h | 638 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/graphics/gauche-gl/Gauche-gl-0.6/src/ |
H A D | glext-abi.scm | 1656 (define-constant GL_MODELVIEW22_ARB #x8736) unknown
|
/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/gl/ |
H A D | glext_nv.py | 447 GL_MODELVIEW22_ARB = 34614 # GL/glext.h:875 variable
|
/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/gl/ |
H A D | glext_nv.py | 447 GL_MODELVIEW22_ARB = 34614 # GL/glext.h:875 variable
|
/dports/graphics/jogl/jogl-1.1.1_9/jogl/make/stub_includes/opengl/GL/ |
H A D | glext.h | 631 #define GL_MODELVIEW22_ARB 0x8736 macro
|
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/ |
H A D | glew.h | 3187 #define GL_MODELVIEW22_ARB 0x8736 macro
|