/dports/graphics/mesa-dri/mesa-21.3.6/include/GL/ |
H A D | gl.h | 717 #define GL_RGB4 0x804F macro
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/include/GL/ |
H A D | gl.h | 717 #define GL_RGB4 0x804F macro
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/dports/java/openjdk14/jdk14u-jdk-14.0.2-12-1/src/java.desktop/share/native/common/java2d/opengl/J2D_GL/ |
H A D | gl.h | 753 #define GL_RGB4 0x804F macro
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/include/GL/ |
H A D | gl.h | 719 #define GL_RGB4 0x804F macro
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/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/ |
H A D | gl_common.c | 212 MAP(GL_R3_G3_B2), MAP(GL_RGB4), MAP(GL_RGB5), MAP(GL_RGB8),
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/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/ |
H A D | gl_common.c | 212 MAP(GL_R3_G3_B2), MAP(GL_RGB4), MAP(GL_RGB5), MAP(GL_RGB8),
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/dports/java/openjdk8-jre/jdk8u-jdk8u312-b07.1/jdk/src/share/native/sun/java2d/opengl/J2D_GL/ |
H A D | gl.h | 753 #define GL_RGB4 0x804F macro
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/dports/science/medit/medit-2012.02.05_5/sources/GL.old/ |
H A D | gl.h.bck | 967 /* GL_RGB4 */ 1234 #define GL_RGB4 0x804F
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/ |
H A D | gl.h | 763 #define GL_RGB4 0x804F macro
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_opengl.h | 779 #define GL_RGB4 0x804F macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 312 #define GL_RGB4 0x804F macro
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/dports/lang/nim/nim-1.6.2/tests/manyloc/keineschweine/lib/ |
H A D | gl.nim | 863 GL_RGB4* = 0x0000804F
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/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 772 #define GL_RGB4 0x804F macro
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/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 772 #define GL_RGB4 0x804F macro
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/x86_64-w64-mingw32/include/SDL2/ |
H A D | SDL_opengl.h | 779 #define GL_RGB4 0x804F macro
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-VC/include/ |
H A D | SDL_opengl.h | 779 #define GL_RGB4 0x804F macro
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-macos/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 779 #define GL_RGB4 0x804F macro
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/i686-w64-mingw32/include/SDL2/ |
H A D | SDL_opengl.h | 779 #define GL_RGB4 0x804F macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include/ |
H A D | SDL_opengl.h | 779 #define GL_RGB4 0x804F macro
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/dports/devel/sdl20/SDL2-2.0.18/include/ |
H A D | SDL_opengl.h | 779 #define GL_RGB4 0x804F macro
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libsdl/include/ |
H A D | SDL_opengl.h | 779 #define GL_RGB4 0x804F macro
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/dports/audio/fasttracker2/ft2-clone-1.49/release/macos/ft2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 779 #define GL_RGB4 0x804F macro
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/dports/audio/fasttracker2/ft2-clone-1.49/vs2019_project/ft2-clone/sdl/include/SDL2/ |
H A D | SDL_opengl.h | 779 #define GL_RGB4 0x804F macro
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/dports/games/xonotic/Xonotic/Xonotic.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 772 #define GL_RGB4 0x804F macro
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/SDL2/ |
H A D | SDL_opengl.h | 779 #define GL_RGB4 0x804F macro
|