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Searched refs:Graphics (Results 151 – 175 of 20135) sorted by relevance

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/dports/games/pioneer/pioneer-20210723/src/scenegraph/
H A DThruster.h12 namespace Graphics {
23 Thruster(Graphics::Renderer *, bool linear, const vector3f &pos, const vector3f &dir);
35 static Graphics::VertexBuffer *CreateThrusterGeometry(Graphics::Renderer *, Graphics::Material *);
36 static Graphics::VertexBuffer *CreateGlowGeometry(Graphics::Renderer *, Graphics::Material *);
37 RefCountedPtr<Graphics::Material> m_tMat;
38 RefCountedPtr<Graphics::Material> m_glowMat;
39 RefCountedPtr<Graphics::VertexBuffer> m_tBuffer;
40 RefCountedPtr<Graphics::VertexBuffer> m_glowBuffer;
41 Graphics::RenderState *m_renderState;
H A DBaseLoader.cpp11 BaseLoader::BaseLoader(Graphics::Renderer *r) : in BaseLoader()
15 Graphics::Texture *sdfTex = Graphics::TextureBuilder("fonts/label3d.dds", in BaseLoader()
16 Graphics::LINEAR_CLAMP, true, true, true) in BaseLoader()
30 Graphics::MaterialDescriptor matDesc; in ConvertMaterialDefinition()
42 matDesc.quality = Graphics::HAS_HEAT_GRADIENT; in ConvertMaterialDefinition()
45 RefCountedPtr<Graphics::Material> mat(m_renderer->CreateMaterial(matDesc)); in ConvertMaterialDefinition()
60 mat->texture0 = Graphics::TextureBuilder::GetWhiteTexture(m_renderer); in ConvertMaterialDefinition()
75 RefCountedPtr<Graphics::Material> BaseLoader::GetDecalMaterial(unsigned int index) in GetDecalMaterial()
80 Graphics::MaterialDescriptor matDesc; in GetDecalMaterial()
84 decMat->texture0 = Graphics::TextureBuilder::GetTransparentTexture(m_renderer); in GetDecalMaterial()
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H A DModel.h72 namespace Graphics {
100 Model(Graphics::Renderer *r, const std::string &name);
195 Graphics::Renderer *m_renderer;
204 Graphics::Texture *m_curPattern;
205 Graphics::Texture *m_curDecals[MAX_DECAL_MATERIALS];
215 std::vector<Graphics::Drawables::Line3D> m_tagPoints;
216 std::vector<Graphics::Drawables::Line3D> m_dockingPoints;
217 RefCountedPtr<Graphics::VertexBuffer> m_collisionMeshVB;
218 RefCountedPtr<Graphics::VertexBuffer> m_aabbVB;
219 RefCountedPtr<Graphics::Material> m_aabbMat;
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H A DStaticGeometry.h22 RefCountedPtr<Graphics::VertexBuffer> vertexBuffer;
23 RefCountedPtr<Graphics::IndexBuffer> indexBuffer;
24 RefCountedPtr<Graphics::Material> material;
26 StaticGeometry(Graphics::Renderer *r);
37 void AddMesh(RefCountedPtr<Graphics::VertexBuffer>,
38 RefCountedPtr<Graphics::IndexBuffer>,
39 RefCountedPtr<Graphics::Material>);
46 Graphics::BlendMode m_blendMode;
52 std::vector<RefCountedPtr<Graphics::Material>> m_instanceMaterials;
53 Graphics::RenderState *m_renderState;
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H A DColorMap.cpp15 Graphics::Texture *ColorMap::GetTexture() in GetTexture()
30 void ColorMap::Generate(Graphics::Renderer *r, const Color &a, const Color &b, const Color &c) in Generate()
40 const Graphics::TextureFormat format = Graphics::TEXTURE_RGB_888; in Generate()
43 …const Graphics::TextureSampleMode sampleMode = m_smooth ? Graphics::LINEAR_CLAMP : Graphics::NEARE… in Generate()
44 …e.Reset(r->CreateTexture(Graphics::TextureDescriptor(Graphics::TEXTURE_RGB_888, size, sampleMode, … in Generate()
54 m_texture->SetSampleMode(m_smooth ? Graphics::LINEAR_CLAMP : Graphics::NEAREST_CLAMP); in SetSmooth()
/dports/graphics/p5-Graphics-Primitive/Graphics-Primitive-0.67/t/
H A D80-serialize.t5 use Graphics::Color::RGB;
6 use Graphics::Primitive::Brush;
7 use Graphics::Primitive::Border;
8 use Graphics::Primitive::Insets;
9 use Graphics::Primitive::Component;
11 my $brush = Graphics::Primitive::Brush->new;
12 my $brush2 = Graphics::Primitive::Brush->unpack($brush->pack);
15 my $border = Graphics::Primitive::Border->new;
16 my $border2 = Graphics::Primitive::Border->unpack($border->pack);
19 my $insets = Graphics::Primitive::Insets->new;
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/dports/lang/mono/mono-5.10.1.57/mcs/class/System.Drawing/Test/System.Drawing/
H A DTestGraphics.cs122 Graphics g = Graphics.FromImage (bmp); in DefaultProperties()
143 Graphics g = Graphics.FromImage (bmp); in SetGetProperties()
173 Graphics g = Graphics.FromImage (bmp); in Clip()
188 Graphics g = Graphics.FromImage (bmp); in Clip_NotAReference()
199 Graphics g = Graphics.FromImage (bmp); in ExcludeClip()
227 Graphics g = Graphics.FromImage (bmp); in IntersectClip()
245 Graphics g = Graphics.FromImage (bmp); in ResetClip()
265 Graphics g = Graphics.FromImage (bmp); in SetClip()
301 Graphics g = Graphics.FromImage (bmp); in SetSaveReset()
401 Graphics g = Graphics.FromImage (bitmap); in Get()
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/dports/devel/love10/love-0.10.2/src/modules/graphics/opengl/
H A DGraphics.cpp52 Graphics::Graphics() in Graphics() function in love::graphics::opengl::Graphics
78 Graphics::~Graphics() in ~Graphics()
1096 Graphics::ColorMask Graphics::getColorMask() const in getColorMask()
1176 Graphics::BlendMode Graphics::getBlendMode(BlendAlpha &alphamode) const in getBlendMode()
1213 void Graphics::setLineStyle(Graphics::LineStyle style) in setLineStyle()
1218 void Graphics::setLineJoin(Graphics::LineJoin join) in setLineJoin()
1228 Graphics::LineStyle Graphics::getLineStyle() const in getLineStyle()
1233 Graphics::LineJoin Graphics::getLineJoin() const in getLineJoin()
1621 Graphics::RendererInfo Graphics::getRendererInfo() const in getRendererInfo()
1651 Graphics::Stats Graphics::getStats() const in getStats()
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/dports/games/scummvm/scummvm-2.5.1/engines/buried/
H A Dgraphics.cpp53 _screen = new Graphics::Surface(); in GraphicsManager()
114 Graphics::Font *font; in createArialFont()
117 …font = Graphics::loadTTFFont(*stream, size, Graphics::kTTFSizeModeCharacter, 96, _vm->isTrueColor(… in createArialFont()
127 …t = Graphics::loadTTFFontFromArchive(fname, size, Graphics::kTTFSizeModeCharacter, 96, _vm->isTrue… in createArialFont()
142 Graphics::Cursor *cursor = nullptr; in setCursor()
220 Graphics::Surface *surface = new Graphics::Surface(); in getBitmap()
507 Graphics::Surface *convertedSurface = new Graphics::Surface(); in remapPalettedFrame()
571 Graphics::Font *font; in createMSGothicFont()
579 …font = Graphics::loadTTFFont(*stream, size, Graphics::kTTFSizeModeCharacter, 96, Graphics::kTTFRen… in createMSGothicFont()
581 …font = Graphics::loadTTFFontFromArchive("VL-Gothic-Regular.ttf", size, Graphics::kTTFSizeModeChara… in createMSGothicFont()
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/dports/audio/carla/Carla-2.4.1/source/modules/juce_gui_basics/lookandfeel/
H A Djuce_LookAndFeel_V3.h43 void drawButtonBackground (Graphics&, Button&, const Colour& backgroundColour,
46 void drawTableHeaderBackground (Graphics&, TableHeaderComponent&) override;
48 void drawTreeviewPlusMinusBox (Graphics&, const Rectangle<float>& area,
55 void drawComboBox (Graphics&, int width, int height, bool isButtonDown,
60 void drawPopupMenuBackground (Graphics&, int width, int height) override;
61 void drawMenuBarBackground (Graphics&, int width, int height, bool, MenuBarComponent&) override;
65 void drawTabButton (TabBarButton&, Graphics&, bool isMouseOver, bool isMouseDown) override;
66 void drawTabAreaBehindFrontButton (TabbedButtonBar& bar, Graphics& g, int w, int h) override;
68 void drawTextEditorOutline (Graphics&, int width, int height, TextEditor&) override;
77 void drawLinearSlider (Graphics&, int x, int y, int width, int height,
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_gui_basics/lookandfeel/
H A Djuce_LookAndFeel_V3.h43 void drawButtonBackground (Graphics&, Button&, const Colour& backgroundColour,
46 void drawTableHeaderBackground (Graphics&, TableHeaderComponent&) override;
48 void drawTreeviewPlusMinusBox (Graphics&, const Rectangle<float>& area,
55 void drawComboBox (Graphics&, int width, int height, bool isButtonDown,
60 void drawPopupMenuBackground (Graphics&, int width, int height) override;
61 void drawMenuBarBackground (Graphics&, int width, int height, bool, MenuBarComponent&) override;
65 void drawTabButton (TabBarButton&, Graphics&, bool isMouseOver, bool isMouseDown) override;
66 void drawTabAreaBehindFrontButton (TabbedButtonBar& bar, Graphics& g, int w, int h) override;
68 void drawTextEditorOutline (Graphics&, int width, int height, TextEditor&) override;
77 void drawLinearSlider (Graphics&, int x, int y, int width, int height,
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/null/
H A Dnull-graphics.h36 Graphics::PixelFormat getScreenFormat() const override { in getScreenFormat()
40 Common::List<Graphics::PixelFormat> getSupportedFormats() const override { in getSupportedFormats()
41 Common::List<Graphics::PixelFormat> list; in getSupportedFormats()
44 list.push_back(Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24)); // Gnap (big endian) in getSupportedFormats()
46 list.push_back(Graphics::PixelFormat(2, 5, 5, 5, 1, 10, 5, 0, 15)); // Dragons in getSupportedFormats()
47 list.push_back(Graphics::PixelFormat::createFormatCLUT8()); in getSupportedFormats()
54 _format = format ? *format : Graphics::PixelFormat::createFormatCLUT8();
67 Graphics::Surface *lockScreen() override { return NULL; } in lockScreen()
78Graphics::PixelFormat getOverlayFormat() const override { return Graphics::PixelFormat(2, 5, 6, 5,… in getOverlayFormat()
80 void grabOverlay(Graphics::Surface &surface) const override {} in grabOverlay()
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/dports/x11-wm/wmconfig/wmconfig-1.5.1/samples/wmconfig/
H A DGraphics3 bitmap group "Graphics"
8 blender group "Graphics"
13 exhibit group "Graphics"
18 gimp group "Graphics"
29 gpaint group "Graphics"
34 gphoto group "Graphics"
39 gplot group "Graphics"
44 gtkfig group "Graphics"
76 tgif group "Graphics"
97 xfig group "Graphics"
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/dports/games/scummvm/scummvm-2.5.1/engines/gnap/
H A Dgamesys.h64 Graphics::Surface *_surface;
75 Graphics::Surface *_surface;
87 Graphics::Surface *_surface;
107 …void invalidateGrabCursorSprite(int id, Common::Rect &rect, Graphics::Surface *surface1, Graphics:…
118 Graphics::Surface *allocSurface(int width, int height);
119 Graphics::Surface *createSurface(int resourceId);
129 Graphics::Surface *loadBitmap(int resourceId);
148 Graphics::Surface *_grabSpriteSurface1, *_grabSpriteSurface2;
173 Graphics::Surface *_backgroundSurface;
174 Graphics::Surface *_frontSurface;
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gnap/
H A Dgamesys.h64 Graphics::Surface *_surface;
75 Graphics::Surface *_surface;
87 Graphics::Surface *_surface;
107 …void invalidateGrabCursorSprite(int id, Common::Rect &rect, Graphics::Surface *surface1, Graphics:…
118 Graphics::Surface *allocSurface(int width, int height);
119 Graphics::Surface *createSurface(int resourceId);
129 Graphics::Surface *loadBitmap(int resourceId);
148 Graphics::Surface *_grabSpriteSurface1, *_grabSpriteSurface2;
173 Graphics::Surface *_backgroundSurface;
174 Graphics::Surface *_frontSurface;
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/dports/games/pioneer/pioneer-20210723/src/
H A DStar.cpp41 Graphics::RenderStateDesc rsd; in InitStar()
42 rsd.blendMode = Graphics::BLEND_ALPHA; in InitStar()
47 void Star::BuildHaloBuffer(Graphics::Renderer *renderer, double rad) in BuildHaloBuffer()
51 Graphics::VertexArray va(Graphics::ATTRIB_POSITION | Graphics::ATTRIB_DIFFUSE); in BuildHaloBuffer()
62 Graphics::VertexBufferDesc vbd; in BuildHaloBuffer()
63 vbd.attrib[0].semantic = Graphics::ATTRIB_POSITION; in BuildHaloBuffer()
64 vbd.attrib[0].format = Graphics::ATTRIB_FORMAT_FLOAT3; in BuildHaloBuffer()
65 vbd.attrib[1].semantic = Graphics::ATTRIB_DIFFUSE; in BuildHaloBuffer()
66 vbd.attrib[1].format = Graphics::ATTRIB_FORMAT_UBYTE4; in BuildHaloBuffer()
68 vbd.usage = Graphics::BUFFER_USAGE_STATIC; in BuildHaloBuffer()
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H A DBaseSphere.h13 namespace Graphics {
27 …virtual void Render(Graphics::Renderer *renderer, const matrix4x4d &modelView, vector3d campos, co…
36 void DrawAtmosphereSurface(Graphics::Renderer *renderer,
38 Graphics::RenderState *rs, RefCountedPtr<Graphics::Material> mat);
55 Graphics::RenderState *GetSurfRenderState() const { return m_surfRenderState; } in GetSurfRenderState()
56 RefCountedPtr<Graphics::Material> GetSurfaceMaterial() const { return m_surfaceMaterial; } in GetSurfaceMaterial()
67 Graphics::RenderState *m_surfRenderState;
68 Graphics::RenderState *m_atmosRenderState;
69 RefCountedPtr<Graphics::Material> m_surfaceMaterial;
70 RefCountedPtr<Graphics::Material> m_atmosphereMaterial;
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/dports/games/scummvm/scummvm-2.5.1/engines/trecision/
H A Dgraphics.h46 Graphics::Surface _screenBuffer;
47 Graphics::Surface _background;
48 Graphics::Surface _smkBackground;
49 Graphics::Surface _leftInventoryArrow;
50 Graphics::Surface _rightInventoryArrow;
51 Graphics::Surface _inventoryIcons;
52 Graphics::Surface _saveSlotThumbnails;
53 Graphics::Surface _textureMat;
55 Graphics::PixelFormat _screenFormat;
61 const Graphics::PixelFormat _rgb555Format;
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/dports/games/residualvm/residualvm-0.3.1/gui/
H A DThemeParser.cpp84 return Graphics::kTextAlignLeft; in parseTextHAlign()
86 return Graphics::kTextAlignRight; in parseTextHAlign()
88 return Graphics::kTextAlignCenter; in parseTextHAlign()
90 return Graphics::kTextAlignInvalid; in parseTextHAlign()
126 Graphics::DrawStep *step = new Graphics::DrawStep; in defaultDrawStep()
128 memset(step, 0, sizeof(Graphics::DrawStep)); in defaultDrawStep()
144 Graphics::DrawStep *step = 0; //new DrawStep; in newDrawStep()
157 Graphics::DrawStep *step = 0; in parserCallback_defaults()
257 Graphics::TextAlign alignH; in parserCallback_text()
699 Graphics::TextAlign alignH = Graphics::kTextAlignLeft; in parserCallback_widget()
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/dports/games/libretro-scummvm/scummvm-7b1e929/gui/
H A DThemeParser.cpp85 return Graphics::kTextAlignLeft; in parseTextHAlign()
87 return Graphics::kTextAlignRight; in parseTextHAlign()
89 return Graphics::kTextAlignCenter; in parseTextHAlign()
91 return Graphics::kTextAlignInvalid; in parseTextHAlign()
127 Graphics::DrawStep *step = new Graphics::DrawStep; in defaultDrawStep()
143 Graphics::DrawStep *step = 0; //new DrawStep; in newDrawStep()
156 Graphics::DrawStep *step = 0; in parserCallback_defaults()
256 Graphics::TextAlign alignH; in parserCallback_text()
345 Graphics::DrawStep *drawstep = newDrawStep(); in parserCallback_drawstep()
699 Graphics::TextAlign alignH = Graphics::kTextAlignLeft; in parserCallback_widget()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wage/
H A Ddesign.cpp57 Graphics::ManagedSurface *surface;
58 Graphics::MacPatterns *patterns;
63 PlotData(Graphics::ManagedSurface *s, Graphics::MacPatterns *p, int f, int t, Design *d) : in PlotData()
88 void Design::paint(Graphics::ManagedSurface *surface, Graphics::MacPatterns &patterns, int x, int y… in paint()
101 _surface = new Graphics::ManagedSurface; in paint()
144 void Design::render(Graphics::MacPatterns &patterns) { in render()
425 Graphics::Surface tmp; in drawBitmap()
478 Graphics::FloodFill ff(&tmp, kColorWhite, kColorGreen); in drawBitmap()
518 void Design::drawFilledRect(Graphics::ManagedSurface *surface, Common::Rect &rect, int color, Graph… in drawFilledRect()
534 Graphics::drawHLine(x1, x2, y, color, drawPixel, &pd); in drawHLine()
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/dports/games/scummvm/scummvm-2.5.1/engines/wage/
H A Ddesign.cpp57 Graphics::ManagedSurface *surface;
58 Graphics::MacPatterns *patterns;
63 PlotData(Graphics::ManagedSurface *s, Graphics::MacPatterns *p, int f, int t, Design *d) : in PlotData()
88 void Design::paint(Graphics::ManagedSurface *surface, Graphics::MacPatterns &patterns, int x, int y… in paint()
101 _surface = new Graphics::ManagedSurface; in paint()
146 void Design::render(Graphics::MacPatterns &patterns) { in render()
427 Graphics::Surface tmp; in drawBitmap()
480 Graphics::FloodFill ff(&tmp, kColorWhite, kColorGreen); in drawBitmap()
520 void Design::drawFilledRect(Graphics::ManagedSurface *surface, Common::Rect &rect, int color, Graph… in drawFilledRect()
536 Graphics::drawHLine(x1, x2, y, color, drawPixel, &pd); in drawHLine()
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/dports/games/pioneer/pioneer-20210723/src/graphics/
H A DDrawables.cpp10 namespace Graphics { namespace
55 void Circle::SetupVertexBuffer(const Graphics::VertexArray &vertices, Graphics::Renderer *r) in SetupVertexBuffer()
72 Disk::Disk(Graphics::Renderer *r, Graphics::RenderState *state, const Color &c, float rad) in Disk()
123 void Disk::SetupVertexBuffer(const Graphics::VertexArray &vertices, Graphics::Renderer *r) in SetupVertexBuffer()
140 m_va(new Graphics::VertexArray(Graphics::ATTRIB_POSITION | Graphics::ATTRIB_DIFFUSE, 2)) in Line3D()
235 m_va(new VertexArray(Graphics::ATTRIB_POSITION | Graphics::ATTRIB_DIFFUSE)) in Lines()
642 Graphics::TextureBuilder texbuilder = Graphics::TextureBuilder::UI(filename); in TexturedQuad()
778 using namespace Graphics; in Rect()
804 using namespace Graphics; in Update()
846 Graphics::VertexArray vts(Graphics::ATTRIB_POSITION | ATTRIB_DIFFUSE); in Update()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/
H A Dscreen.h42 Graphics::Surface *_surface;
50 byte *compressedPixels, Graphics::Surface *surface);
66 Graphics::Surface *_surface;
80 void insertSurface(Graphics::Surface *surface, WidthHeight &dimensions,
159 Graphics::Surface *allocSurface(int16 width, int16 height);
160 Graphics::Surface *allocSurface(SurfInfo &surfInfo);
171 Graphics::Surface *getBackSurface() const { return _backSurface; } in getBackSurface()
175 virtual void fillSurface(Graphics::Surface *surface, byte color) = 0;
186 Graphics::Surface *_backSurface;
197 void fillSurface(Graphics::Surface *surface, byte color);
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/osystem/
H A Dbase_surface_osystem.cpp50 _surface = new Graphics::Surface(); in BaseSurfaceOSystem()
52 _alphaType = Graphics::ALPHA_FULL; in BaseSurfaceOSystem()
75 Graphics::AlphaType hasTransparencyType(const Graphics::Surface *surf) { in hasTransparencyType()
78 return Graphics::ALPHA_OPAQUE; in hasTransparencyType()
100 return Graphics::ALPHA_FULL; in hasTransparencyType()
102 return Graphics::ALPHA_BINARY; in hasTransparencyType()
104 return Graphics::ALPHA_OPAQUE; in hasTransparencyType()
166 _surface = new Graphics::Surface(); in finishLoad()
360 …return drawSprite(x, y, &rect, nullptr, Graphics::TransformStruct(Graphics::kDefaultZoomX, Graphic… in display()
367 …llptr, Graphics::TransformStruct(Graphics::kDefaultZoomX, Graphics::kDefaultZoomY, Graphics::kDef… in displayTrans()
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